Player Matchup

Neith
Neith
Orpelo
Neith
Level 4
God Stats
1W - 0L
1,267 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ripuritari
Morgan Le Fay
Level 159
God Stats
5W - 2L
1,672 SR
Queue Stats
336W - 252L
1,581 Elo+
Party 2
Gilgamesh
Gilgamesh
kettukehveli
Gilgamesh
Level 149
God Stats
9W - 2L
1,818 SR
Queue Stats
143W - 80L
1,634 Elo+
Party 2
Team Averages
Level 104
1,586 SR
1,572 Elo+

VS

Team Averages
Level 58
1,538 SR
1,508 Elo+
Artemis
Artemis
DeSireBouncer
Artemis
Level 81
God Stats
4W - 4L
1,501 SR
Queue Stats
16W - 12L
1,463 Elo+
Solo
Chaac
Chaac
exPeRtKarma
Chaac
Level 86
God Stats
4W - 7L
1,749 SR
Queue Stats
131W - 123L
1,531 Elo+
Party 1
Hel
Hel
shabazja123
Hel
Level 7
God Stats
0W - 3L
1,363 SR
Queue Stats
1W - 3L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Orpelo
Neith
15
2 / 5 / 18
11,887
699
11,029
13,964
5,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Ripuritari
Morgan Le Fay
18
15 / 5 / 8
14,249
838
19,996
15,327
7,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
kettukehveli
Gilgamesh
17
6 / 8 / 14
13,959
821
15,571
23,757
19,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
2 / 6 / 7
10,981
646
14,007
14,875
5,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 8 / 5
12,187
717
15,918
21,535
24,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
7 / 9 / 8
12,897
759
10,280
19,022
6,485
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
23
Kills
17
18
Deaths
23
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
2
6
7
0.92
W
Neith
Orpelo
Neith
2
5
18
2.2
W
Morgan Le Fay
Ripuritari
Morgan Le Fay
15
5
8
3.8
L
8
8
5
1.31
W
Gilgamesh
kettukehveli
Gilgamesh
6
8
14
1.63
L
7
9
8
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,596
Damage
40,205
53,048
Taken
55,432
32,344
Mitigated
36,319
10,435
Healing
17,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
14,007
5,616
0
2,346
14,875
5,359
918
6,366
8,509
0
42,012
W
Neith
Orpelo
Neith
11,029
5,271
0
2,511
13,964
5,765
1,502
3,100
10,864
0
51,473
W
Morgan Le Fay
Ripuritari
Morgan Le Fay
19,996
765
0
3,544
15,327
7,493
1,135
3,520
11,807
60,674
0
L
15,918
3,620
0
4,595
21,535
24,475
486
4,509
17,026
0
48,181
W
Gilgamesh
kettukehveli
Gilgamesh
15,571
3,603
0
4,380
23,757
19,086
461
3,660
20,097
4,235
34,338
L
10,280
485
3,914
6,641
19,022
6,485
565
10,009
9,013
36,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,095
Gold Earned
36,065
187
Minions Killed
169
0
Camps Cleared
0
811,261
Distance Traveled
831,396
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,981
646
61
4
0
286,641
3
W
Neith
11,887
699
66
4
0
234,971
0
W
Morgan Le Fay
14,249
838
84
5
0
284,434
0
L
Chaac
12,187
717
53
3
0
288,604
0
W
Gilgamesh
13,959
821
37
2
0
291,856
0
L
Hel
12,897
759
55
3
0
256,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role