Player Matchup

Neith
Neith
HEDDEN-1
Neith
Level 17
God Stats
9W - 19L
1,330 SR
Queue Stats
12W - 22L
1,297 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ISKYPIEA
Kumbhakarna
Level 18
God Stats
1W - 1L
1,190 SR
Queue Stats
23W - 20L
1,447 Elo+
Party 1
Poseidon
Poseidon
WEv4ns
Poseidon
Level 25
God Stats
2W - 5L
1,247 SR
Queue Stats
87W - 94L
1,495 Elo+
Solo
Bellona
Bellona
d-k-m-r-d-s
Bellona
Level 40
God Stats
34W - 36L
1,393 SR
Queue Stats
337W - 337L
1,325 Elo+
Party 1
Ao Kuang
Ao Kuang
vvisualy
Ao Kuang
Level 28
God Stats
11W - 8L
1,520 SR
Queue Stats
130W - 155L
1,397 Elo+
Party 1
Team Averages
Level 26
1,336 SR
1,392 Elo+

VS

Team Averages
Level 22
1,432 SR
1,323 Elo+
Zhong Kui
Zhong Kui
Akwns-
Zhong Kui
Level 29
God Stats
7W - 6L
1,405 SR
Queue Stats
16W - 26L
1,321 Elo+
Party 2
Thor
Thor
Snr_grognon
Thor
Level 15
God Stats
9W - 18L
1,401 SR
Queue Stats
30W - 33L
1,403 Elo+
Solo
Merlin
Merlin
Welsh Lycan
Merlin
Level 14
God Stats
0W - 2L
1,315 SR
Queue Stats
10W - 6L
1,205 Elo+
Solo
Cerberus
Cerberus
WishnWashn
Cerberus
Level 25
God Stats
14W - 9L
1,540 SR
Queue Stats
84W - 98L
1,363 Elo+
Solo
Fenrir
Fenrir
xSeiizur
Fenrir
Level 27
God Stats
6W - 11L
1,500 SR
Queue Stats
12W - 22L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HEDDEN-1
Neith
20
7 / 4 / 9
19,335
569
16,354
25,417
11,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
ISKYPIEA
Kumbhakarna
20
2 / 6 / 21
15,584
458
12,539
34,963
36,166
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
WEv4ns
Poseidon
20
16 / 5 / 15
19,546
575
40,175
19,632
6,499
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
d-k-m-r-d-s
Bellona
20
9 / 8 / 12
17,921
527
26,057
31,606
16,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
vvisualy
Ao Kuang
20
18 / 3 / 17
19,438
572
28,712
35,461
12,965
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Akwns-
Zhong Kui
20
9 / 11 / 5
14,774
435
33,520
33,930
23,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 12 / 7
14,508
427
10,014
30,259
12,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
20
2 / 12 / 6
15,111
444
21,073
24,585
10,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
WishnWashn
Cerberus
19
4 / 7 / 6
13,435
395
9,049
32,072
33,580
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
xSeiizur
Fenrir
20
5 / 10 / 8
13,311
392
13,863
29,099
15,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
55
52
Kills
23
26
Deaths
52
74
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Akwns-
Zhong Kui
9
11
5
1.05
W
Neith
HEDDEN-1
Neith
7
4
9
2.88
W
Kumbhakarna
ISKYPIEA
Kumbhakarna
2
6
21
2.08
L
3
12
7
0.54
W
Poseidon
WEv4ns
Poseidon
16
5
15
4.7
L
Merlin
2
12
6
0.42
L
Cerberus
WishnWashn
Cerberus
4
7
6
1
W
Bellona
d-k-m-r-d-s
Bellona
9
8
12
1.88
W
Ao Kuang
vvisualy
Ao Kuang
18
3
17
8.83
L
Fenrir
xSeiizur
Fenrir
5
10
8
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,837
Damage
87,519
147,079
Taken
149,945
84,340
Mitigated
95,623
54,506
Healing
27,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Akwns-
Zhong Kui
33,520
3,888
1,215
9,754
33,930
23,189
115
12,057
21,713
92,440
0
W
Neith
HEDDEN-1
Neith
16,354
11,632
1,749
12,165
25,417
11,715
7,995
8,434
16,983
0
193,365
W
Kumbhakarna
ISKYPIEA
Kumbhakarna
12,539
380
0
5,988
34,963
36,166
232
10,390
24,091
54,417
0
L
10,014
2,119
159
2,453
30,259
12,691
0
17,189
12,990
0
112,077
W
Poseidon
WEv4ns
Poseidon
40,175
3,879
856
7,403
19,632
6,499
2,098
9,689
9,943
143,634
0
L
Merlin
21,073
2,078
0
2,996
24,585
10,615
3,138
17,252
7,093
108,659
0
L
Cerberus
WishnWashn
Cerberus
9,049
615
0
6,946
32,072
33,580
0
19,891
12,101
53,867
0
W
Bellona
d-k-m-r-d-s
Bellona
26,057
7,853
167
5,467
31,606
16,995
1,975
19,314
12,292
0
105,197
W
Ao Kuang
vvisualy
Ao Kuang
28,712
6,704
216
20,495
35,461
12,965
1,117
18,300
17,161
123,854
0
L
Fenrir
xSeiizur
Fenrir
13,863
4,675
463
3,655
29,099
15,548
304
14,397
14,622
0
50,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,824
Gold Earned
71,139
725
Minions Killed
660
0
Camps Cleared
0
3,126,209
Distance Traveled
2,760,328
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
14,774
435
108
3
0
546,581
2
W
Neith
19,335
569
207
6
0
539,552
0
W
Kumbhakarna
15,584
458
61
2
0
579,961
5
L
Thor
14,508
427
171
5
0
522,876
1
W
Poseidon
19,546
575
172
5
0
594,764
2
L
Merlin
15,111
444
181
5
0
474,232
5
L
Cerberus
13,435
395
124
4
0
619,962
2
W
Bellona
17,921
527
134
4
0
675,472
0
W
Ao Kuang
19,438
572
151
4
0
736,460
0
L
Fenrir
13,311
392
76
2
0
596,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role