Player Matchup

Merlin
Merlin
Akum4God
Merlin
Level 8
God Stats
2W - 6L
1,291 SR
Queue Stats
21W - 30L
1,381 Elo+
Solo
Chernobog
Chernobog
Dwaynejohnson090
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,536 Elo+
Party 1
Olorun
Olorun
Isisqueen1
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,446 Elo+
Party 1
Hel
Hel
Librayah
Hel
Level 5
God Stats
0W - 5L
1,262 SR
Queue Stats
6W - 15L
1,459 Elo+
Party 1
Anhur
Anhur
ShinyRosee
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,568 Elo+
Solo
Team Averages
Level 9
1,411 SR
1,478 Elo+

VS

Team Averages
Level 25
1,603 SR
1,495 Elo+
Cerberus
Cerberus
Baxter13
Cerberus
Level 26
God Stats
9W - 5L
1,684 SR
Queue Stats
32W - 36L
1,396 Elo+
Solo
Sol
Sol
BettinDan
Sol
Level 25
God Stats
2W - 1L
1,692 SR
Queue Stats
161W - 92L
1,629 Elo+
Party 2
Artemis
Artemis
DrakeusCv
Artemis
Level 28
God Stats
4W - 6L
1,502 SR
Queue Stats
137W - 147L
1,377 Elo+
Solo
Discordia
Discordia
dimascl
Discordia
Level 26
God Stats
15W - 15L
1,414 SR
Queue Stats
187W - 124L
1,575 Elo+
Party 2
Ne Zha
Ne Zha
keviimn
Ne Zha
Level 22
God Stats
3W - 2L
1,723 SR
Queue Stats
481W - 464L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akum4God
Merlin
13
1 / 13 / 2
8,240
916
5,540
17,674
6,402
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
14
0 / 6 / 2
8,056
895
6,974
16,131
5,978
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Isisqueen1
Olorun
14
1 / 7 / 3
8,233
915
7,971
19,346
7,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 6 / 3
7,810
868
3,853
16,198
6,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
13
2 / 9 / 1
8,609
957
8,321
22,318
8,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Baxter13
Cerberus
17
5 / 0 / 24
10,656
1,184
9,847
14,435
10,278
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
20 / 2 / 10
12,450
1,383
43,604
16,159
6,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
DrakeusCv
Artemis
17
4 / 0 / 21
10,194
1,133
8,614
2,639
1,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
dimascl
Discordia
17
3 / 0 / 21
9,820
1,091
13,396
2,446
944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
keviimn
Ne Zha
15
9 / 2 / 4
9,477
1,053
9,936
6,494
2,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
121
4
Kills
41
41
Deaths
4
11
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Merlin
Akum4God
Merlin
1
13
2
0.15
W
Cerberus
Baxter13
Cerberus
5
0
24
17
W
20
2
10
12.5
W
Artemis
DrakeusCv
Artemis
4
0
21
14.5
L
Chernobog
0
6
2
0.17
L
Olorun
Isisqueen1
Olorun
1
7
3
0.36
L
0
6
3
0.25
L
Anhur
2
9
1
0.28
W
Discordia
dimascl
Discordia
3
0
21
13.5
W
Ne Zha
keviimn
Ne Zha
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,659
Damage
85,397
91,667
Taken
42,173
34,231
Mitigated
21,521
10,677
Healing
19,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Akum4God
Merlin
5,540
1,013
0
40
17,674
6,402
0
10,326
7,348
11,358
0
W
Cerberus
Baxter13
Cerberus
9,847
506
0
5,944
14,435
10,278
0
5,541
8,894
23,236
0
W
43,604
22,938
343
11,826
16,159
6,737
0
6,962
7,789
60,523
0
W
Artemis
DrakeusCv
Artemis
8,614
3,055
0
913
2,639
1,143
0
810
1,829
0
32,780
L
Chernobog
6,974
3,781
0
1,207
16,131
5,978
0
10,969
5,162
0
33,125
L
Olorun
Isisqueen1
Olorun
7,971
3,650
1,022
1,892
19,346
7,318
0
15,784
3,562
11,557
0
L
3,853
1,296
4,217
1,985
16,198
6,244
0
13,069
3,129
10,259
0
L
Anhur
8,321
4,468
0
314
22,318
8,289
0
16,699
5,619
0
13,248
W
Discordia
dimascl
Discordia
13,396
658
0
295
2,446
944
0
1,148
1,298
27,286
0
W
Ne Zha
keviimn
Ne Zha
9,936
2,660
0
412
6,494
2,419
0
2,903
3,591
0
19,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,948
Gold Earned
52,597
107
Minions Killed
201
2
Camps Cleared
10
621,645
Distance Traveled
797,442
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,240
916
11
1
0
96,230
0
W
Cerberus
10,656
1,184
40
4
1
167,023
1
W
Sol
12,450
1,383
46
5
5
142,913
3
W
Artemis
10,194
1,133
61
7
2
143,632
1
L
Chernobog
8,056
895
70
8
0
122,900
0
L
Olorun
8,233
915
9
1
1
133,828
0
L
Hel
7,810
868
8
1
0
131,780
0
L
Anhur
8,609
957
9
1
1
136,907
0
W
Discordia
9,820
1,091
31
3
1
175,397
0
W
Ne Zha
9,477
1,053
23
3
1
168,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role