Player Matchup

Anubis
Anubis
CPAGETENA
Anubis
Level 21
God Stats
5W - 3L
1,507 SR
Queue Stats
20W - 26L
1,350 Elo+
Solo
Nemesis
Nemesis
Masber35
Nemesis
Level 16
God Stats
12W - 17L
1,336 SR
Queue Stats
12W - 19L
1,287 Elo+
Solo
Arachne
Arachne
Rottka
Arachne
Level 27
God Stats
17W - 8L
1,731 SR
Queue Stats
30W - 27L
1,492 Elo+
Party 2
Ganesha
Ganesha
TekRodz
Ganesha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,337 Elo+
Solo
Neith
Neith
xXCHROME972Xx
Neith
Level 18
God Stats
1W - 2L
1,191 SR
Queue Stats
38W - 41L
1,330 Elo+
Party 2
Team Averages
Level 17
1,453 SR
1,359 Elo+

VS

Team Averages
Level 12
1,288 SR
1,261 Elo+
Medusa
Medusa
Avddeim
Medusa
Level 16
God Stats
2W - 8L
1,371 SR
Queue Stats
2W - 10L
1,160 Elo+
Party 1
Cthulhu
Cthulhu
AvikLmosst
Cthulhu
Level 16
God Stats
0W - 5L
1,294 SR
Queue Stats
2W - 7L
1,160 Elo+
Party 1
Chang'e
Chang'e
UltraviolenceAS
Chang'e
Level 18
God Stats
1W - 3L
1,477 SR
Queue Stats
39W - 23L
1,523 Elo+
Solo
Ymir
Ymir
drochun69
Ymir
Level 6
God Stats
2W - 5L
1,160 SR
Queue Stats
3W - 10L
1,230 Elo+
Party 1
Artemis
Artemis
СлаваБэброу
Artemis
Level 6
God Stats
1W - 5L
1,138 SR
Queue Stats
2W - 8L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CPAGETENA
Anubis
15
4 / 1 / 1
9,331
583
7,741
9,802
3,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Masber35
Nemesis
12
4 / 4 / 6
7,960
498
4,785
7,544
4,375
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Rottka
Arachne
18
14 / 0 / 1
10,604
663
17,275
10,605
5,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
TekRodz
Ganesha
13
0 / 2 / 8
8,231
514
5,989
8,063
4,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 1 / 4
7,956
497
9,638
7,918
2,717
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Avddeim
Medusa
10
0 / 7 / 1
6,390
399
3,051
10,561
3,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
AvikLmosst
Cthulhu
10
1 / 6 / 0
6,324
395
4,641
12,328
5,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
1 / 5 / 1
7,816
489
7,633
12,160
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
3 / 6 / 3
7,881
493
3,721
16,766
11,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 3 / 2
7,269
454
9,388
8,395
2,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
27
Kills
8
8
Deaths
27
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
Avddeim
Medusa
0
7
1
0.07
L
Cthulhu
AvikLmosst
Cthulhu
1
6
0
0.17
W
Anubis
CPAGETENA
Anubis
4
1
1
4.5
W
Nemesis
Masber35
Nemesis
4
4
6
1.75
W
Arachne
Rottka
Arachne
14
0
1
14.5
W
Ganesha
TekRodz
Ganesha
0
2
8
2
L
1
5
1
0.3
L
Ymir
3
6
3
0.75
W
5
1
4
7
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,428
Damage
28,434
43,932
Taken
60,210
21,170
Mitigated
26,712
19,424
Healing
8,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Avddeim
Medusa
3,051
1,045
0
840
10,561
3,645
830
642
9,919
0
32,703
L
Cthulhu
AvikLmosst
Cthulhu
4,641
561
0
1,712
12,328
5,268
311
386
11,942
27,218
0
W
Anubis
CPAGETENA
Anubis
7,741
1,622
61
6,466
9,802
3,972
3,183
5,046
4,368
61,659
0
W
Nemesis
Masber35
Nemesis
4,785
2,079
618
1,091
7,544
4,375
1,491
1,758
5,746
0
22,194
W
Arachne
Rottka
Arachne
17,275
10,915
0
5,027
10,605
5,344
253
3,554
6,901
0
79,826
W
Ganesha
TekRodz
Ganesha
5,989
1,285
0
2,775
8,063
4,762
1,309
3,290
4,683
12,321
0
L
7,633
187
0
3,767
12,160
3,386
0
6,950
5,210
52,179
0
L
Ymir
3,721
1,328
0
1,840
16,766
11,732
290
3,720
13,046
18,153
0
W
9,638
5,171
0
3,386
7,918
2,717
1,402
1,633
6,239
0
41,095
L
9,388
5,126
0
610
8,395
2,681
508
2,032
6,363
0
41,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,082
Gold Earned
35,680
381
Minions Killed
295
0
Camps Cleared
0
1,407,802
Distance Traveled
1,315,198
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,390
399
58
4
0
278,667
4
L
Cthulhu
6,324
395
66
4
0
296,290
1
W
Anubis
9,331
583
116
7
0
276,743
1
W
Nemesis
7,960
498
50
3
0
289,627
0
W
Arachne
10,604
663
142
9
0
339,540
0
W
Ganesha
8,231
514
2
0
0
262,008
0
L
Chang'e
7,816
489
80
5
0
268,296
3
L
Ymir
7,881
493
35
2
0
229,377
2
W
Neith
7,956
497
71
4
0
239,884
0
L
Artemis
7,269
454
56
4
0
242,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role