Player Matchup

Nike
Nike
ClaroInternetCOL
Nike
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,377 Elo+
Solo
Khepri
Khepri
ILickedUrSenpai
Khepri
Level 83
God Stats
3W - 0L
1,623 SR
Queue Stats
6W - 3L
1,764 Elo+
Party 1
Kukulkan
Kukulkan
PoohbarTheWise
Kukulkan
Level 28
God Stats
25W - 22L
1,494 SR
Queue Stats
66W - 77L
1,362 Elo+
Solo
Chernobog
Chernobog
ShadowSinker
Chernobog
Level 11
God Stats
2W - 1L
1,904 SR
Queue Stats
5W - 6L
1,514 Elo+
Party 1
Nemesis
Nemesis
spennydough
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,773 Elo+
Solo
Team Averages
Level 33
1,604 SR
1,558 Elo+

VS

Team Averages
Level 34
1,537 SR
1,357 Elo+
He Bo
He Bo
HankMood
He Bo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,287 Elo+
Party 2
Gilgamesh
Gilgamesh
Qsuart
Gilgamesh
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,302 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheYheah
Tsukuyomi
Level 22
God Stats
1W - 1L
1,733 SR
Queue Stats
22W - 49L
1,346 Elo+
Solo
Sobek
Sobek
VadVad170291
Sobek
Level 17
God Stats
1W - 3L
1,346 SR
Queue Stats
33W - 37L
1,410 Elo+
Solo
Danzaburou
Danzaburou
unremarkable0
Danzaburou
Level 16
God Stats
15W - 12L
1,607 SR
Queue Stats
82W - 78L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,654
510
5,033
9,393
6,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
2 / 1 / 5
7,285
486
4,286
5,366
5,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
17
5 / 1 / 4
9,919
661
6,044
7,432
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chernobog
ShadowSinker
Chernobog
13
3 / 1 / 1
7,817
521
9,528
8,789
3,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
spennydough
Nemesis
12
7 / 2 / 3
8,100
540
7,826
9,940
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
HankMood
He Bo
12
2 / 7 / 2
7,364
491
4,111
8,154
2,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
Qsuart
Gilgamesh
11
2 / 3 / 2
6,950
463
7,029
10,875
5,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tsukuyomi
TheYheah
Tsukuyomi
11
1 / 4 / 3
7,144
476
3,504
10,579
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 3
6,213
414
4,143
10,105
6,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
unremarkable0
Danzaburou
11
2 / 4 / 0
7,035
469
5,672
10,008
3,197
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
19
Kills
7
7
Deaths
19
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
He Bo
HankMood
He Bo
2
7
2
0.43
W
2
1
5
4.5
W
Kukulkan
5
1
4
7
L
Gilgamesh
Qsuart
Gilgamesh
2
3
2
1
W
Chernobog
ShadowSinker
Chernobog
3
1
1
3.5
L
Tsukuyomi
TheYheah
Tsukuyomi
1
4
3
0.63
L
0
1
3
1.5
W
Nemesis
spennydough
Nemesis
7
2
3
4.25
L
Danzaburou
unremarkable0
Danzaburou
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,717
Damage
24,459
40,920
Taken
49,721
22,448
Mitigated
21,782
12,664
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,033
304
0
2,825
9,393
6,394
709
2,048
7,255
0
33,664
L
He Bo
HankMood
He Bo
4,111
955
0
237
8,154
2,732
614
3,607
4,383
26,440
0
W
4,286
69
0
968
5,366
5,084
55
1,106
4,121
12,431
0
W
Kukulkan
6,044
359
0
2,764
7,432
3,091
0
2,637
4,735
68,772
0
L
Gilgamesh
Qsuart
Gilgamesh
7,029
1,816
0
2,553
10,875
5,874
664
2,708
7,849
0
35,776
W
Chernobog
ShadowSinker
Chernobog
9,528
7,047
0
3,402
8,789
3,126
509
1,438
7,111
0
60,495
L
Tsukuyomi
TheYheah
Tsukuyomi
3,504
1,277
0
1,467
10,579
3,198
0
1,210
9,179
0
32,690
L
4,143
679
0
3,910
10,105
6,781
0
1,698
8,301
15,254
0
W
Nemesis
spennydough
Nemesis
7,826
4,060
0
2,705
9,940
4,753
0
436
9,444
0
35,396
L
Danzaburou
unremarkable0
Danzaburou
5,672
3,288
0
3,233
10,008
3,197
0
899
9,109
0
30,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,775
Gold Earned
34,706
422
Minions Killed
257
0
Camps Cleared
0
1,425,052
Distance Traveled
1,273,560
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,654
510
85
6
0
253,529
1
L
He Bo
7,364
491
49
3
0
208,841
0
W
Khepri
7,285
486
13
1
0
308,270
3
W
Kukulkan
9,919
661
162
11
0
265,117
1
L
Gilgamesh
6,950
463
67
4
0
291,399
3
W
Chernobog
7,817
521
99
7
0
262,104
6
L
Tsukuyomi
7,144
476
63
4
0
243,989
4
L
Sobek
6,213
414
24
2
0
283,533
1
W
Nemesis
8,100
540
63
4
0
336,032
0
L
Danzaburou
7,035
469
54
4
0
245,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role