Player Matchup

Da Ji
Da Ji
Its_Nicky_Lips
Da Ji
Level 111
God Stats
5W - 5L
1,491 SR
Queue Stats
107W - 107L
1,495 Elo+
Party 2
Hercules
Hercules
McPicWho
Hercules
Level 46
God Stats
13W - 10L
1,461 SR
Queue Stats
182W - 179L
1,458 Elo+
Solo
Hades
Hades
MuppetBabies-
Hades
Level 144
God Stats
10W - 7L
1,590 SR
Queue Stats
381W - 350L
1,564 Elo+
Party 2
Janus
Janus
NhCrusader
Janus
Level 100
God Stats
19W - 14L
1,375 SR
Queue Stats
107W - 92L
1,553 Elo+
Party 2
Artemis
Artemis
nicklounsbury
Artemis
Level 5
God Stats
2W - 3L
1,471 SR
Queue Stats
4W - 5L
1,625 Elo+
Party 2
Team Averages
Level 81
1,478 SR
1,539 Elo+

VS

Team Averages
Level 59
1,599 SR
1,488 Elo+
Kukulkan
Kukulkan
Gallus Rex
Kukulkan
Level 37
God Stats
205W - 182L
1,553 SR
Queue Stats
263W - 264L
1,482 Elo+
Party 1
Ganesha
Ganesha
NotoriousJIG16
Ganesha
Level 68
God Stats
16W - 9L
1,604 SR
Queue Stats
453W - 429L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
PanicAsp
Gilgamesh
Level 95
God Stats
11W - 22L
1,483 SR
Queue Stats
1,060W - 1,040L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
SchoolGirlJesse
Danzaburou
Level 63
God Stats
21W - 14L
1,831 SR
Queue Stats
398W - 400L
1,421 Elo+
Party 1
Pele
Pele
disturbeWARRIOR
Pele
Level 33
God Stats
17W - 20L
1,523 SR
Queue Stats
403W - 423L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
6,800
618
7,945
7,499
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
McPicWho
Hercules
12
4 / 0 / 1
6,742
613
4,568
6,817
5,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
5 / 1 / 1
6,373
579
8,332
8,448
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
11
1 / 0 / 1
6,232
567
2,057
3,052
939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
9
1 / 3 / 4
5,485
499
3,665
4,930
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gallus Rex
Kukulkan
11
0 / 2 / 1
6,114
556
1,913
4,439
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 4 / 2
5,111
465
2,560
9,112
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
PanicAsp
Gilgamesh
10
0 / 3 / 0
5,586
508
3,095
8,533
4,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
SchoolGirlJesse
Danzaburou
8
2 / 4 / 1
5,196
472
3,235
7,513
2,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
2 / 3 / 0
5,457
496
4,692
7,954
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
16
Kills
4
4
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Gallus Rex
Kukulkan
0
2
1
0.25
W
5
0
3
6.5
W
Hercules
McPicWho
Hercules
4
0
1
4.5
W
5
1
1
5.5
W
Janus
1
0
1
1.5
L
0
4
2
0.25
L
Gilgamesh
PanicAsp
Gilgamesh
0
3
0
0
L
Danzaburou
SchoolGirlJesse
Danzaburou
2
4
1
0.63
L
2
3
0
0.67
W
Artemis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,567
Damage
15,495
30,746
Taken
37,551
12,962
Mitigated
15,486
10,788
Healing
8,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Gallus Rex
Kukulkan
1,913
122
0
250
4,439
1,265
0
1,856
2,583
39,966
0
W
7,945
2,350
0
2,041
7,499
2,246
0
1,189
6,310
0
36,847
W
Hercules
McPicWho
Hercules
4,568
1,723
0
2,814
6,817
5,634
91
0
6,517
0
34,143
W
8,332
1,107
113
4,319
8,448
2,897
503
1,347
7,101
35,017
0
W
Janus
2,057
84
171
418
3,052
939
0
1,026
2,026
33,352
0
L
2,560
742
0
1,921
9,112
5,290
0
2,765
6,347
13,256
0
L
Gilgamesh
PanicAsp
Gilgamesh
3,095
828
0
2,169
8,533
4,330
0
0
8,533
0
28,204
L
Danzaburou
SchoolGirlJesse
Danzaburou
3,235
1,769
0
1,665
7,513
2,326
0
4,601
2,912
0
22,250
L
4,692
1,832
0
2,723
7,954
2,275
0
1,167
6,787
0
28,924
W
Artemis
3,665
1,856
0
912
4,930
1,246
225
911
4,019
0
15,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,632
Gold Earned
27,464
315
Minions Killed
261
0
Camps Cleared
0
1,006,704
Distance Traveled
1,012,304
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,114
556
87
8
0
209,278
0
W
Da Ji
6,800
618
68
6
0
205,812
5
W
Hercules
6,742
613
82
7
0
227,326
2
W
Hades
6,373
579
61
6
0
186,548
4
W
Janus
6,232
567
86
8
0
196,614
2
L
Ganesha
5,111
465
5
0
0
201,797
2
L
Gilgamesh
5,586
508
49
4
0
195,079
0
L
Danzaburou
5,196
472
59
5
0
192,661
0
L
Pele
5,457
496
61
6
0
213,489
3
W
Artemis
5,485
499
18
2
0
190,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role