Player Matchup

Izanami
Izanami
ElysianNorth
Izanami
Level 29
God Stats
33W - 29L
1,506 SR
Queue Stats
99W - 106L
1,417 Elo+
Solo
Chaac
Chaac
Nacho9739
Chaac
Level 23
God Stats
53W - 35L
1,708 SR
Queue Stats
130W - 101L
1,575 Elo+
Solo
Khepri
Khepri
PinguTheBad
Khepri
Level 26
God Stats
36W - 24L
1,660 SR
Queue Stats
122W - 118L
1,620 Elo+
Solo
Ra
Ra
Twinzanator6300
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
fysrwpjpp
Ao Kuang
Level 28
God Stats
5W - 14L
1,378 SR
Queue Stats
50W - 57L
1,493 Elo+
Solo
Team Averages
Level 22
1,550 SR
1,519 Elo+

VS

Team Averages
Level 22
1,698 SR
1,544 Elo+
Ao Kuang
Ao Kuang
BlizzMan123382
Ao Kuang
Level 29
God Stats
34W - 20L
1,673 SR
Queue Stats
177W - 197L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
COALA_RS
Gilgamesh
Level 27
God Stats
10W - 8L
1,534 SR
Queue Stats
65W - 60L
1,427 Elo+
Solo
Loki
Loki
LDS Tufty lz
Loki
Level 24
God Stats
27W - 14L
1,634 SR
Queue Stats
37W - 26L
1,468 Elo+
Solo
Cthulhu
Cthulhu
MattsAsmurf
Cthulhu
Level 22
God Stats
4W - 2L
1,835 SR
Queue Stats
108W - 84L
1,622 Elo+
Solo
Danzaburou
Danzaburou
MortyTownLoko
Danzaburou
Level 8
God Stats
4W - 0L
1,813 SR
Queue Stats
7W - 1L
1,794 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElysianNorth
Izanami
6
1 / 4 / 2
3,852
642
2,531
4,006
810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Nacho9739
Chaac
8
1 / 1 / 1
4,382
730
1,560
3,939
1,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
5
2 / 1 / 1
3,682
614
1,510
3,146
1,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

2
0 / 2 / 0
2,894
482
169
1,033
345
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ao Kuang
fysrwpjpp
Ao Kuang
2
0 / 1 / 0
2,937
490
287
1,268
227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
7
2 / 0 / 0
4,575
763
1,267
3,861
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
COALA_RS
Gilgamesh
7
1 / 1 / 0
4,120
687
1,072
3,109
910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 0 / 1
4,034
672
964
2,266
528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
MattsAsmurf
Cthulhu
5
2 / 2 / 2
4,169
695
2,294
4,110
1,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
MortyTownLoko
Danzaburou
8
3 / 1 / 2
4,747
791
2,881
3,167
807
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
9
9
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
2
0
0
2
W
Gilgamesh
COALA_RS
Gilgamesh
1
1
0
1
L
Izanami
ElysianNorth
Izanami
1
4
2
0.5
W
1
0
1
1.5
W
Cthulhu
MattsAsmurf
Cthulhu
2
2
2
1.5
W
Danzaburou
MortyTownLoko
Danzaburou
3
1
2
4
L
Chaac
Nacho9739
Chaac
1
1
1
1.5
L
Khepri
2
1
1
2.5
L
0
2
0
0
L
Ao Kuang
fysrwpjpp
Ao Kuang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,057
Damage
8,478
13,392
Taken
16,513
4,485
Mitigated
4,452
3,993
Healing
4,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
1,267
382
0
1,590
3,861
1,044
1,988
169
3,692
17,055
0
W
Gilgamesh
COALA_RS
Gilgamesh
1,072
238
0
446
3,109
910
641
83
3,026
0
16,224
L
Izanami
ElysianNorth
Izanami
2,531
1,618
0
423
4,006
810
33
1,006
3,000
0
16,198
W
964
242
0
833
2,266
528
0
247
2,019
0
15,093
W
Cthulhu
MattsAsmurf
Cthulhu
2,294
692
56
410
4,110
1,163
0
1,017
3,093
7,247
0
W
Danzaburou
MortyTownLoko
Danzaburou
2,881
1,463
0
1,021
3,167
807
33
450
2,717
0
21,498
L
Chaac
Nacho9739
Chaac
1,560
425
0
2,202
3,939
1,421
0
272
3,667
0
20,518
L
Khepri
1,510
561
0
750
3,146
1,682
0
1,250
1,896
7,304
0
L
169
151
0
42
1,033
345
154
1,033
0
1,682
0
L
Ao Kuang
fysrwpjpp
Ao Kuang
287
0
0
576
1,268
227
0
0
1,268
2,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,747
Gold Earned
21,645
115
Minions Killed
167
0
Camps Cleared
0
429,723
Distance Traveled
575,274
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,575
763
40
7
0
126,192
0
W
Gilgamesh
4,120
687
29
5
0
111,287
1
L
Izanami
3,852
642
32
5
0
120,087
0
W
Loki
4,034
672
37
6
0
133,259
2
W
Cthulhu
4,169
695
11
2
0
100,236
1
W
Danzaburou
4,747
791
50
8
0
104,300
0
L
Chaac
4,382
730
56
9
0
121,751
0
L
Khepri
3,682
614
10
2
0
111,456
3
L
Ra
2,894
482
6
1
0
46,286
1
L
Ao Kuang
2,937
490
11
2
0
30,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role