Player Matchup

Osiris
Osiris
Fulvar
Osiris
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,702 Elo+
Party 2
Danzaburou
Danzaburou
KuIgan
Danzaburou
Level 22
God Stats
3W - 1L
1,687 SR
Queue Stats
13W - 12L
1,702 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NotRadtke
Morgan Le Fay
Level 27
God Stats
8W - 4L
1,922 SR
Queue Stats
133W - 80L
1,719 Elo+
Solo
Bakasura
Bakasura
Reqzilla
Bakasura
Level 22
God Stats
11W - 6L
1,696 SR
Queue Stats
98W - 79L
1,596 Elo+
Solo
Ymir
Ymir
ZzwixerzZ
Ymir
Level 26
God Stats
21W - 9L
1,698 SR
Queue Stats
260W - 280L
1,517 Elo+
Solo
Team Averages
Level 25
1,701 SR
1,647 Elo+

VS

Team Averages
Level 18
1,484 SR
1,634 Elo+
Awilix
Awilix
Bepis97
Awilix
Level 26
God Stats
5W - 3L
1,638 SR
Queue Stats
156W - 113L
1,656 Elo+
Solo
Discordia
Discordia
Kagureano
Discordia
Level 9
God Stats
0W - 1L
1,116 SR
Queue Stats
1W - 1L
1,685 Elo+
Party 1
Sol
Sol
KyleNotKevin
Sol
Level 21
God Stats
6W - 2L
1,718 SR
Queue Stats
50W - 42L
1,646 Elo+
Solo
Kukulkan
Kukulkan
YAMANA_TEM
Kukulkan
Level 16
God Stats
0W - 2L
1,448 SR
Queue Stats
1W - 2L
1,685 Elo+
Party 1
Nemesis
Nemesis
shimesaba7572
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Fulvar
Osiris
20
5 / 5 / 16
15,697
506
14,113
29,804
29,898
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
KuIgan
Danzaburou
20
5 / 11 / 4
16,586
535
11,232
24,025
10,382
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
NotRadtke
Morgan Le Fay
20
20 / 5 / 8
19,121
617
31,004
24,202
12,934
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Reqzilla
Bakasura
20
19 / 7 / 7
19,945
643
22,625
30,104
21,673
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
19
1 / 5 / 24
16,022
517
8,136
31,473
44,672
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bepis97
Awilix
20
10 / 5 / 5
17,024
549
22,668
24,054
26,721
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Kagureano
Discordia
20
4 / 12 / 8
14,212
458
14,331
17,928
5,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

20
15 / 7 / 9
18,578
599
38,415
26,107
8,292
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
YAMANA_TEM
Kukulkan
20
3 / 8 / 9
14,034
453
13,071
15,388
6,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
16
1 / 18 / 2
11,439
369
4,522
29,845
14,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
66
50
Kills
33
33
Deaths
50
59
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Awilix
Bepis97
Awilix
10
5
5
2.5
W
Osiris
Fulvar
Osiris
5
5
16
2.6
L
Discordia
Kagureano
Discordia
4
12
8
0.67
W
Danzaburou
KuIgan
Danzaburou
5
11
4
0.64
L
15
7
9
2.79
W
Morgan Le Fay
NotRadtke
Morgan Le Fay
20
5
8
4.8
W
Bakasura
Reqzilla
Bakasura
19
7
7
3.21
L
Kukulkan
YAMANA_TEM
Kukulkan
3
8
9
0.94
W
Ymir
1
5
24
2.6
L
Nemesis
1
18
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,110
Damage
93,007
139,608
Taken
113,322
119,559
Mitigated
60,944
40,043
Healing
20,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Bepis97
Awilix
22,668
8,543
0
4,323
24,054
26,721
0
5,680
17,382
0
129,757
W
Osiris
Fulvar
Osiris
14,113
4,232
0
10,963
29,804
29,898
2,911
15,222
14,582
0
71,548
L
Discordia
Kagureano
Discordia
14,331
1,178
0
549
17,928
5,266
1,786
6,275
11,448
76,853
0
W
Danzaburou
KuIgan
Danzaburou
11,232
7,994
0
6,826
24,025
10,382
2,075
13,607
10,418
0
100,509
L
38,415
11,458
0
9,784
26,107
8,292
3,187
11,327
14,450
167,298
0
W
Morgan Le Fay
NotRadtke
Morgan Le Fay
31,004
3,570
0
7,304
24,202
12,934
2,379
11,438
12,764
161,159
0
W
Bakasura
Reqzilla
Bakasura
22,625
17,184
0
12,438
30,104
21,673
4,325
12,154
17,950
0
164,514
L
Kukulkan
YAMANA_TEM
Kukulkan
13,071
436
0
163
15,388
6,102
303
4,622
10,509
64,771
0
W
Ymir
8,136
1,753
0
2,512
31,473
44,672
681
16,737
14,736
34,160
0
L
Nemesis
4,522
1,482
115
5,120
29,845
14,563
170
11,236
17,732
0
56,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,371
Gold Earned
75,287
790
Minions Killed
726
0
Camps Cleared
0
2,871,361
Distance Traveled
2,551,811
30
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
17,024
549
181
6
0
548,856
4
W
Osiris
15,697
506
107
3
0
578,096
1
L
Discordia
14,212
458
112
4
0
466,168
1
W
Danzaburou
16,586
535
171
6
0
465,706
1
L
Sol
18,578
599
219
7
0
555,098
0
W
Morgan Le Fay
19,121
617
223
7
0
577,724
13
W
Bakasura
19,945
643
257
8
0
647,379
9
L
Kukulkan
14,034
453
122
4
0
483,205
0
W
Ymir
16,022
517
32
1
0
602,456
6
L
Nemesis
11,439
369
92
3
0
498,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role