Player Matchup

Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
GuaraCamp
Janus
Level 124
God Stats
38W - 29L
1,601 SR
Queue Stats
767W - 779L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
HonoratoBy
Gilgamesh
Level 139
God Stats
11W - 8L
1,456 SR
Queue Stats
325W - 333L
1,480 Elo+
Party 2
Fenrir
Fenrir
Lukinhas53567
Fenrir
Level 106
God Stats
37W - 46L
1,446 SR
Queue Stats
561W - 550L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
shark263
Sun Wukong
Level 96
God Stats
6W - 6L
1,284 SR
Queue Stats
294W - 261L
1,496 Elo+
Solo
Team Averages
Level 122
1,458 SR
1,473 Elo+

VS

Team Averages
Level 82
1,491 SR
1,442 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DESSEK
Ares
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 227L
1,439 Elo+
Solo
Kali
Kali
LC_DiaCu
Kali
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
232W - 303L
1,387 Elo+
Party 1
Aphrodite
Aphrodite
MoldyCoder050
Aphrodite
Level 38
God Stats
5W - 7L
1,461 SR
Queue Stats
21W - 21L
1,456 Elo+
Solo
Medusa
Medusa
kripneo
Medusa
Level 101
God Stats
8W - 13L
1,495 SR
Queue Stats
323W - 429L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 3
6,307
526
5,245
4,489
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
GuaraCamp
Janus
12
1 / 1 / 3
6,686
557
4,851
3,946
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
HonoratoBy
Gilgamesh
10
4 / 0 / 2
6,575
548
4,978
9,088
4,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
6 / 0 / 1
6,797
566
4,550
6,725
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
shark263
Sun Wukong
13
2 / 0 / 3
7,453
621
6,679
9,297
4,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 4 / 0
5,718
477
5,594
9,991
6,707
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ares
DESSEK
Ares
8
0 / 5 / 0
5,098
425
2,262
8,905
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kali
10
0 / 1 / 1
5,504
459
2,416
6,801
2,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
MoldyCoder050
Aphrodite
10
1 / 3 / 0
5,748
479
2,012
7,683
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
kripneo
Medusa
9
0 / 1 / 0
5,172
431
3,305
4,615
1,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
14
Kills
1
1
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
3
2.5
L
Sun Wukong
 
Sun Wukong
0
4
0
0
L
Ares
DESSEK
Ares
0
5
0
0
W
Janus
GuaraCamp
Janus
1
1
3
2.5
W
Gilgamesh
HonoratoBy
Gilgamesh
4
0
2
5
L
Kali
0
1
1
0.5
W
6
0
1
6.5
L
Aphrodite
MoldyCoder050
Aphrodite
1
3
0
0.33
L
Medusa
kripneo
Medusa
0
1
0
0
W
Sun Wukong
shark263
Sun Wukong
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,303
Damage
15,589
33,545
Taken
37,995
13,421
Mitigated
18,961
14,569
Healing
11,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,245
1,934
0
3,507
4,489
1,121
1,086
799
3,690
40,713
0
L
Sun Wukong
 
Sun Wukong
5,594
1,098
0
2,685
9,991
6,707
0
580
9,411
0
33,582
L
Ares
DESSEK
Ares
2,262
72
0
1,949
8,905
5,822
0
2,757
6,148
13,586
0
W
Janus
GuaraCamp
Janus
4,851
68
0
390
3,946
1,095
262
989
2,797
38,700
0
W
Gilgamesh
HonoratoBy
Gilgamesh
4,978
1,441
0
2,623
9,088
4,248
0
2,078
6,938
0
15,840
L
Kali
2,416
1,042
0
1,488
6,801
2,090
0
1,105
5,696
0
29,090
W
4,550
1,259
0
3,829
6,725
2,403
184
172
6,549
0
33,817
L
Aphrodite
MoldyCoder050
Aphrodite
2,012
152
254
3,893
7,683
3,146
0
4,087
3,596
22,681
0
L
Medusa
kripneo
Medusa
3,305
1,103
0
1,125
4,615
1,196
0
1,567
3,048
0
30,335
W
Sun Wukong
shark263
Sun Wukong
6,679
1,864
0
4,220
9,297
4,554
0
0
9,297
0
43,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,818
Gold Earned
27,240
320
Minions Killed
252
0
Camps Cleared
0
1,143,967
Distance Traveled
1,049,792
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,307
526
70
6
0
196,802
1
L
Sun Wukong
5,718
477
65
5
0
185,186
5
L
Ares
5,098
425
21
2
0
212,212
5
W
Janus
6,686
557
68
6
0
230,251
5
W
Gilgamesh
6,575
548
19
2
0
254,500
4
L
Kali
5,504
459
55
5
0
238,817
2
W
Fenrir
6,797
566
70
6
0
229,709
2
L
Aphrodite
5,748
479
63
5
0
199,247
4
L
Medusa
5,172
431
48
4
0
214,330
5
W
Sun Wukong
7,453
621
93
8
0
232,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role