Player Matchup

Neith
Neith
Platinum I
Lord Ice Phinix
Neith
Platinum I
Level 137
God Stats
2W - 2L
1,654 SR
Queue Stats
43W - 33L
2,261 MMR
Solo
Chronos
Chronos
Diamond I
TDG Soap
Chronos
Diamond I
Level 149
God Stats
7W - 2L
1,934 SR
Queue Stats
48W - 23L
2,606 MMR
Party 2
Sol
Sol
Diamond II
ssppoooonn
Sol
Diamond II
Level 160
God Stats
8W - 2L
2,051 SR
Queue Stats
43W - 21L
2,476 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,880 SR
2,448 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,612 SR
2,022 MMR
Ymir
Ymir
Platinum V
Deputy Cochrane
Ymir
Platinum V
Level 137
God Stats
10W - 10L
1,657 SR
Queue Stats
431W - 366L
1,789 MMR
Party 1
Artemis
Artemis
Diamond V
XCommanderClamX
Artemis
Diamond V
Level 149
God Stats
89W - 94L
1,581 SR
Queue Stats
318W - 371L
2,211 MMR
Party 1
Ah Puch
Ah Puch
Platinum I
jaymezy123
Ah Puch
Platinum I
Level 152
God Stats
31W - 33L
1,598 SR
Queue Stats
637W - 712L
2,066 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 11
8,591
859
5,812
7,397
2,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
TDG Soap
Chronos
12
1 / 0 / 16
8,654
865
4,323
13,885
9,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
12 / 1 / 5
9,995
1,000
11,952
10,288
3,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
TiamatGilgameshAthenaPersephoneAchilles

VS

Bans
CthulhuGebKaliChaacFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
6,203
620
2,603
10,824
8,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 6 / 0
6,877
688
9,280
8,395
3,144
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
jaymezy123
Ah Puch
10
0 / 5 / 3
6,819
682
7,722
7,245
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
18
Kills
2
3
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
5
2
11
5.25
W
Chronos
TDG Soap
Chronos
1
0
16
9
L
2
6
0
0.33
L
Ah Puch
jaymezy123
Ah Puch
0
5
3
0.3
W
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,087
Damage
19,605
31,570
Taken
26,464
15,166
Mitigated
13,952
14,491
Healing
1,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,603
488
0
487
10,824
8,292
0
8,264
2,560
8,345
0
W
5,812
1,136
0
2,082
7,397
2,558
863
2,204
5,193
0
25,662
W
Chronos
TDG Soap
Chronos
4,323
1,466
0
5,663
13,885
9,291
325
4,891
8,994
18,750
0
L
9,280
2,262
0
123
8,395
3,144
23
4,602
3,793
0
24,250
L
Ah Puch
jaymezy123
Ah Puch
7,722
122
0
852
7,245
2,516
0
3,409
3,836
32,676
0
W
11,952
2,959
0
6,746
10,288
3,317
2,043
3,230
7,058
39,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,240
Gold Earned
19,899
138
Minions Killed
94
0
Camps Cleared
0
571,162
Distance Traveled
495,758
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,203
620
12
1
0
151,806
2
W
Neith
8,591
859
61
6
0
173,826
0
W
Chronos
8,654
865
23
2
0
201,899
1
L
Artemis
6,877
688
29
3
0
163,946
1
L
Ah Puch
6,819
682
53
5
0
180,006
1
W
Sol
9,995
1,000
54
5
0
195,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role