Player Matchup

Hercules
Hercules
GrantelsvenTTV
Hercules
Level 106
God Stats
4W - 3L
1,512 SR
Queue Stats
144W - 155L
1,428 Elo+
Solo
Kuzenbo
Kuzenbo
KarasunoAs
Kuzenbo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 1
Nemesis
Nemesis
MakPut
Nemesis
Level 19
God Stats
0W - 2L
1,636 SR
Queue Stats
4W - 9L
1,334 Elo+
Party 1
Team Averages
Level 46
1,549 SR
1,353 Elo+

VS

Team Averages
Level 86
1,516 SR
1,450 Elo+
Morgan Le Fay
Morgan Le Fay
DavsGPiñaPatata
Morgan Le Fay
Level 125
God Stats
6W - 2L
1,765 SR
Queue Stats
45W - 38L
1,537 Elo+
Solo
Eset
Eset
Lunacatx
Eset
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
шмындрикк
Baron Samedi
Level 123
God Stats
8W - 11L
1,282 SR
Queue Stats
93W - 140L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
14 / 5 / 5
17,931
780
27,032
33,973
39,093
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kuzenbo
KarasunoAs
Kuzenbo
15
2 / 15 / 9
13,182
573
8,290
24,899
21,341
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
MakPut
Nemesis
17
5 / 12 / 11
14,410
627
9,084
21,201
7,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DavsGPiñaPatata
Morgan Le Fay
20
18 / 6 / 11
17,744
771
30,328
19,787
9,981
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
17
2 / 12 / 12
14,296
622
4,551
15,949
9,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
шмындрикк
Baron Samedi
19
11 / 3 / 16
16,937
736
21,504
19,084
9,907
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
70
21
Kills
31
32
Deaths
21
25
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DavsGPiñaPatata
Morgan Le Fay
18
6
11
3.92
L
Hercules
14
5
5
3.3
L
Kuzenbo
KarasunoAs
Kuzenbo
2
15
9
0.43
W
Eset
2
12
12
0.67
L
Nemesis
MakPut
Nemesis
5
12
11
0.88
W
Baron Samedi
шмындрикк
Baron Samedi
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,406
Damage
56,383
80,073
Taken
54,820
67,502
Mitigated
29,212
10,464
Healing
16,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DavsGPiñaPatata
Morgan Le Fay
30,328
1,486
0
3,407
19,787
9,981
1,728
3,063
16,724
112,588
0
L
Hercules
27,032
7,386
0
7,464
33,973
39,093
711
21,867
12,106
0
82,579
L
Kuzenbo
KarasunoAs
Kuzenbo
8,290
1,897
0
250
24,899
21,341
286
17,967
6,932
28,006
0
W
Eset
4,551
1,660
276
1,454
15,949
9,324
418
2,149
13,800
27,318
0
L
Nemesis
MakPut
Nemesis
9,084
1,944
0
2,750
21,201
7,068
112
16,549
4,652
0
38,333
W
Baron Samedi
шмындрикк
Baron Samedi
21,504
535
2,097
8,854
19,084
9,907
1,575
3,078
16,006
54,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,523
Gold Earned
48,977
167
Minions Killed
232
0
Camps Cleared
0
985,742
Distance Traveled
1,034,303
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
17,744
771
126
5
0
397,299
4
L
Hercules
17,931
780
96
4
0
397,243
2
L
Kuzenbo
13,182
573
21
1
0
258,283
1
W
Eset
14,296
622
28
1
0
272,790
2
L
Nemesis
14,410
627
50
2
0
330,216
1
W
Baron Samedi
16,937
736
78
3
0
364,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role