Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
AbsolutLeviathan
Khepri
Level 143
God Stats
8W - 17L
1,439 SR
Queue Stats
172W - 192L
1,531 Elo+
Party 1
Bellona
Bellona
DoxGotEm
Bellona
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 6L
1,509 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JamminQjaf
Morgan Le Fay
Level 100
God Stats
19W - 22L
1,600 SR
Queue Stats
609W - 547L
1,518 Elo+
Solo
Fenrir
Fenrir
Rtilery
Fenrir
Level 108
God Stats
2W - 0L
1,735 SR
Queue Stats
115W - 103L
1,582 Elo+
Solo
Team Averages
Level 114
1,555 SR
1,528 Elo+

VS

Team Averages
Level 97
1,579 SR
1,525 Elo+
Cupid
Cupid
 
Cupid
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AriCookie27
Da Ji
Level 63
God Stats
11W - 7L
1,698 SR
Queue Stats
107W - 99L
1,565 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CharlestonChew0
Morgan Le Fay
Level 99
God Stats
11W - 4L
1,791 SR
Queue Stats
90W - 102L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
ELIZALDE01
Cthulhu
Level 90
God Stats
10W - 18L
1,406 SR
Queue Stats
237W - 243L
1,468 Elo+
Solo
Vulcan
Vulcan
VectorArrrow
Vulcan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
7 / 0 / 0
7,940
567
8,307
6,174
2,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 0 / 6
6,539
467
3,894
5,406
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
DoxGotEm
Bellona
14
2 / 1 / 2
7,933
567
4,856
7,528
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
JamminQjaf
Morgan Le Fay
15
1 / 1 / 2
8,696
621
5,287
6,428
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Rtilery
Fenrir
15
6 / 1 / 4
8,813
630
5,764
9,757
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
0 / 3 / 0
7,008
501
3,189
9,228
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 1
6,716
480
2,983
6,478
1,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
CharlestonChew0
Morgan Le Fay
14
1 / 4 / 0
7,490
535
5,584
9,305
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
ELIZALDE01
Cthulhu
9
0 / 3 / 0
6,066
433
5,232
10,529
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
11
2 / 4 / 0
7,109
508
5,260
6,051
2,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
16
Kills
3
3
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
0
0
7
L
Cupid
 
Cupid
0
3
0
0
W
0
0
6
3
L
0
2
1
0.25
L
Morgan Le Fay
CharlestonChew0
Morgan Le Fay
1
4
0
0.25
W
Bellona
DoxGotEm
Bellona
2
1
2
3
L
Cthulhu
ELIZALDE01
Cthulhu
0
3
0
0
W
Morgan Le Fay
JamminQjaf
Morgan Le Fay
1
1
2
2
W
Fenrir
Rtilery
Fenrir
6
1
4
8
L
Vulcan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,108
Damage
22,248
35,293
Taken
41,591
14,748
Mitigated
17,121
12,234
Healing
10,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,307
2,761
0
1,343
6,174
2,290
0
2,318
3,856
0
48,100
L
Cupid
 
Cupid
3,189
1,135
179
3,397
9,228
2,676
0
1,777
7,451
0
49,527
W
3,894
311
0
500
5,406
2,228
0
2,066
3,340
22,481
0
L
2,983
678
0
1,445
6,478
1,956
0
0
6,478
0
41,825
L
Morgan Le Fay
CharlestonChew0
Morgan Le Fay
5,584
161
0
2,614
9,305
3,060
0
4,905
4,018
48,792
0
W
Bellona
DoxGotEm
Bellona
4,856
1,723
0
3,793
7,528
4,072
675
3,647
3,461
0
43,628
L
Cthulhu
ELIZALDE01
Cthulhu
5,232
534
0
2,165
10,529
6,477
0
2,117
8,412
20,812
0
W
Morgan Le Fay
JamminQjaf
Morgan Le Fay
5,287
166
0
867
6,428
2,337
0
3,325
2,791
60,967
0
W
Fenrir
Rtilery
Fenrir
5,764
1,769
0
5,731
9,757
3,821
0
3,742
5,769
0
52,954
L
Vulcan
5,260
1,593
0
434
6,051
2,952
310
0
6,051
32,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,921
Gold Earned
34,389
485
Minions Killed
370
0
Camps Cleared
0
1,380,713
Distance Traveled
1,161,651
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,940
567
91
7
0
251,328
0
L
Cupid
7,008
501
105
8
0
236,968
5
W
Khepri
6,539
467
38
3
0
285,050
6
L
Da Ji
6,716
480
77
6
0
204,035
4
L
Morgan Le Fay
7,490
535
94
7
0
276,777
0
W
Bellona
7,933
567
109
8
0
277,908
0
L
Cthulhu
6,066
433
34
2
0
232,730
3
W
Morgan Le Fay
8,696
621
142
10
0
273,961
3
W
Fenrir
8,813
630
105
8
0
292,466
3
L
Vulcan
7,109
508
60
4
0
211,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role