Player Matchup

Hercules
Hercules
El Prrrrimo 318
Hercules
Level 99
God Stats
14W - 9L
1,500 SR
Queue Stats
336W - 284L
1,552 Elo+
Party 1
Skadi
Skadi
aleyo2
Skadi
Level 89
God Stats
4W - 4L
1,720 SR
Queue Stats
251W - 210L
1,559 Elo+
Party 1
Ra
Ra
meteoro11
Ra
Level 26
God Stats
5W - 1L
1,724 SR
Queue Stats
254W - 185L
1,581 Elo+
Party 1
Team Averages
Level 71
1,648 SR
1,564 Elo+

VS

Team Averages
Level 43
1,482 SR
1,271 Elo+
Chernobog
Chernobog
PH MONEY23
Chernobog
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 130L
1,344 Elo+
Party 2
Scylla
Scylla
YJ MONEY23
Scylla
Level 56
God Stats
18W - 23L
1,445 SR
Queue Stats
144W - 192L
1,323 Elo+
Party 2
Osiris
Osiris
blakcoffin233
Osiris
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
6 / 1 / 11
12,726
670
15,690
17,055
14,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
aleyo2
Skadi
17
9 / 4 / 4
13,159
693
15,857
14,643
4,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 4 / 11
12,394
652
8,615
14,511
4,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
PH MONEY23
Chernobog
15
4 / 6 / 4
11,851
624
12,216
17,719
7,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
YJ MONEY23
Scylla
15
3 / 6 / 0
11,095
584
18,212
13,653
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 9 / 4
11,269
593
8,364
17,057
9,357
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
19
Kills
9
9
Deaths
21
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
6
1
11
11.5
L
Chernobog
PH MONEY23
Chernobog
4
6
4
1
L
Scylla
YJ MONEY23
Scylla
3
6
0
0.5
W
Skadi
aleyo2
Skadi
9
4
4
2.75
L
2
9
4
0.44
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,162
Damage
38,792
46,209
Taken
48,429
24,144
Mitigated
22,279
15,000
Healing
7,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
15,690
3,908
1,659
5,195
17,055
14,867
406
5,756
10,993
6,883
30,262
L
Chernobog
PH MONEY23
Chernobog
12,216
6,940
783
3,119
17,719
7,898
554
3,627
14,092
0
43,410
L
Scylla
YJ MONEY23
Scylla
18,212
569
552
1,214
13,653
5,024
444
2,030
11,623
48,722
0
W
Skadi
aleyo2
Skadi
15,857
7,106
342
2,580
14,643
4,288
1,869
5,259
9,142
0
52,430
L
8,364
4,650
699
1,576
17,057
9,357
304
5,358
11,699
0
20,530
W
8,615
615
2,958
2,266
14,511
4,989
1,089
6,209
7,862
48,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,279
Gold Earned
34,215
179
Minions Killed
168
0
Camps Cleared
0
996,387
Distance Traveled
901,079
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,726
670
36
2
0
344,581
2
L
Chernobog
11,851
624
65
3
0
307,784
2
L
Scylla
11,095
584
80
4
0
332,579
3
W
Skadi
13,159
693
61
3
0
299,807
1
L
Osiris
11,269
593
23
1
0
260,716
0
W
Ra
12,394
652
82
4
0
351,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role