Player Matchup

Chang'e
Chang'e
M7nYnco
Chang'e
Level 17
God Stats
16W - 15L
1,164 SR
Queue Stats
59W - 55L
1,459 Elo+
Solo
Danzaburou
Danzaburou
bossfelps
Danzaburou
Level 29
God Stats
8W - 9L
1,540 SR
Queue Stats
174W - 197L
1,411 Elo+
Solo
Loki
Loki
jubirais
Loki
Level 14
God Stats
2W - 2L
1,321 SR
Queue Stats
3W - 2L
1,677 Elo+
Solo
Zeus
Zeus
kazador-jr
Zeus
Level 29
God Stats
368W - 343L
1,500 SR
Queue Stats
525W - 570L
1,396 Elo+
Solo
Anubis
Anubis
skinnyplayer02
Anubis
Level 17
God Stats
17W - 24L
1,370 SR
Queue Stats
96W - 105L
1,288 Elo+
Solo
Team Averages
Level 21
1,379 SR
1,446 Elo+

VS

Team Averages
Level 10
1,410 SR
1,322 Elo+
Neith
Neith
Caburé
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,407 Elo+
Party 2
Chang'e
Chang'e
JBISCOITINHO
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,211 Elo+
Party 1
Artemis
Artemis
NortheastPlayer
Artemis
Level 18
God Stats
0W - 2L
1,297 SR
Queue Stats
7W - 17L
1,288 Elo+
Solo
Cthulhu
Cthulhu
PROway SLC
Cthulhu
Level 14
God Stats
1W - 8L
1,252 SR
Queue Stats
2W - 11L
1,203 Elo+
Party 1
Susano
Susano
lobsnacho
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
M7nYnco
Chang'e
20
14 / 2 / 15
13,586
1,132
17,623
14,033
5,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
bossfelps
Danzaburou
19
4 / 2 / 19
12,104
1,009
13,794
8,677
3,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
18
8 / 0 / 13
12,223
1,019
10,615
4,169
1,591
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
12 / 1 / 18
12,985
1,082
26,552
4,519
1,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
3 / 1 / 21
11,486
957
8,888
5,949
2,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Caburé
Neith
17
1 / 12 / 3
10,733
894
5,324
22,449
7,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
JBISCOITINHO
Chang'e
16
1 / 9 / 2
10,294
858
5,711
16,712
5,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 2 / 3
10,715
893
5,920
7,949
3,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
PROway SLC
Cthulhu
17
3 / 7 / 2
11,021
918
10,228
22,277
18,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
lobsnacho
Susano
16
0 / 11 / 4
9,914
826
5,818
15,063
5,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
20
41
Kills
6
6
Deaths
41
86
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Caburé
Neith
1
12
3
0.21
L
Chang'e
JBISCOITINHO
Chang'e
1
9
2
0.22
W
Chang'e
M7nYnco
Chang'e
14
2
15
10.75
L
1
2
3
1.25
L
Cthulhu
PROway SLC
Cthulhu
3
7
2
0.57
W
Danzaburou
bossfelps
Danzaburou
4
2
19
6.75
W
Loki
8
0
13
14.5
W
12
1
18
21
L
Susano
lobsnacho
Susano
0
11
4
0.18
W
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,472
Damage
33,001
37,347
Taken
84,450
14,301
Mitigated
40,413
13,223
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Caburé
Neith
5,324
2,429
0
1,556
22,449
7,586
0
12,849
9,600
0
21,958
L
Chang'e
JBISCOITINHO
Chang'e
5,711
1,545
1,418
1,858
16,712
5,738
0
11,323
5,389
24,921
0
W
Chang'e
M7nYnco
Chang'e
17,623
1,194
2,891
5,183
14,033
5,122
0
5,693
8,340
32,916
0
L
5,920
1,357
0
965
7,949
3,204
0
4,833
3,116
0
16,131
L
Cthulhu
PROway SLC
Cthulhu
10,228
354
209
982
22,277
18,619
0
14,150
8,127
43,176
0
W
Danzaburou
bossfelps
Danzaburou
13,794
6,056
0
2,751
8,677
3,588
0
3,110
5,567
0
44,599
W
Loki
10,615
1,494
0
0
4,169
1,591
0
2,002
2,167
0
28,022
W
26,552
567
443
837
4,519
1,570
0
1,920
2,599
44,180
0
L
Susano
lobsnacho
Susano
5,818
1,516
0
83
15,063
5,266
0
9,908
5,155
0
17,795
W
8,888
450
0
1,118
5,949
2,430
0
3,214
2,735
18,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,384
Gold Earned
52,677
205
Minions Killed
198
8
Camps Cleared
4
1,051,729
Distance Traveled
944,033
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,733
894
37
3
0
189,048
2
L
Chang'e
10,294
858
35
3
2
216,951
0
W
Chang'e
13,586
1,132
35
3
2
242,439
0
L
Artemis
10,715
893
25
2
0
101,133
0
L
Cthulhu
11,021
918
67
6
1
237,092
0
W
Danzaburou
12,104
1,009
67
6
3
181,725
2
W
Loki
12,223
1,019
33
3
3
244,455
2
W
Zeus
12,985
1,082
43
4
0
195,004
0
L
Susano
9,914
826
34
3
1
199,809
1
W
Anubis
11,486
957
27
2
0
188,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role