Player Matchup

Sun Wukong
Sun Wukong
Eanki
Sun Wukong
Level 107
God Stats
16W - 8L
1,600 SR
Queue Stats
62W - 70L
1,408 Elo+
Solo
Janus
Janus
GoreenLuiiS
Janus
Level 63
God Stats
17W - 28L
1,373 SR
Queue Stats
127W - 205L
1,324 Elo+
Party 2
Fenrir
Fenrir
Mipeje
Fenrir
Level 78
God Stats
7W - 6L
1,515 SR
Queue Stats
427W - 469L
1,372 Elo+
Party 1
Olorun
Olorun
hectorrd
Olorun
Level 83
God Stats
24W - 13L
1,625 SR
Queue Stats
525W - 565L
1,371 Elo+
Party 1
Da Ji
Da Ji
tonidespiadado
Da Ji
Level 43
God Stats
1W - 7L
1,500 SR
Queue Stats
139W - 203L
1,313 Elo+
Party 2
Team Averages
Level 75
1,523 SR
1,358 Elo+

VS

Team Averages
Level 52
1,345 SR
1,329 Elo+
Ratatoskr
Ratatoskr
Artegore34
Ratatoskr
Level 29
God Stats
6W - 9L
1,518 SR
Queue Stats
84W - 117L
1,352 Elo+
Party 3
Izanami
Izanami
Cookycorn
Izanami
Level 27
God Stats
13W - 37L
1,278 SR
Queue Stats
35W - 88L
1,230 Elo+
Party 4
Kukulkan
Kukulkan
Haïse
Kukulkan
Level 98
God Stats
3W - 7L
1,271 SR
Queue Stats
180W - 226L
1,398 Elo+
Party 3
Chiron
Chiron
Manga81
Chiron
Level 64
God Stats
22W - 28L
1,502 SR
Queue Stats
204W - 266L
1,387 Elo+
Party 3
Tyr
Tyr
Witcherio
Tyr
Level 43
God Stats
1W - 8L
1,155 SR
Queue Stats
48W - 104L
1,282 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eanki
Sun Wukong
15
10 / 1 / 3
9,096
650
8,004
7,349
4,531
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 1 / 3
9,512
679
5,742
6,289
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Mipeje
Fenrir
11
3 / 0 / 5
7,532
538
4,916
7,358
4,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
hectorrd
Olorun
13
2 / 1 / 5
7,748
553
8,169
7,985
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 2 / 5
6,954
497
4,219
8,144
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Artegore34
Ratatoskr
9
1 / 3 / 1
5,803
415
3,004
8,345
3,135
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Cookycorn
Izanami
8
0 / 3 / 0
5,165
369
534
6,844
1,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Haïse
Kukulkan
12
2 / 6 / 3
7,244
517
4,200
7,459
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Manga81
Chiron
10
1 / 4 / 0
6,374
455
5,747
8,319
2,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 8 / 0
5,936
424
4,682
10,601
5,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
24
Kills
5
5
Deaths
24
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Artegore34
Ratatoskr
1
3
1
0.5
L
Izanami
Cookycorn
Izanami
0
3
0
0
W
Sun Wukong
Eanki
Sun Wukong
10
1
3
11.5
W
7
1
3
8.5
L
Kukulkan
Haïse
Kukulkan
2
6
3
0.58
L
Chiron
Manga81
Chiron
1
4
0
0.25
W
Fenrir
Mipeje
Fenrir
3
0
5
5.5
L
1
8
0
0.13
W
Olorun
hectorrd
Olorun
2
1
5
4.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,050
Damage
18,167
37,125
Taken
41,568
18,378
Mitigated
15,475
12,274
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Artegore34
Ratatoskr
3,004
633
0
3,018
8,345
3,135
0
1,748
6,597
0
23,711
L
Izanami
Cookycorn
Izanami
534
436
347
729
6,844
1,624
278
2,564
4,218
0
15,476
W
Sun Wukong
Eanki
Sun Wukong
8,004
2,352
0
1,675
7,349
4,531
753
644
6,405
0
54,230
W
5,742
232
0
1,491
6,289
2,153
369
790
5,469
62,182
0
L
Kukulkan
Haïse
Kukulkan
4,200
83
0
128
7,459
2,585
0
4,260
2,993
35,665
0
L
Chiron
Manga81
Chiron
5,747
2,356
376
1,201
8,319
2,274
171
5,019
3,248
0
33,438
W
Fenrir
Mipeje
Fenrir
4,916
113
58
2,134
7,358
4,952
27
1,271
6,087
0
19,639
L
4,682
964
0
1,357
10,601
5,857
0
0
10,601
0
30,882
W
Olorun
hectorrd
Olorun
8,169
3,858
0
5,381
7,985
3,289
954
896
7,089
55,394
0
W
4,219
883
0
1,535
8,144
3,453
0
599
7,455
0
34,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,842
Gold Earned
30,522
423
Minions Killed
300
0
Camps Cleared
0
1,363,725
Distance Traveled
1,241,627
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,803
415
54
4
0
265,835
3
L
Izanami
5,165
369
38
3
0
231,605
2
W
Sun Wukong
9,096
650
98
7
0
257,562
0
W
Janus
9,512
679
125
9
0
285,289
1
L
Kukulkan
7,244
517
74
5
0
240,136
1
L
Chiron
6,374
455
75
5
0
252,424
1
W
Fenrir
7,532
538
33
2
0
288,735
7
L
Tyr
5,936
424
59
4
0
251,627
0
W
Olorun
7,748
553
108
8
0
227,229
0
W
Da Ji
6,954
497
59
4
0
304,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role