Player Matchup

Heimdallr
Heimdallr
Demon_HunterDK
Heimdallr
Level 24
God Stats
4W - 8L
1,562 SR
Queue Stats
18W - 25L
1,401 Elo+
Solo
Ne Zha
Ne Zha
LenDaKing202
Ne Zha
Level 21
God Stats
21W - 11L
1,598 SR
Queue Stats
172W - 171L
1,378 Elo+
Party 2
Khepri
Khepri
SWEGREDASH
Khepri
Level 29
God Stats
20W - 16L
1,567 SR
Queue Stats
189W - 196L
1,429 Elo+
Party 2
Thoth
Thoth
TROGAMER2604io
Thoth
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
313W - 340L
1,342 Elo+
Solo
Amaterasu
Amaterasu
chuuerriies17
Amaterasu
Level 13
God Stats
0W - 4L
1,206 SR
Queue Stats
24W - 42L
1,322 Elo+
Solo
Team Averages
Level 22
1,487 SR
1,375 Elo+

VS

Team Averages
Level 24
1,520 SR
1,386 Elo+
Zeus
Zeus
Just__Tj
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 154L
1,426 Elo+
Party 1
Ullr
Ullr
WDThanatos
Ullr
Level 27
God Stats
9W - 8L
1,544 SR
Queue Stats
73W - 73L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
jkcrews
Sun Wukong
Level 14
God Stats
4W - 3L
1,531 SR
Queue Stats
23W - 32L
1,403 Elo+
Solo
Sol
Sol
ringo_flex8
Sol
Level 28
God Stats
140W - 150L
1,422 SR
Queue Stats
264W - 337L
1,341 Elo+
Party 1
Cabrakan
Cabrakan
tubby87z
Cabrakan
Level 28
God Stats
32W - 28L
1,601 SR
Queue Stats
145W - 170L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Demon_HunterDK
Heimdallr
5
0 / 4 / 0
5,970
314
999
3,490
689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ne Zha
18
14 / 4 / 2
11,456
603
13,934
18,010
7,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
SWEGREDASH
Khepri
14
5 / 7 / 3
9,298
489
6,131
15,034
9,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 7 / 3
9,690
510
8,319
11,324
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
chuuerriies17
Amaterasu
15
3 / 8 / 2
9,316
490
2,518
15,000
7,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 7 / 4
9,167
482
5,003
9,052
3,231
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 3 / 3
12,625
664
10,494
11,615
5,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
jkcrews
Sun Wukong
10
1 / 6 / 2
8,335
439
3,327
10,428
4,808
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
14 / 8 / 1
12,637
665
18,369
18,310
6,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
tubby87z
Cabrakan
14
5 / 2 / 7
10,995
579
5,071
12,405
14,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
47
26
Kills
30
30
Deaths
26
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Demon_HunterDK
Heimdallr
0
4
0
0
W
Zeus
1
7
4
0.43
L
Ne Zha
14
4
2
3.75
L
Khepri
SWEGREDASH
Khepri
5
7
3
0.93
L
4
7
3
0.79
W
9
3
3
3.5
L
Amaterasu
chuuerriies17
Amaterasu
3
8
2
0.5
W
Sun Wukong
jkcrews
Sun Wukong
1
6
2
0.33
W
14
8
1
1.81
W
Cabrakan
tubby87z
Cabrakan
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,901
Damage
42,264
62,858
Taken
61,810
28,544
Mitigated
33,644
14,818
Healing
17,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Demon_HunterDK
Heimdallr
999
657
0
237
3,490
689
343
798
2,692
0
6,886
W
Zeus
5,003
1,232
0
1,503
9,052
3,231
1,072
993
8,035
26,877
0
L
Ne Zha
13,934
7,504
0
9,021
18,010
7,094
1,775
6,392
11,618
0
67,984
L
Khepri
SWEGREDASH
Khepri
6,131
810
0
1,965
15,034
9,328
652
5,306
9,728
29,917
0
L
8,319
670
0
2,422
11,324
3,881
532
7,026
4,298
32,801
0
W
10,494
6,960
0
2,640
11,615
5,124
10,549
996
10,619
0
79,023
L
Amaterasu
chuuerriies17
Amaterasu
2,518
1,247
0
1,173
15,000
7,552
650
8,921
6,079
0
26,754
W
Sun Wukong
jkcrews
Sun Wukong
3,327
914
0
1,516
10,428
4,808
188
1,380
9,048
0
30,877
W
18,369
7,242
0
6,841
18,310
6,403
5,502
6,458
11,108
65,956
0
W
Cabrakan
tubby87z
Cabrakan
5,071
1,281
813
4,527
12,405
14,078
104
3,702
8,550
29,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,730
Gold Earned
53,759
262
Minions Killed
372
0
Camps Cleared
0
1,465,570
Distance Traveled
1,385,864
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,970
314
13
1
0
98,876
0
W
Zeus
9,167
482
34
2
0
205,018
2
L
Ne Zha
11,456
603
115
6
0
389,516
3
L
Khepri
9,298
489
47
2
0
351,618
0
L
Thoth
9,690
510
39
2
0
329,578
0
W
Ullr
12,625
664
132
7
0
297,964
0
L
Amaterasu
9,316
490
48
3
0
295,982
4
W
Sun Wukong
8,335
439
43
2
0
300,887
3
W
Sol
12,637
665
124
7
0
256,749
0
W
Cabrakan
10,995
579
39
2
0
325,246
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role