Player Matchup

Chaac
Chaac
Kandiss
Chaac
Level 4
God Stats
5W - 5L
1,283 SR
Queue Stats
119W - 143L
1,500 Elo+
Party 1
Nox
Nox
Nv VenomZz
Nox
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 19L
1,224 Elo+
Party 1
Izanami
Izanami
Potato12493655
Izanami
Level 29
God Stats
26W - 16L
1,415 SR
Queue Stats
132W - 159L
1,417 Elo+
Solo
Team Averages
Level 22
1,399 SR
1,381 Elo+

VS

Team Averages
Level 51
1,600 SR
1,432 Elo+
Anhur
Anhur
JollyWreckor11
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,342 Elo+
Solo
Bacchus
Bacchus
Proteuswins
Bacchus
Level 109
God Stats
20W - 19L
1,605 SR
Queue Stats
200W - 251L
1,391 Elo+
Solo
Vulcan
Vulcan
WizardTF2
Vulcan
Level 29
God Stats
71W - 39L
1,694 SR
Queue Stats
186W - 142L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kandiss
Chaac
11
2 / 4 / 2
9,708
571
7,306
10,977
4,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 5 / 4
12,235
720
7,756
15,896
5,334
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 4 / 1
11,413
671
7,048
16,555
5,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
11,189
658
7,581
12,927
4,591
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Proteuswins
Bacchus
16
4 / 1 / 8
12,343
726
12,338
14,384
19,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
WizardTF2
Vulcan
17
5 / 3 / 6
11,936
702
16,918
8,501
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
13
13
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
L
Chaac
Kandiss
Chaac
2
4
2
0.75
L
2
5
4
0.8
L
3
4
1
0.88
W
Bacchus
Proteuswins
Bacchus
4
1
8
8
W
Vulcan
WizardTF2
Vulcan
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,110
Damage
36,837
43,428
Taken
35,812
15,933
Mitigated
27,714
13,502
Healing
7,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,581
2,641
0
4,454
12,927
4,591
1,919
2,401
10,526
0
47,792
L
Chaac
Kandiss
Chaac
7,306
1,074
874
4,173
10,977
4,933
0
6,018
4,673
0
23,525
L
7,756
1,513
540
4,166
15,896
5,334
0
11,101
4,491
33,441
0
L
7,048
2,981
0
3,749
16,555
5,666
0
11,307
5,008
0
53,790
W
Bacchus
Proteuswins
Bacchus
12,338
1,097
850
2,621
14,384
19,871
370
3,358
11,026
35,506
0
W
Vulcan
WizardTF2
Vulcan
16,918
3,819
0
0
8,501
3,252
246
1,997
6,504
55,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,356
Gold Earned
35,468
191
Minions Killed
190
0
Camps Cleared
0
824,314
Distance Traveled
955,720
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,189
658
81
5
0
265,290
3
L
Chaac
9,708
571
37
2
0
233,540
4
L
Nox
12,235
720
53
3
0
276,397
0
L
Izanami
11,413
671
101
6
0
314,377
4
W
Bacchus
12,343
726
35
2
0
365,713
4
W
Vulcan
11,936
702
74
4
0
324,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role