Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
IXIHIHIXI
Sol
Level 7
God Stats
3W - 0L
1,833 SR
Queue Stats
14W - 4L
1,681 Elo+
Party 1
Aphrodite
Aphrodite
Kyl3-MoonHead
Aphrodite
Level 28
God Stats
2W - 3L
1,390 SR
Queue Stats
11W - 7L
1,582 Elo+
Solo
Cupid
Cupid
Lucife4212
Cupid
Level 29
God Stats
3W - 0L
1,678 SR
Queue Stats
66W - 37L
1,553 Elo+
Party 1
Fenrir
Fenrir
Z gangs n1
Fenrir
Level 28
God Stats
24W - 20L
1,732 SR
Queue Stats
70W - 66L
1,548 Elo+
Solo
Team Averages
Level 41
1,627 SR
1,573 Elo+

VS

Team Averages
Level 18
1,500 SR
1,518 Elo+
Arachne
Arachne
EternalChaos341
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
JulieSuika
Sun Wukong
Level 18
God Stats
1W - 3L
1,394 SR
Queue Stats
10W - 10L
1,476 Elo+
Solo
Janus
Janus
Minisanchz11
Janus
Level 17
God Stats
27W - 34L
1,499 SR
Queue Stats
216W - 236L
1,530 Elo+
Solo
Neith
Neith
Ossowski187
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,608 Elo+
Solo
Bastet
Bastet
oO_BUGAHUGA_Oo
Bastet
Level 24
God Stats
19W - 24L
1,607 SR
Queue Stats
44W - 50L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
6 / 1 / 1
10,886
573
9,846
7,975
4,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
8 / 3 / 0
12,623
664
15,569
23,322
8,564
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Kyl3-MoonHead
Aphrodite
15
1 / 3 / 6
9,503
500
2,906
10,756
8,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
18
4 / 2 / 5
11,598
610
7,983
12,711
4,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Z gangs n1
Fenrir
18
7 / 0 / 4
11,011
580
8,441
10,018
5,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 2
9,579
504
6,978
15,646
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
JulieSuika
Sun Wukong
16
2 / 4 / 1
9,424
496
11,618
14,403
12,669
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
2 / 5 / 3
9,535
502
8,710
10,668
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 8 / 1
8,174
430
4,459
11,056
3,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 4 / 3
9,069
477
6,504
12,506
5,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
26
Kills
9
9
Deaths
26
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
1
1
6.5
L
4
5
2
1
W
8
3
0
2.67
L
Sun Wukong
JulieSuika
Sun Wukong
2
4
1
0.63
W
Aphrodite
Kyl3-MoonHead
Aphrodite
1
3
6
1.33
W
Cupid
4
2
5
3.25
L
2
5
3
0.7
L
0
8
1
0.06
W
Fenrir
Z gangs n1
Fenrir
7
0
4
9
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,745
Damage
38,269
64,782
Taken
64,279
31,914
Mitigated
32,004
41,925
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,846
1,452
0
2,376
7,975
4,772
1,224
3,029
4,690
62,277
0
L
6,978
4,733
0
4,685
15,646
6,583
0
8,203
7,287
0
49,328
W
15,569
5,368
0
17,793
23,322
8,564
4,191
0
23,322
102,408
0
L
Sun Wukong
JulieSuika
Sun Wukong
11,618
2,334
0
1,407
14,403
12,669
299
9,493
4,876
0
50,939
W
Aphrodite
Kyl3-MoonHead
Aphrodite
2,906
304
2,583
6,015
10,756
8,529
635
2,594
7,930
43,321
0
W
Cupid
7,983
4,731
143
5,950
12,711
4,914
2,541
1,222
11,425
0
86,753
L
8,710
167
0
1,657
10,668
3,517
0
5,000
5,332
67,987
0
L
4,459
2,067
0
1,114
11,056
3,348
3,144
1,828
9,228
0
40,232
W
Fenrir
Z gangs n1
Fenrir
8,441
1,212
0
7,065
10,018
5,135
0
1,263
8,705
0
74,183
L
6,504
1,224
465
3,878
12,506
5,887
475
3,191
9,235
0
49,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,621
Gold Earned
45,781
711
Minions Killed
518
0
Camps Cleared
0
1,685,997
Distance Traveled
1,773,884
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,886
573
141
7
0
358,127
6
L
Arachne
9,579
504
101
5
0
389,415
0
W
Sol
12,623
664
187
10
0
300,587
2
L
Sun Wukong
9,424
496
105
6
0
367,049
3
W
Aphrodite
9,503
500
83
4
0
315,709
4
W
Cupid
11,598
610
168
9
0
301,462
4
L
Janus
9,535
502
142
7
0
364,892
2
L
Neith
8,174
430
86
5
0
295,828
0
W
Fenrir
11,011
580
132
7
0
410,112
3
L
Bastet
9,069
477
84
4
0
356,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role