Player Matchup

Cerberus
Cerberus
CapnCrit
Cerberus
Level 29
God Stats
9W - 8L
1,580 SR
Queue Stats
193W - 184L
1,443 Elo+
Solo
Janus
Janus
Daath0
Janus
Level 28
God Stats
3W - 3L
1,156 SR
Queue Stats
37W - 39L
1,232 Elo+
Party 1
Rama
Rama
DiesEveryGame
Rama
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 57L
1,201 Elo+
Party 1
Loki
Loki
VadVad170291
Loki
Level 17
God Stats
2W - 3L
1,506 SR
Queue Stats
33W - 37L
1,374 Elo+
Solo
Osiris
Osiris
妹妹不要叫
Osiris
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,448 SR
1,350 Elo+

VS

Team Averages
Level 17
1,491 SR
1,438 Elo+
Medusa
Medusa
BonJoor
Medusa
Level 31
God Stats
140W - 155L
1,481 SR
Queue Stats
247W - 299L
1,380 Elo+
Solo
Ares
Ares
Delorian340
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Dethemper
Chaac
Level 24
God Stats
7W - 5L
1,472 SR
Queue Stats
27W - 24L
1,346 Elo+
Solo
Thor
Thor
FocaMF
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,466 Elo+
Party 2
Olorun
Olorun
castor113
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CapnCrit
Cerberus
13
6 / 5 / 11
9,697
606
9,276
15,698
11,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
Daath0
Janus
13
5 / 2 / 5
8,529
533
8,480
6,684
2,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
8 / 6 / 12
8,869
554
8,552
10,526
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

14
7 / 3 / 7
8,990
562
7,743
10,275
3,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 4 / 6
7,035
440
3,229
10,010
5,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BonJoor
Medusa
13
8 / 7 / 2
8,754
547
13,691
10,718
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
1 / 6 / 4
6,192
387
1,576
7,184
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
Dethemper
Chaac
13
5 / 3 / 6
8,536
534
8,155
11,575
5,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thor
FocaMF
Thor
12
4 / 6 / 6
7,984
499
7,289
12,760
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
castor113
Olorun
12
2 / 5 / 2
7,631
477
4,042
8,963
2,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
40
27
Kills
20
20
Deaths
27
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
BonJoor
Medusa
8
7
2
1.29
W
Cerberus
CapnCrit
Cerberus
6
5
11
2.3
W
Janus
Daath0
Janus
5
2
5
3.75
L
1
6
4
0.5
L
Chaac
Dethemper
Chaac
5
3
6
2.67
W
8
6
12
2.33
L
Thor
FocaMF
Thor
4
6
6
1.17
W
7
3
7
3.5
L
Olorun
castor113
Olorun
2
5
2
0.6
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,280
Damage
34,753
53,193
Taken
51,200
26,538
Mitigated
19,425
11,359
Healing
11,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BonJoor
Medusa
13,691
7,025
0
632
10,718
3,245
826
5,394
5,324
0
47,630
W
Cerberus
CapnCrit
Cerberus
9,276
1,072
0
3,377
15,698
11,677
1,082
1,401
14,297
30,606
0
W
Janus
Daath0
Janus
8,480
681
0
820
6,684
2,273
943
904
5,780
41,669
0
L
1,576
330
0
737
7,184
3,827
0
2,226
4,958
5,002
0
L
Chaac
Dethemper
Chaac
8,155
2,382
85
4,271
11,575
5,986
614
1,463
10,112
0
41,019
W
8,552
5,520
0
2,121
10,526
3,472
2,637
1,014
9,512
0
31,009
L
Thor
FocaMF
Thor
7,289
1,864
0
3,656
12,760
3,730
0
4,255
8,505
0
36,825
W
7,743
2,045
0
2,368
10,275
3,401
0
1,197
9,078
0
43,763
L
Olorun
castor113
Olorun
4,042
1,988
427
1,861
8,963
2,637
0
4,418
4,545
23,189
0
W
3,229
1,715
0
2,673
10,010
5,715
181
1,102
8,908
0
24,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,120
Gold Earned
39,097
283
Minions Killed
281
0
Camps Cleared
0
1,402,577
Distance Traveled
1,314,649
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,754
547
67
4
0
260,764
0
W
Cerberus
9,697
606
47
3
0
306,097
8
W
Janus
8,529
533
81
5
0
284,941
6
L
Ares
6,192
387
6
0
0
171,271
1
L
Chaac
8,536
534
81
5
0
333,517
4
W
Rama
8,869
554
43
3
0
225,160
0
L
Thor
7,984
499
74
5
0
276,797
1
W
Loki
8,990
562
66
4
0
282,647
4
L
Olorun
7,631
477
53
3
0
272,300
2
W
Osiris
7,035
440
46
3
0
303,732
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role