Player Matchup

Cerberus
Cerberus
DukeLunar
Cerberus
Level 16
God Stats
12W - 22L
1,496 SR
Queue Stats
19W - 43L
1,349 Elo+
Party 1
Chaac
Chaac
EaterOfhopes121
Chaac
Level 20
God Stats
20W - 34L
1,428 SR
Queue Stats
26W - 43L
1,313 Elo+
Party 1
Discordia
Discordia
MsStiletto
Discordia
Level 27
God Stats
6W - 9L
1,508 SR
Queue Stats
53W - 74L
1,242 Elo+
Party 1
Hun Batz
Hun Batz
Rizs
Hun Batz
Level 49
God Stats
2W - 2L
1,527 SR
Queue Stats
97W - 149L
1,330 Elo+
Party 1
Neith
Neith
savinx4250
Neith
Level 24
God Stats
4W - 6L
1,451 SR
Queue Stats
67W - 135L
1,387 Elo+
Party 1
Team Averages
Level 27
1,482 SR
1,324 Elo+

VS

Team Averages
Level 11
1,491 SR
1,316 Elo+
Rama
Rama
Cornpop6969
Rama
Level 5
God Stats
5W - 6L
1,335 SR
Queue Stats
5W - 9L
1,209 Elo+
Party 2
Cupid
Cupid
DivineKingOfSwag
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,429 Elo+
Party 2
Thor
Thor
Swag_McSavage
Thor
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 44L
1,455 Elo+
Party 2
Hercules
Hercules
Swag_McSwagster
Hercules
Level 13
God Stats
7W - 10L
1,618 SR
Queue Stats
9W - 17L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
s0mra_main
Cthulhu
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,072 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DukeLunar
Cerberus
11
1 / 6 / 4
7,303
430
3,120
11,496
4,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 4 / 1
8,232
484
8,526
14,798
16,084
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Discordia
MsStiletto
Discordia
15
1 / 1 / 0
8,866
522
6,205
6,271
1,945
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Rizs
Hun Batz
17
12 / 2 / 0
10,559
621
8,830
11,586
4,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
13
4 / 3 / 2
8,458
498
5,960
7,689
2,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
6,929
408
1,702
8,118
2,072
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 9 / 2
7,838
461
9,192
12,889
3,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
5 / 6 / 3
8,158
480
7,785
11,476
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
14
3 / 2 / 1
8,084
476
6,204
11,084
8,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
s0mra_main
Cthulhu
1
0 / 0 / 0
4,632
272
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
19
Kills
14
16
Deaths
20
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
5
9
2
0.67
W
Cerberus
DukeLunar
Cerberus
1
6
4
0.5
W
1
4
1
0.38
W
Discordia
MsStiletto
Discordia
1
1
0
1
W
Hun Batz
Rizs
Hun Batz
12
2
0
6
L
5
6
3
1.08
L
Hercules
3
2
1
1.75
L
Cthulhu
s0mra_main
Cthulhu
0
0
0
0
W
Neith
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,641
Damage
24,883
51,840
Taken
43,567
29,827
Mitigated
18,369
10,670
Healing
6,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,702
1,411
0
528
8,118
2,072
0
6,146
1,972
0
23,677
L
9,192
6,276
0
2,121
12,889
3,967
0
1,772
11,117
0
35,864
W
Cerberus
DukeLunar
Cerberus
3,120
218
0
253
11,496
4,675
200
0
11,496
18,363
0
W
8,526
2,771
0
4,778
14,798
16,084
1,117
0
14,798
0
41,108
W
Discordia
MsStiletto
Discordia
6,205
266
0
1,717
6,271
1,945
2,201
0
6,271
51,138
0
W
Hun Batz
Rizs
Hun Batz
8,830
2,716
330
2,296
11,586
4,526
629
0
11,586
0
82,633
L
7,785
2,316
0
1,820
11,476
3,385
0
1,407
10,069
0
29,095
L
Hercules
6,204
2,887
0
2,162
11,084
8,945
0
0
10,274
0
26,992
L
Cthulhu
s0mra_main
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Neith
5,960
2,794
0
1,296
7,689
2,597
1,565
0
7,689
0
37,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,418
Gold Earned
35,641
411
Minions Killed
201
0
Camps Cleared
0
1,522,313
Distance Traveled
1,132,368
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,929
408
48
3
0
247,200
0
L
Cupid
7,838
461
64
4
0
287,580
0
W
Cerberus
7,303
430
30
2
0
333,488
2
W
Chaac
8,232
484
69
4
0
294,125
0
W
Discordia
8,866
522
88
5
0
303,111
0
W
Hun Batz
10,559
621
138
8
0
332,515
0
L
Thor
8,158
480
43
3
0
292,446
0
L
Hercules
8,084
476
46
3
0
301,249
1
L
Cthulhu
4,632
272
0
0
0
3,893
0
W
Neith
8,458
498
86
5
0
259,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role