Player Matchup

Yemoja
Yemoja
AllyCat234
Yemoja
Level 12
God Stats
19W - 23L
1,363 SR
Queue Stats
31W - 40L
1,378 Elo+
Party 2
Anubis
Anubis
DarkLordsAnubis
Anubis
Level 89
God Stats
27W - 25L
1,555 SR
Queue Stats
52W - 55L
1,427 Elo+
Party 3
Chang'e
Chang'e
Jean910
Chang'e
Level 28
God Stats
18W - 14L
1,638 SR
Queue Stats
172W - 183L
1,345 Elo+
Party 2
Medusa
Medusa
StankTank5627
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,429 Elo+
Party 3
Gilgamesh
Gilgamesh
lets be cops1
Gilgamesh
Level 7
God Stats
3W - 1L
1,296 SR
Queue Stats
11W - 11L
1,410 Elo+
Party 3
Team Averages
Level 30
1,470 SR
1,398 Elo+

VS

Team Averages
Level 10
1,569 SR
1,355 Elo+
Ares
Ares
Chainsaw22
Ares
Level 10
God Stats
2W - 1L
1,848 SR
Queue Stats
7W - 9L
1,501 Elo+
Solo
Sol
Sol
MohhMo
Sol
Level 16
God Stats
52W - 39L
1,475 SR
Queue Stats
72W - 65L
1,381 Elo+
Party 1
Kukulkan
Kukulkan
OfficialFX69
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,262 Elo+
Solo
Fenrir
Fenrir
iJynxxDP
Fenrir
Level 11
God Stats
12W - 12L
1,521 SR
Queue Stats
49W - 46L
1,333 Elo+
Party 1
Cupid
Cupid
shamir_delgado_g
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AllyCat234
Yemoja
20
0 / 3 / 17
14,646
976
7,664
20,230
24,104
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
16 / 6 / 12
16,938
1,129
34,234
28,735
18,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Jean910
Chang'e
20
1 / 7 / 20
13,439
896
18,374
28,132
16,354
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 9 / 21
15,565
1,038
33,447
22,092
10,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
lets be cops1
Gilgamesh
20
12 / 3 / 19
16,832
1,122
32,294
30,084
35,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 12
16,705
1,114
30,820
34,533
49,317
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sol
MohhMo
Sol
20
0 / 9 / 13
13,897
926
14,845
25,607
20,723
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
OfficialFX69
Kukulkan
20
3 / 10 / 11
13,781
919
28,891
20,123
8,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
iJynxxDP
Fenrir
20
12 / 10 / 11
16,586
1,106
21,423
35,928
26,581
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 6 / 18
14,617
974
27,135
19,007
11,186
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
93
37
Kills
28
28
Deaths
39
89
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AllyCat234
Yemoja
0
3
17
2.83
L
10
4
12
4
W
16
6
12
3.67
W
Chang'e
Jean910
Chang'e
1
7
20
1.57
L
Sol
MohhMo
Sol
0
9
13
0.72
L
Kukulkan
OfficialFX69
Kukulkan
3
10
11
0.85
W
8
9
21
2.06
L
Fenrir
iJynxxDP
Fenrir
12
10
11
1.75
W
Gilgamesh
lets be cops1
Gilgamesh
12
3
19
7.17
L
3
6
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,013
Damage
123,114
129,273
Taken
135,198
104,722
Mitigated
116,313
31,846
Healing
12,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AllyCat234
Yemoja
7,664
327
669
1,364
20,230
24,104
0
12,197
8,033
35,076
0
L
30,820
1,595
1,190
3,145
34,533
49,317
0
14,419
20,114
49,273
0
W
34,234
281
0
11,080
28,735
18,358
0
16,658
12,077
68,149
0
W
Chang'e
Jean910
Chang'e
18,374
622
4,937
7,193
28,132
16,354
0
17,171
10,961
36,858
0
L
Sol
MohhMo
Sol
14,845
3,904
0
4,001
25,607
20,723
0
13,818
11,789
47,614
0
L
Kukulkan
OfficialFX69
Kukulkan
28,891
2,643
0
533
20,123
8,506
0
8,286
11,837
57,384
0
W
33,447
15,207
0
2,089
22,092
10,258
0
13,213
8,879
0
59,553
L
Fenrir
iJynxxDP
Fenrir
21,423
7,950
0
1,134
35,928
26,581
0
17,184
18,744
0
38,147
W
Gilgamesh
lets be cops1
Gilgamesh
32,294
7,173
0
4,514
30,084
35,648
0
15,317
14,767
933
44,237
L
27,135
15,748
1,477
748
19,007
11,186
0
7,066
11,941
0
52,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,420
Gold Earned
75,586
261
Minions Killed
258
3
Camps Cleared
3
1,309,907
Distance Traveled
1,479,213
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,646
976
49
3
1
248,848
0
L
Ares
16,705
1,114
15
1
0
303,103
0
W
Anubis
16,938
1,129
86
6
1
254,089
0
W
Chang'e
13,439
896
50
3
0
241,123
1
L
Sol
13,897
926
68
5
0
270,837
0
L
Kukulkan
13,781
919
70
5
0
302,749
2
W
Medusa
15,565
1,038
49
3
1
215,755
0
L
Fenrir
16,586
1,106
29
2
3
314,104
0
W
Gilgamesh
16,832
1,122
27
2
0
350,092
0
L
Cupid
14,617
974
76
5
0
288,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role