Player Matchup

Hades
Hades
IvanPuche
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 101L
1,319 Elo+
Party 3
Neith
Neith
Kirbynet
Neith
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 110L
1,394 Elo+
Solo
Fenrir
Fenrir
Krug0
Fenrir
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,492 Elo+
Solo
Ao Kuang
Ao Kuang
PAXIJAMON
Ao Kuang
Level 17
God Stats
3W - 6L
1,500 SR
Queue Stats
84W - 90L
1,299 Elo+
Party 3
Rama
Rama
PUCHELTERRIBLE07
Rama
Level 60
God Stats
3W - 3L
1,476 SR
Queue Stats
212W - 212L
1,433 Elo+
Party 3
Team Averages
Level 48
1,495 SR
1,387 Elo+

VS

Team Averages
Level 44
1,463 SR
1,317 Elo+
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
CheshireVII95
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 60L
1,231 Elo+
Party 2
Ne Zha
Ne Zha
ChimiChangas616
Ne Zha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,221 Elo+
Party 2
Kuzenbo
Kuzenbo
Nerdaniel
Kuzenbo
Level 31
God Stats
1W - 4L
1,279 SR
Queue Stats
84W - 131L
1,333 Elo+
Party 1
Zeus
Zeus
laser_drucker
Zeus
Level 40
God Stats
2W - 4L
1,536 SR
Queue Stats
316W - 360L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
IvanPuche
Hades
20
13 / 7 / 21
12,747
911
18,423
15,076
13,105
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Kirbynet
Neith
20
9 / 4 / 26
12,508
893
15,163
12,466
5,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Krug0
Fenrir
19
5 / 10 / 31
12,520
894
16,900
19,674
8,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
PAXIJAMON
Ao Kuang
18
9 / 8 / 27
11,981
856
12,308
22,366
8,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
6 / 7 / 21
11,487
821
12,450
13,617
4,968
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
6 / 10 / 14
11,046
789
8,702
17,000
12,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 10 / 23
11,721
837
11,719
18,310
13,312
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
8 / 11 / 19
11,385
813
14,757
16,707
5,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Nerdaniel
Kuzenbo
18
4 / 7 / 17
10,791
771
7,574
18,115
26,610
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
12 / 4 / 14
13,845
989
26,914
10,738
4,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
123
42
Kills
36
36
Deaths
42
126
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
10
14
1.3
L
6
10
23
1.75
L
8
11
19
1.59
W
Hades
IvanPuche
Hades
13
7
21
3.36
W
Neith
Kirbynet
Neith
9
4
26
5.5
W
Fenrir
Krug0
Fenrir
5
10
31
2.05
L
Kuzenbo
Nerdaniel
Kuzenbo
4
7
17
1.79
W
Ao Kuang
PAXIJAMON
Ao Kuang
9
8
27
2.81
W
6
7
21
2.36
L
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,244
Damage
69,666
83,199
Taken
80,870
41,250
Mitigated
62,196
26,865
Healing
14,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,702
1,892
1,460
1,891
17,000
12,255
378
4,621
12,379
0
14,518
L
11,719
4,454
1,145
683
18,310
13,312
236
5,785
12,525
0
17,411
L
14,757
6,144
71
798
16,707
5,992
354
8,607
8,100
0
18,660
W
Hades
IvanPuche
Hades
18,423
1,666
1,634
2,639
15,076
13,105
927
6,757
8,319
30,954
0
W
Neith
Kirbynet
Neith
15,163
8,841
1,299
3,969
12,466
5,576
1,366
4,358
8,108
0
36,825
W
Fenrir
Krug0
Fenrir
16,900
4,696
317
4,956
19,674
8,979
702
7,904
11,770
0
30,938
L
Kuzenbo
Nerdaniel
Kuzenbo
7,574
2,012
2,027
1,090
18,115
26,610
133
6,513
11,602
16,910
0
W
Ao Kuang
PAXIJAMON
Ao Kuang
12,308
2,858
617
8,476
22,366
8,622
1,796
10,511
11,855
24,036
0
W
12,450
10,749
1,046
1,912
13,617
4,968
644
4,958
8,659
0
28,423
L
26,914
2,607
2,463
3,218
10,738
4,027
496
5,205
5,533
60,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,243
Gold Earned
58,788
167
Minions Killed
127
0
Camps Cleared
0
1,101,235
Distance Traveled
1,067,767
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,046
789
14
1
0
221,595
0
L
Osiris
11,721
837
8
1
0
190,010
0
L
Ne Zha
11,385
813
7
1
0
175,986
0
W
Hades
12,747
911
34
2
0
216,511
0
W
Neith
12,508
893
41
3
0
248,763
1
W
Fenrir
12,520
894
33
2
0
218,854
2
L
Kuzenbo
10,791
771
16
1
0
227,312
0
W
Ao Kuang
11,981
856
29
2
0
219,369
0
W
Rama
11,487
821
30
2
0
197,738
1
L
Zeus
13,845
989
82
6
0
252,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role