Player Matchup

Danzaburou
Danzaburou
Shuyung
Danzaburou
Level 151
God Stats
19W - 12L
1,632 SR
Queue Stats
52W - 61L
1,542 Elo+
Solo
Horus
Horus
SphericalCrisis
Horus
Level 75
God Stats
25W - 16L
1,630 SR
Queue Stats
317W - 285L
1,468 Elo+
Party 1
Ao Kuang
Ao Kuang
nonAmericanRJCT
Ao Kuang
Level 89
God Stats
4W - 6L
1,318 SR
Queue Stats
454W - 491L
1,411 Elo+
Party 1
Team Averages
Level 105
1,527 SR
1,473 Elo+

VS

Team Averages
Level 40
1,551 SR
1,502 Elo+
Janus
Janus
byekiddo
Janus
Level 28
God Stats
2W - 3L
1,777 SR
Queue Stats
74W - 66L
1,607 Elo+
Solo
Anhur
Anhur
shootingsaint
Anhur
Level 65
God Stats
22W - 40L
1,386 SR
Queue Stats
173W - 203L
1,505 Elo+
Solo
Ymir
Ymir
viekade
Ymir
Level 27
God Stats
158W - 214L
1,489 SR
Queue Stats
178W - 280L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Shuyung
Danzaburou
12
7 / 4 / 8
9,170
917
10,384
7,438
2,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 4 / 13
7,170
717
5,129
10,162
7,473
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ao Kuang
14
9 / 3 / 4
9,241
924
6,852
12,505
4,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
byekiddo
Janus
11
3 / 6 / 4
7,742
774
10,588
6,871
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
5 / 5 / 4
8,300
830
7,567
9,633
3,313
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
viekade
Ymir
10
2 / 5 / 8
8,062
806
3,331
12,026
8,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
16
Kills
10
11
Deaths
16
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Shuyung
Danzaburou
7
4
8
2.75
W
0
4
13
1.63
L
Janus
byekiddo
Janus
3
6
4
0.83
W
Ao Kuang
9
3
4
3.67
L
5
5
4
1.4
L
Ymir
viekade
Ymir
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,365
Damage
21,486
30,105
Taken
28,530
15,342
Mitigated
13,772
8,518
Healing
3,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Shuyung
Danzaburou
10,384
5,438
0
795
7,438
2,902
538
3,206
4,096
0
35,993
W
5,129
2,401
913
1,847
10,162
7,473
253
4,560
5,258
0
7,119
L
Janus
byekiddo
Janus
10,588
604
0
464
6,871
1,734
0
1,664
5,207
29,131
0
W
Ao Kuang
6,852
2,517
0
4,963
12,505
4,967
734
5,444
6,832
22,481
0
L
7,567
3,719
0
1,307
9,633
3,313
0
2,650
6,983
0
24,172
L
Ymir
viekade
Ymir
3,331
307
0
1,802
12,026
8,725
233
2,538
9,488
10,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,581
Gold Earned
24,104
97
Minions Killed
108
0
Camps Cleared
0
548,927
Distance Traveled
473,162
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,170
917
58
6
0
167,924
3
W
Horus
7,170
717
3
0
0
190,082
2
L
Janus
7,742
774
55
6
0
158,322
3
W
Ao Kuang
9,241
924
36
4
0
190,921
0
L
Anhur
8,300
830
43
4
0
153,078
2
L
Ymir
8,062
806
10
1
0
161,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role