Player Matchup

Ah Puch
Ah Puch
NovatoMagno
Ah Puch
Level 4
God Stats
1W - 3L
1,201 SR
Queue Stats
1W - 3L
1,151 Elo+
Solo
Ravana
Ravana
Opaitachaas
Ravana
Level 7
God Stats
1W - 1L
1,678 SR
Queue Stats
8W - 9L
1,492 Elo+
Solo
Zeus
Zeus
kazador-jr
Zeus
Level 29
God Stats
368W - 343L
1,527 SR
Queue Stats
525W - 570L
1,421 Elo+
Solo
Thoth
Thoth
sativasaraiva
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,249 Elo+
Solo
Tyr
Tyr
tuertomuerto
Tyr
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,458 Elo+
Solo
Team Averages
Level 11
1,481 SR
1,354 Elo+

VS

Team Averages
Level 18
1,456 SR
1,361 Elo+
Agni
Agni
Blue_fire_shadow
Agni
Level 17
God Stats
2W - 4L
1,190 SR
Queue Stats
35W - 48L
1,299 Elo+
Party 1
Merlin
Merlin
KAKASHI_RY5
Merlin
Level 13
God Stats
3W - 5L
1,310 SR
Queue Stats
18W - 29L
1,255 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mcc1100
Ah Muzen Cab
Level 25
God Stats
7W - 0L
1,779 SR
Queue Stats
57W - 60L
1,475 Elo+
Solo
Ares
Ares
SouArtigo157
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,254 Elo+
Solo
Nox
Nox
ll-_casul_-ll
Nox
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 10L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
NovatoMagno
Ah Puch
13
1 / 1 / 2
7,602
950
1,520
2,082
712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
13
1 / 3 / 2
7,549
944
3,052
3,650
1,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 2
7,707
963
13,941
3,718
1,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
0 / 3 / 2
7,561
945
2,928
6,782
1,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 7 / 2
8,398
1,050
5,760
15,606
10,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

222

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
8,583
1,073
5,121
6,156
2,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
13
1 / 0 / 4
7,564
946
3,333
4,899
1,952
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Mcc1100
Ah Muzen Cab
14
1 / 1 / 8
8,355
1,044
3,141
4,944
1,885
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 1 / 9
8,242
1,030
4,470
10,116
7,646
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 0 / 7
10,909
1,364
11,071
5,405
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
4
Kills
16
16
Deaths
4
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
W
Merlin
1
0
4
3
W
Ah Muzen Cab
Mcc1100
Ah Muzen Cab
1
1
8
5
L
Ah Puch
NovatoMagno
Ah Puch
1
1
2
2
L
Ravana
1
3
2
0.67
W
1
1
9
5.5
L
1
2
2
1
W
9
0
7
12.5
L
0
3
2
0.33
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,201
Damage
27,136
31,838
Taken
31,520
14,745
Mitigated
16,131
3,128
Healing
2,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,121
1,051
0
218
6,156
2,363
0
3,115
3,041
15,209
0
W
Merlin
3,333
476
0
377
4,899
1,952
0
3,681
1,218
9,984
0
W
Ah Muzen Cab
Mcc1100
Ah Muzen Cab
3,141
3,060
0
1,765
4,944
1,885
0
2,968
1,976
0
19,976
L
Ah Puch
NovatoMagno
Ah Puch
1,520
118
0
460
2,082
712
0
1,596
486
14,130
0
L
Ravana
3,052
1,077
0
496
3,650
1,315
0
2,660
990
0
12,992
W
4,470
343
0
0
10,116
7,646
0
5,161
4,955
10,539
0
L
13,941
507
191
87
3,718
1,043
0
2,230
1,488
28,307
0
W
11,071
231
0
202
5,405
2,285
0
3,464
1,941
29,222
0
L
2,928
1,121
0
0
6,782
1,641
0
5,817
965
15,860
0
L
5,760
215
0
1,894
15,606
10,034
0
11,692
3,914
0
12,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,817
Gold Earned
43,653
129
Minions Killed
151
3
Camps Cleared
4
601,129
Distance Traveled
774,258
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,583
1,073
16
2
1
171,529
0
W
Merlin
7,564
946
13
2
1
124,762
1
W
Ah Muzen Cab
8,355
1,044
48
6
1
127,786
0
L
Ah Puch
7,602
950
30
4
1
61,850
1
L
Ravana
7,549
944
13
2
2
89,500
0
W
Ares
8,242
1,030
17
2
1
169,055
1
L
Zeus
7,707
963
31
4
0
144,248
0
W
Nox
10,909
1,364
57
7
0
181,126
1
L
Thoth
7,561
945
38
5
0
138,670
0
L
Tyr
8,398
1,050
17
2
0
166,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role