Player Matchup

Osiris
Osiris
DeleteNoMore
Osiris
Level 25
God Stats
8W - 3L
1,540 SR
Queue Stats
35W - 28L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
melodyy II
Morgan Le Fay
Level 27
God Stats
3W - 2L
1,526 SR
Queue Stats
108W - 138L
1,236 Elo+
Solo
Neith
Neith
spacecowboy42000
Neith
Level 16
God Stats
4W - 8L
1,918 SR
Queue Stats
139W - 149L
1,421 Elo+
Solo
Team Averages
Level 23
1,661 SR
1,389 Elo+

VS

Team Averages
Level 32
1,677 SR
1,370 Elo+
Terra
Terra
KronosHeaven1
Terra
Level 10
God Stats
1W - 1L
1,674 SR
Queue Stats
7W - 11L
1,424 Elo+
Solo
Nu Wa
Nu Wa
Silver-Dac
Nu Wa
Level 67
God Stats
12W - 9L
1,634 SR
Queue Stats
29W - 35L
1,372 Elo+
Solo
Artemis
Artemis
nerdobiff jr
Artemis
Level 18
God Stats
0W - 2L
1,722 SR
Queue Stats
8W - 20L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
4 / 0 / 10
10,418
744
10,183
11,147
7,460
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
melodyy II
Morgan Le Fay
14
5 / 5 / 7
10,233
731
9,373
10,603
3,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
8 / 2 / 7
11,074
791
13,465
11,019
3,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
8,146
582
2,480
15,987
13,237
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
14
3 / 4 / 2
9,069
648
10,646
9,972
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
nerdobiff jr
Artemis
12
3 / 7 / 3
9,030
645
10,224
13,431
5,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
17
Kills
7
7
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
0
10
9
L
1
6
3
0.42
L
Nu Wa
3
4
2
1
W
Morgan Le Fay
melodyy II
Morgan Le Fay
5
5
7
1.7
L
Artemis
nerdobiff jr
Artemis
3
7
3
0.64
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,021
Damage
23,350
32,769
Taken
39,390
14,767
Mitigated
22,646
8,662
Healing
7,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
10,183
4,049
0
2,095
11,147
7,460
234
3,921
6,902
0
43,113
L
2,480
912
3,172
2,565
15,987
13,237
232
4,046
11,941
8,868
0
L
Nu Wa
10,646
2,639
451
867
9,972
3,873
660
2,840
7,132
41,205
0
W
Morgan Le Fay
melodyy II
Morgan Le Fay
9,373
499
663
1,361
10,603
3,404
460
4,019
6,296
48,430
0
L
Artemis
nerdobiff jr
Artemis
10,224
3,850
0
220
13,431
5,536
666
2,487
10,944
0
31,063
W
13,465
5,403
0
4,543
11,019
3,903
2,121
4,266
6,445
0
49,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,725
Gold Earned
26,245
200
Minions Killed
125
0
Camps Cleared
0
728,514
Distance Traveled
621,959
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,418
744
45
3
0
268,376
1
L
Terra
8,146
582
13
1
0
194,695
0
L
Nu Wa
9,069
648
55
4
0
234,783
2
W
Morgan Le Fay
10,233
731
78
6
0
232,779
0
L
Artemis
9,030
645
57
4
0
192,481
2
W
Neith
11,074
791
77
6
0
227,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role