Player Matchup

Sun Wukong
Sun Wukong
FlagrntFomey
Sun Wukong
Level 89
God Stats
2W - 3L
1,696 SR
Queue Stats
76W - 75L
1,392 Elo+
Party 1
Ymir
Ymir
Molbeatwo
Ymir
Level 6
God Stats
1W - 0L
1,482 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
SSEANOO
Kukulkan
Level 5
God Stats
5W - 4L
1,276 SR
Queue Stats
13W - 19L
1,432 Elo+
Party 1
Fenrir
Fenrir
robobambi
Fenrir
Level 14
God Stats
2W - 0L
1,559 SR
Queue Stats
8W - 6L
1,606 Elo+
Party 2
Zeus
Zeus
shedi1
Zeus
Level 79
God Stats
17W - 9L
1,630 SR
Queue Stats
244W - 266L
1,558 Elo+
Party 2
Team Averages
Level 39
1,529 SR
1,498 Elo+

VS

Team Averages
Level 14
1,490 SR
1,516 Elo+
King Arthur
King Arthur
NetchLA
King Arthur
Level 23
God Stats
4W - 4L
1,706 SR
Queue Stats
97W - 90L
1,535 Elo+
Solo
Neith
Neith
Obi-Wan-RL
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Jormungandr
Jormungandr
jjjaney
Jormungandr
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
26W - 24L
1,698 Elo+
Solo
Ra
Ra
nadinesmasher
Ra
Level 30
God Stats
41W - 50L
1,430 SR
Queue Stats
305W - 326L
1,349 Elo+
Solo
Artemis
Artemis
offroadnation
Artemis
Level 5
God Stats
0W - 3L
1,313 SR
Queue Stats
34W - 48L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FlagrntFomey
Sun Wukong
20
13 / 3 / 19
15,284
1,274
23,197
19,725
27,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
19
6 / 2 / 21
12,554
1,046
10,314
12,602
12,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
SSEANOO
Kukulkan
19
2 / 0 / 16
12,304
1,025
16,097
6,944
3,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
robobambi
Fenrir
19
7 / 6 / 14
12,466
1,039
17,589
15,972
8,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
shedi1
Zeus
20
13 / 5 / 16
14,945
1,245
22,970
14,781
5,748
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NetchLA
King Arthur
18
3 / 5 / 8
12,306
1,026
11,437
21,038
25,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
18
1 / 8 / 9
11,215
935
3,531
12,160
4,641
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
jjjaney
Jormungandr
18
2 / 3 / 12
12,119
1,010
23,050
19,569
19,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 13 / 3
12,579
1,048
15,361
23,808
10,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
17
3 / 12 / 6
11,555
963
8,215
19,575
6,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
53
41
Kills
15
16
Deaths
41
86
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FlagrntFomey
Sun Wukong
13
3
19
7.5
W
Ymir
6
2
21
8.25
L
King Arthur
NetchLA
King Arthur
3
5
8
1.4
L
Neith
1
8
9
0.69
W
Kukulkan
SSEANOO
Kukulkan
2
0
16
10
L
Jormungandr
jjjaney
Jormungandr
2
3
12
2.67
L
6
13
3
0.58
L
Artemis
3
12
6
0.5
W
Fenrir
robobambi
Fenrir
7
6
14
2.33
W
Zeus
shedi1
Zeus
13
5
16
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,167
Damage
61,594
70,024
Taken
96,150
56,897
Mitigated
67,437
8,072
Healing
2,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FlagrntFomey
Sun Wukong
23,197
6,107
0
1,424
19,725
27,006
0
10,920
7,965
861
34,635
W
Ymir
10,314
1,155
0
0
12,602
12,299
0
7,711
4,891
22,704
0
L
King Arthur
NetchLA
King Arthur
11,437
869
0
0
21,038
25,535
0
11,169
9,578
2,579
35,021
L
Neith
3,531
1,935
0
184
12,160
4,641
0
4,749
7,297
0
9,274
W
Kukulkan
SSEANOO
Kukulkan
16,097
2,280
0
238
6,944
3,226
0
3,975
2,969
45,759
0
L
Jormungandr
jjjaney
Jormungandr
23,050
2,816
0
0
19,569
19,922
0
10,185
9,180
53,814
0
L
15,361
2,736
1,372
224
23,808
10,513
0
11,452
12,089
39,586
0
L
Artemis
8,215
5,565
0
858
19,575
6,826
0
11,474
7,827
0
19,774
W
Fenrir
robobambi
Fenrir
17,589
5,748
0
1,081
15,972
8,618
0
7,345
8,627
0
21,705
W
Zeus
shedi1
Zeus
22,970
4,524
645
4,684
14,781
5,748
0
9,331
5,450
62,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,553
Gold Earned
59,774
236
Minions Killed
216
5
Camps Cleared
3
1,039,381
Distance Traveled
963,688
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,284
1,274
21
2
0
226,998
0
W
Ymir
12,554
1,046
20
2
1
208,540
0
L
King Arthur
12,306
1,026
58
5
1
236,087
0
L
Neith
11,215
935
8
1
0
174,105
1
W
Kukulkan
12,304
1,025
87
7
1
198,260
1
L
Jormungandr
12,119
1,010
58
5
0
216,052
0
L
Ra
12,579
1,048
64
5
2
198,087
1
L
Artemis
11,555
963
28
2
0
139,357
1
W
Fenrir
12,466
1,039
12
1
1
207,195
0
W
Zeus
14,945
1,245
96
8
2
198,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role