Player Matchup

Bellona
Bellona
GreatHalo108305
Bellona
Level 26
God Stats
10W - 7L
1,498 SR
Queue Stats
93W - 81L
1,363 Elo+
Solo
Cthulhu
Cthulhu
KingOtter2012
Cthulhu
Level 39
God Stats
3W - 2L
1,374 SR
Queue Stats
58W - 79L
1,355 Elo+
Party 1
Thor
Thor
TonsilTickler069
Thor
Level 7
God Stats
8W - 6L
1,500 SR
Queue Stats
30W - 29L
1,374 Elo+
Solo
Merlin
Merlin
piratachino7
Merlin
Level 25
God Stats
7W - 0L
1,618 SR
Queue Stats
81W - 81L
1,366 Elo+
Solo
Izanami
Izanami
thatKRAZYchic
Izanami
Level 24
God Stats
22W - 15L
1,705 SR
Queue Stats
22W - 18L
1,577 Elo+
Party 1
Team Averages
Level 24
1,539 SR
1,407 Elo+

VS

Team Averages
Level 16
1,451 SR
1,333 Elo+
Thanatos
Thanatos
D4Y4N_180205
Thanatos
Level 14
God Stats
1W - 4L
1,289 SR
Queue Stats
4W - 8L
1,218 Elo+
Solo
Sobek
Sobek
DariGamer477
Sobek
Level 21
God Stats
4W - 5L
1,500 SR
Queue Stats
181W - 188L
1,316 Elo+
Solo
Thoth
Thoth
RalphJandry
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Odin
Odin
Turrades
Odin
Level 27
God Stats
6W - 8L
1,466 SR
Queue Stats
45W - 56L
1,374 Elo+
Solo
Agni
Agni
ħàýďéň
Agni
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 25L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 5
11,394
876
7,434
8,066
5,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
19
4 / 2 / 9
12,740
980
12,091
9,071
7,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
4 / 7 / 8
12,680
975
11,090
13,764
4,804
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
19
6 / 2 / 6
13,619
1,048
19,113
10,435
3,579
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
18
2 / 0 / 9
12,267
944
13,836
9,162
3,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

235

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
D4Y4N_180205
Thanatos
18
5 / 3 / 6
12,689
976
12,070
14,804
8,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
3 / 1 / 2
11,644
896
8,821
19,626
25,666
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
4 / 7 / 4
12,557
966
11,475
18,621
6,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
17
1 / 3 / 5
11,380
875
9,630
12,870
9,764
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 4 / 2
10,818
832
583
6,489
2,346

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
18
Kills
13
13
Deaths
18
37
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
D4Y4N_180205
Thanatos
5
3
6
2.67
L
3
1
2
4
W
2
2
5
2.25
W
Cthulhu
4
2
9
4.25
L
4
7
4
0.86
W
4
7
8
1.14
L
Odin
1
3
5
1.17
W
Merlin
6
2
6
4.5
W
Izanami
2
0
9
6.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,564
Damage
42,579
50,498
Taken
72,410
25,197
Mitigated
53,150
7,013
Healing
9,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
D4Y4N_180205
Thanatos
12,070
1,524
0
6,697
14,804
8,529
0
5,815
8,989
0
24,635
L
8,821
607
0
2,691
19,626
25,666
0
5,817
13,809
21,450
0
W
7,434
2,221
0
464
8,066
5,919
0
2,957
5,109
4,731
12,959
W
Cthulhu
12,091
289
761
1,367
9,071
7,460
0
4,606
4,465
31,524
0
L
11,475
1,473
148
295
18,621
6,845
0
10,664
7,957
32,629
0
W
11,090
3,797
0
0
13,764
4,804
0
5,806
6,668
0
21,109
L
Odin
9,630
517
0
0
12,870
9,764
0
7,209
5,661
0
21,057
W
Merlin
19,113
2,091
653
2,760
10,435
3,579
0
3,662
6,773
60,778
0
W
Izanami
13,836
10,596
0
1,008
9,162
3,435
0
3,848
5,314
0
32,922
L
583
79
0
0
6,489
2,346
0
3,319
3,170
19,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,700
Gold Earned
59,088
251
Minions Killed
181
6
Camps Cleared
3
1,200,317
Distance Traveled
1,069,239
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,689
976
38
3
2
257,672
0
L
Sobek
11,644
896
18
1
0
228,218
1
W
Bellona
11,394
876
16
1
4
189,125
0
W
Cthulhu
12,740
980
37
3
0
289,126
0
L
Thoth
12,557
966
51
4
0
240,714
0
W
Thor
12,680
975
26
2
0
236,463
0
L
Odin
11,380
875
26
2
1
203,440
0
W
Merlin
13,619
1,048
105
8
2
242,932
1
W
Izanami
12,267
944
67
5
0
242,671
0
L
Agni
10,818
832
48
4
0
139,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role