Player Matchup

Apollo
Apollo
 
Apollo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
FreezeDaddy
Discordia
Level 97
God Stats
5W - 8L
1,574 SR
Queue Stats
65W - 52L
1,510 Elo+
Solo
Bacchus
Bacchus
Isisymy
Bacchus
Level 118
God Stats
36W - 17L
1,679 SR
Queue Stats
191W - 188L
1,476 Elo+
Party 1
Sol
Sol
McCrip
Sol
Level 68
God Stats
0W - 5L
1,195 SR
Queue Stats
356W - 371L
1,484 Elo+
Solo
Hun Batz
Hun Batz
cristophermy
Hun Batz
Level 155
God Stats
0W - 4L
1,121 SR
Queue Stats
245W - 236L
1,466 Elo+
Party 1
Team Averages
Level 111
1,414 SR
1,487 Elo+

VS

Team Averages
Level 112
1,561 SR
1,457 Elo+
Cu Chulainn
Cu Chulainn
Alextintor737
Cu Chulainn
Level 100
God Stats
5W - 3L
1,758 SR
Queue Stats
210W - 218L
1,454 Elo+
Solo
Ganesha
Ganesha
DefNotWyatt
Ganesha
Level 143
God Stats
3W - 1L
1,496 SR
Queue Stats
95W - 101L
1,464 Elo+
Solo
Merlin
Merlin
LOCOLUIS
Merlin
Level 102
God Stats
18W - 12L
1,647 SR
Queue Stats
91W - 90L
1,490 Elo+
Solo
Guan Yu
Guan Yu
SamyKnight
Guan Yu
Level 129
God Stats
18W - 32L
1,404 SR
Queue Stats
121W - 115L
1,450 Elo+
Solo
Cupid
Cupid
Wicki2244
Cupid
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 160L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
1 / 4 / 0
11,132
506
10,001
21,153
7,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
FreezeDaddy
Discordia
15
2 / 4 / 1
9,744
443
6,187
10,475
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
Isisymy
Bacchus
12
0 / 7 / 2
8,168
371
4,337
16,320
16,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
McCrip
Sol
16
2 / 7 / 1
10,145
461
10,440
16,434
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
cristophermy
Hun Batz
16
3 / 9 / 1
10,235
465
12,759
19,779
6,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alextintor737
Cu Chulainn
20
10 / 0 / 7
12,863
585
14,606
17,020
8,061
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
DefNotWyatt
Ganesha
17
1 / 2 / 18
11,316
514
9,345
14,889
12,814
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
LOCOLUIS
Merlin
20
8 / 2 / 6
13,526
615
14,257
10,109
4,834
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
SamyKnight
Guan Yu
19
1 / 3 / 8
12,191
554
12,241
23,329
25,600
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Wicki2244
Cupid
20
11 / 1 / 4
13,807
628
12,415
13,668
5,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
8
Kills
31
31
Deaths
8
5
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
0
0.25
W
Cu Chulainn
Alextintor737
Cu Chulainn
10
0
7
13.5
W
Ganesha
DefNotWyatt
Ganesha
1
2
18
5
L
Discordia
FreezeDaddy
Discordia
2
4
1
0.63
L
Bacchus
Isisymy
Bacchus
0
7
2
0.14
W
Merlin
LOCOLUIS
Merlin
8
2
6
5.5
L
Sol
McCrip
Sol
2
7
1
0.36
W
Guan Yu
SamyKnight
Guan Yu
1
3
8
1.67
W
Cupid
Wicki2244
Cupid
11
1
4
13
L
Hun Batz
cristophermy
Hun Batz
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,724
Damage
62,864
84,161
Taken
79,015
39,189
Mitigated
56,903
20,765
Healing
37,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,001
8,052
0
10,887
21,153
7,810
2,644
3,301
17,852
0
96,305
W
Cu Chulainn
Alextintor737
Cu Chulainn
14,606
3,547
0
8,988
17,020
8,061
2,459
4,858
12,162
0
82,933
W
Ganesha
DefNotWyatt
Ganesha
9,345
1,806
975
3,617
14,889
12,814
123
5,996
8,893
36,773
0
L
Discordia
FreezeDaddy
Discordia
6,187
263
0
622
10,475
3,205
0
5,630
4,845
47,538
0
L
Bacchus
Isisymy
Bacchus
4,337
765
0
749
16,320
16,299
0
2,052
14,268
19,797
0
W
Merlin
LOCOLUIS
Merlin
14,257
797
0
3,550
10,109
4,834
2,195
2,076
8,033
96,305
0
L
Sol
McCrip
Sol
10,440
3,040
0
6,200
16,434
5,050
0
2,689
13,745
77,694
0
W
Guan Yu
SamyKnight
Guan Yu
12,241
2,347
1,836
11,147
23,329
25,600
731
4,142
19,187
0
71,745
W
Cupid
Wicki2244
Cupid
12,415
7,753
764
6,633
13,668
5,594
4,120
6,200
7,468
0
107,561
L
Hun Batz
cristophermy
Hun Batz
12,759
4,244
0
2,307
19,779
6,825
0
9,930
9,849
0
80,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,424
Gold Earned
63,703
565
Minions Killed
647
0
Camps Cleared
0
1,794,731
Distance Traveled
2,167,120
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,132
506
173
8
0
359,275
4
W
Cu Chulainn
12,863
585
124
6
0
445,629
3
W
Ganesha
11,316
514
17
1
0
478,371
2
L
Discordia
9,744
443
83
4
0
341,387
8
L
Bacchus
8,168
371
19
1
0
379,488
6
W
Merlin
13,526
615
191
9
0
405,695
5
L
Sol
10,145
461
140
6
0
340,211
3
W
Guan Yu
12,191
554
147
7
0
400,548
9
W
Cupid
13,807
628
168
8
0
436,877
4
L
Hun Batz
10,235
465
150
7
0
374,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role