Player Matchup

Hercules
Hercules
Angeliyo Rivera
Hercules
Level 124
God Stats
1W - 3L
1,312 SR
Queue Stats
178W - 177L
1,530 Elo+
Solo
Nox
Nox
Haloboy1215
Nox
Level 15
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
McDoubleFatty
Tyr
Level 89
God Stats
1W - 2L
1,753 SR
Queue Stats
176W - 159L
1,587 Elo+
Solo
Chaac
Chaac
MrGoonSavage
Chaac
Level 148
God Stats
5W - 4L
1,559 SR
Queue Stats
333W - 331L
1,532 Elo+
Party 1
Hou Yi
Hou Yi
TheNorthCole187
Hou Yi
Level 144
God Stats
2W - 3L
1,534 SR
Queue Stats
243W - 248L
1,475 Elo+
Party 1
Team Averages
Level 104
1,491 SR
1,525 Elo+

VS

Team Averages
Level 79
1,576 SR
1,501 Elo+
Merlin
Merlin
Dobacain
Merlin
Level 29
God Stats
2W - 1L
1,626 SR
Queue Stats
50W - 46L
1,511 Elo+
Party 2
Nemesis
Nemesis
Dolphin_lover11
Nemesis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 49L
1,450 Elo+
Party 2
Hera
Hera
Drinny
Hera
Level 121
God Stats
3W - 1L
1,331 SR
Queue Stats
127W - 138L
1,485 Elo+
Solo
Khepri
Khepri
drainedhappiness
Khepri
Level 28
God Stats
11W - 2L
1,816 SR
Queue Stats
232W - 176L
1,543 Elo+
Solo
Agni
Agni
halo4521780
Agni
Level 126
God Stats
11W - 4L
1,605 SR
Queue Stats
494W - 496L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 5 / 3
7,296
730
6,580
14,014
13,032
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
0 / 6 / 2
6,501
650
2,260
10,749
9,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 3
7,541
754
6,948
13,896
13,856
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

11
0 / 3 / 6
7,320
732
2,055
9,797
8,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 3 / 4
7,437
744
5,906
9,036
3,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dobacain
Merlin
15
6 / 0 / 16
9,455
946
13,908
5,326
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
4 / 0 / 17
8,778
878
8,051
5,844
3,502
Boots

Boots

+6%
Movement Speed

Hera
Drinny
Hera
15
3 / 3 / 13
8,810
881
9,978
7,379
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 21
8,704
870
5,406
13,235
16,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
10 / 2 / 13
9,758
976
12,101
6,044
3,014
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
103
6
Kills
23
23
Deaths
7
18
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
5
3
0.5
W
Merlin
Dobacain
Merlin
6
0
16
14
W
4
0
17
12.5
W
Hera
Drinny
Hera
3
3
13
3.17
L
0
6
2
0.17
L
3
6
3
0.75
L
0
3
6
1
L
2
3
4
1.33
W
0
2
21
5.25
W
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,749
Damage
49,444
57,492
Taken
37,828
47,871
Mitigated
30,371
15,796
Healing
13,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
6,580
1,038
1,815
4,928
14,014
13,032
0
9,708
3,950
0
20,365
W
Merlin
Dobacain
Merlin
13,908
1,586
2,076
458
5,326
3,363
1,152
259
5,067
25,442
0
W
8,051
1,882
2,245
1,074
5,844
3,502
902
372
5,472
0
13,933
W
Hera
Drinny
Hera
9,978
2,759
652
338
7,379
4,178
1,319
645
6,734
22,336
0
L
2,260
154
151
263
10,749
9,579
0
8,826
1,649
7,996
0
L
6,948
469
912
2,428
13,896
13,856
0
7,600
5,970
0
15,780
L
2,055
301
195
2,506
9,797
8,155
0
7,416
2,231
0
5,542
L
5,906
2,897
288
2,310
9,036
3,249
0
6,499
2,299
0
16,961
W
5,406
541
1,535
3,207
13,235
16,314
476
637
12,598
8,543
0
W
12,101
2,220
1,754
241
6,044
3,014
899
347
5,697
28,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,095
Gold Earned
45,505
77
Minions Killed
107
0
Camps Cleared
0
690,815
Distance Traveled
897,231
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,296
730
27
3
0
150,941
1
W
Merlin
9,455
946
39
4
0
208,224
2
W
Nemesis
8,778
878
11
1
0
170,447
0
W
Hera
8,810
881
19
2
0
188,051
2
L
Nox
6,501
650
14
1
0
149,541
0
L
Tyr
7,541
754
14
1
0
163,890
1
L
Chaac
7,320
732
4
0
0
95,224
1
L
Hou Yi
7,437
744
18
2
0
131,219
0
W
Khepri
8,704
870
4
0
0
169,237
0
W
Agni
9,758
976
34
3
0
161,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role