Player Matchup

Hachiman
Hachiman
BIGBLACK4409
Hachiman
Level 109
God Stats
2W - 3L
1,205 SR
Queue Stats
336W - 310L
1,565 Elo+
Party 2
Bellona
Bellona
SolsticeDread51
Bellona
Level 144
God Stats
7W - 2L
1,991 SR
Queue Stats
780W - 758L
1,561 Elo+
Party 3
Merlin
Merlin
kunzlow
Merlin
Level 158
God Stats
2W - 0L
1,573 SR
Queue Stats
21W - 13L
1,703 Elo+
Solo
Sun Wukong
Sun Wukong
o Pyromancer o
Sun Wukong
Level 140
God Stats
5W - 8L
1,339 SR
Queue Stats
332W - 306L
1,565 Elo+
Party 2
Xbalanque
Xbalanque
tayboone
Xbalanque
Level 142
God Stats
17W - 23L
1,616 SR
Queue Stats
832W - 812L
1,572 Elo+
Party 3
Team Averages
Level 139
1,545 SR
1,593 Elo+

VS

Team Averages
Level 124
1,450 SR
1,529 Elo+
Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CelticRogue6
Geb
Level 156
God Stats
8W - 3L
1,666 SR
Queue Stats
337W - 354L
1,488 Elo+
Party 1
King Arthur
King Arthur
Kennykek
King Arthur
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,565 Elo+
Solo
Scylla
Scylla
The Wrathy
Scylla
Level 129
God Stats
0W - 8L
1,083 SR
Queue Stats
326W - 330L
1,560 Elo+
Party 1
Ullr
Ullr
lLordofGod
Ullr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 170L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BIGBLACK4409
Hachiman
14
0 / 3 / 8
9,103
650
8,396
7,836
3,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 7 / 6
8,106
579
5,919
12,907
10,891
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
kunzlow
Merlin
20
6 / 2 / 10
12,416
887
24,336
7,055
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
o Pyromancer o
Sun Wukong
17
2 / 2 / 11
11,220
801
10,683
23,617
19,378
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
tayboone
Xbalanque
19
10 / 2 / 8
11,895
850
28,581
13,369
6,225
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
4 / 3 / 9
10,975
784
10,407
19,941
19,943
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
1 / 4 / 12
9,270
662
7,381
16,526
21,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
Kennykek
King Arthur
13
2 / 4 / 8
8,334
595
4,635
18,890
13,103
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
The Wrathy
Scylla
18
4 / 4 / 8
10,343
739
11,383
14,655
6,689
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 3 / 10
10,666
762
11,737
14,617
8,179
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
63
18
Kills
16
16
Deaths
18
43
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
4
3
9
2.83
W
Hachiman
BIGBLACK4409
Hachiman
0
3
8
1.33
L
1
4
12
1.75
L
King Arthur
Kennykek
King Arthur
2
4
8
1.5
W
0
7
6
0.43
L
Scylla
The Wrathy
Scylla
4
4
8
2
W
Merlin
kunzlow
Merlin
6
2
10
5.5
L
5
3
10
3.33
W
Sun Wukong
o Pyromancer o
Sun Wukong
2
2
11
3.75
W
Xbalanque
tayboone
Xbalanque
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,915
Damage
45,543
64,784
Taken
84,629
42,868
Mitigated
69,771
25,736
Healing
19,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
10,407
305
1,413
3,061
19,941
19,943
35
5,949
13,992
20,906
0
W
Hachiman
BIGBLACK4409
Hachiman
8,396
3,634
2,086
1,868
7,836
3,089
2,373
5,636
2,200
0
20,157
L
7,381
313
875
1,527
16,526
21,857
29
4,460
12,066
15,524
0
L
King Arthur
Kennykek
King Arthur
4,635
166
1,255
4,839
18,890
13,103
0
6,178
12,712
0
8,045
W
5,919
1,352
0
449
12,907
10,891
20
5,571
7,336
0
7,581
L
Scylla
The Wrathy
Scylla
11,383
1,377
2,368
2,242
14,655
6,689
941
4,739
9,916
32,582
0
W
Merlin
kunzlow
Merlin
24,336
1,538
447
1,542
7,055
3,285
859
4,131
2,924
53,370
0
L
11,737
4,567
699
1,074
14,617
8,179
786
3,010
11,607
0
27,865
W
Sun Wukong
o Pyromancer o
Sun Wukong
10,683
1,179
1,508
11,554
23,617
19,378
383
7,255
16,362
0
17,993
W
Xbalanque
tayboone
Xbalanque
28,581
7,843
1,044
5,238
13,369
6,225
2,085
6,578
6,791
0
49,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,740
Gold Earned
49,588
142
Minions Killed
130
0
Camps Cleared
0
1,213,932
Distance Traveled
1,178,836
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,975
784
19
1
0
264,747
0
W
Hachiman
9,103
650
22
2
0
232,232
0
L
Geb
9,270
662
16
1
0
206,623
0
L
King Arthur
8,334
595
4
0
0
215,255
2
W
Bellona
8,106
579
2
0
0
220,434
0
L
Scylla
10,343
739
47
3
0
242,250
0
W
Merlin
12,416
887
63
5
0
252,681
0
L
Ullr
10,666
762
44
3
0
249,961
0
W
Sun Wukong
11,220
801
12
1
0
262,445
2
W
Xbalanque
11,895
850
43
3
0
246,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role