Player Matchup

Ares
Ares
JayoD91
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,303 Elo+
Solo
Ra
Ra
Rally_GM
Ra
Level 7
God Stats
7W - 2L
1,500 SR
Queue Stats
17W - 13L
1,388 Elo+
Solo
Izanami
Izanami
coach_BTM
Izanami
Level 17
God Stats
9W - 9L
1,389 SR
Queue Stats
33W - 34L
1,435 Elo+
Solo
Terra
Terra
uWuZaWi
Terra
Level 28
God Stats
0W - 4L
1,309 SR
Queue Stats
72W - 68L
1,481 Elo+
Solo
Medusa
Medusa
wanted_2A_
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,440 SR
1,421 Elo+

VS

Team Averages
Level 17
1,489 SR
1,472 Elo+
Thoth
Thoth
ISHY_JokerZ
Thoth
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,651 Elo+
Solo
Cupid
Cupid
Juanbikerz
Cupid
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,604 Elo+
Solo
Athena
Athena
LoveurCanard
Athena
Level 17
God Stats
9W - 8L
1,148 SR
Queue Stats
82W - 77L
1,265 Elo+
Solo
Chronos
Chronos
joaoplayer999
Chronos
Level 25
God Stats
2W - 0L
1,712 SR
Queue Stats
7W - 7L
1,319 Elo+
Solo
Bastet
Bastet
oO_BUGAHUGA_Oo
Bastet
Level 24
God Stats
19W - 24L
1,584 SR
Queue Stats
44W - 50L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
JayoD91
Ares
13
1 / 7 / 0
7,869
358
4,500
18,042
16,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
4 / 3 / 1
10,032
456
15,156
13,695
5,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
coach_BTM
Izanami
18
1 / 5 / 1
11,000
500
10,436
15,850
10,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
uWuZaWi
Terra
14
0 / 0 / 5
8,550
389
5,271
20,144
15,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
wanted_2A_
Medusa
5
0 / 2 / 1
6,643
302
508
1,982
404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
9,285
422
2,856
4,748
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
20
3 / 1 / 0
12,926
588
18,125
14,294
5,497
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
15
1 / 2 / 6
10,114
460
7,282
18,002
13,336
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
17
7 / 2 / 4
12,182
554
13,940
15,630
12,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 1 / 0
15,075
685
5,650
15,957
8,640
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
17
17
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
Ares
JayoD91
Ares
1
7
0
0.14
W
Cupid
3
1
0
3
W
Athena
1
2
6
2
L
4
3
1
1.5
L
Izanami
coach_BTM
Izanami
1
5
1
0.3
W
Chronos
7
2
4
4.5
W
5
1
0
5
L
Terra
uWuZaWi
Terra
0
0
5
2.5
L
Medusa
wanted_2A_
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,871
Damage
47,853
69,713
Taken
68,631
48,265
Mitigated
41,134
21,288
Healing
21,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,856
457
0
500
4,748
1,362
1,017
1,701
3,037
23,369
0
L
Ares
JayoD91
Ares
4,500
101
0
1,390
18,042
16,167
0
10,175
6,613
27,577
0
W
Cupid
18,125
9,745
2,080
6,832
14,294
5,497
2,675
4,846
9,121
0
117,648
W
Athena
7,282
2,420
959
1,116
18,002
13,336
149
9,482
8,055
22,329
0
L
15,156
1,825
1,507
5,043
13,695
5,426
735
3,060
10,595
82,754
0
L
Izanami
coach_BTM
Izanami
10,436
5,868
0
3,712
15,850
10,336
246
3,167
12,463
0
92,446
W
Chronos
13,940
5,682
0
5,087
15,630
12,299
1,037
6,576
8,962
53,637
0
W
5,650
1,350
315
4,393
15,957
8,640
9,245
1,340
14,529
0
125,500
L
Terra
uWuZaWi
Terra
5,271
1,959
1,860
7,651
20,144
15,932
37
5,912
13,982
32,429
0
L
Medusa
wanted_2A_
Medusa
508
310
0
125
1,982
404
336
0
1,982
0
7,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,094
Gold Earned
59,582
428
Minions Killed
572
0
Camps Cleared
0
1,737,124
Distance Traveled
1,824,963
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,285
422
41
2
0
195,314
0
L
Ares
7,869
358
24
1
0
365,284
5
W
Cupid
12,926
588
193
9
0
358,934
3
W
Athena
10,114
460
35
2
0
443,878
1
L
Ra
10,032
456
149
7
0
414,930
0
L
Izanami
11,000
500
186
8
0
399,091
1
W
Chronos
12,182
554
94
4
0
430,202
0
W
Bastet
15,075
685
209
10
0
396,635
0
L
Terra
8,550
389
49
2
0
451,732
2
L
Medusa
6,643
302
20
1
0
106,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role