Player Matchup

Pele
Pele
CacaDélicieux
Pele
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 16L
1,745 Elo+
Party 2
Ra
Ra
SpArZ EnEnEgY
Ra
Level 29
God Stats
1W - 1L
1,299 SR
Queue Stats
60W - 20L
1,657 Elo+
Party 2
Chernobog
Chernobog
Trolleur-steevy
Chernobog
Level 28
God Stats
38W - 28L
1,545 SR
Queue Stats
175W - 187L
1,498 Elo+
Solo
Chaac
Chaac
exPeRtKarma
Chaac
Level 86
God Stats
16W - 5L
1,745 SR
Queue Stats
137W - 120L
1,485 Elo+
Party 1
Ymir
Ymir
shabazja123
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,662 Elo+
Party 1
Team Averages
Level 35
1,518 SR
1,610 Elo+

VS

Team Averages
Level 19
1,589 SR
1,490 Elo+
Nemesis
Nemesis
ARKrunnerZ
Nemesis
Level 18
God Stats
6W - 3L
1,759 SR
Queue Stats
33W - 37L
1,458 Elo+
Solo
Bellona
Bellona
As-a-seins
Bellona
Level 18
God Stats
13W - 23L
1,357 SR
Queue Stats
258W - 271L
1,439 Elo+
Solo
Ah Puch
Ah Puch
BigTh3R4bb1t
Ah Puch
Level 18
God Stats
2W - 1L
1,932 SR
Queue Stats
29W - 14L
1,571 Elo+
Solo
Cerberus
Cerberus
Gumbigo
Cerberus
Level 23
God Stats
12W - 18L
1,399 SR
Queue Stats
59W - 69L
1,414 Elo+
Solo
Heimdallr
Heimdallr
Knighters2
Heimdallr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 44L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 5
7,248
725
8,191
6,023
2,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
6 / 0 / 6
7,141
714
5,429
3,633
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Trolleur-steevy
Chernobog
9
0 / 2 / 5
5,091
509
2,144
3,521
830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
4 / 0 / 0
6,114
611
5,342
5,662
5,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 3
5,542
554
3,256
5,529
2,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ARKrunnerZ
Nemesis
7
2 / 5 / 0
4,790
479
2,306
7,330
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
As-a-seins
Bellona
9
0 / 3 / 0
5,297
530
3,146
7,555
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
BigTh3R4bb1t
Ah Puch
9
1 / 4 / 0
5,339
534
2,062
6,234
2,214
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Gumbigo
Cerberus
6
0 / 4 / 1
4,624
462
2,312
8,718
3,088
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Knighters2
Heimdallr
8
0 / 4 / 3
4,842
484
4,282
6,287
1,854
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
20
Kills
3
3
Deaths
20
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ARKrunnerZ
Nemesis
2
5
0
0.4
L
Bellona
As-a-seins
Bellona
0
3
0
0
L
Ah Puch
BigTh3R4bb1t
Ah Puch
1
4
0
0.25
W
8
0
5
10.5
L
Cerberus
Gumbigo
Cerberus
0
4
1
0.13
L
Heimdallr
Knighters2
Heimdallr
0
4
3
0.38
W
6
0
6
9
W
Chernobog
Trolleur-steevy
Chernobog
0
2
5
1.25
W
4
0
0
4
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,362
Damage
14,108
24,368
Taken
36,124
12,064
Mitigated
13,439
7,257
Healing
9,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ARKrunnerZ
Nemesis
2,306
1,097
0
1,962
7,330
1,947
350
1,243
6,087
0
16,292
L
Bellona
As-a-seins
Bellona
3,146
1,629
0
2,342
7,555
4,336
0
0
7,555
0
25,629
L
Ah Puch
BigTh3R4bb1t
Ah Puch
2,062
262
0
1,658
6,234
2,214
0
2,193
4,041
30,193
0
W
8,191
2,836
0
1,662
6,023
2,049
0
1,413
4,610
0
47,268
L
Cerberus
Gumbigo
Cerberus
2,312
161
0
2,196
8,718
3,088
0
3,309
5,409
9,198
0
L
Heimdallr
Knighters2
Heimdallr
4,282
1,959
0
1,636
6,287
1,854
79
1,940
4,347
0
25,314
W
5,429
450
358
1,783
3,633
1,086
0
1,287
2,346
39,763
0
W
Chernobog
Trolleur-steevy
Chernobog
2,144
1,307
0
0
3,521
830
1,162
346
3,175
0
24,878
W
5,342
2,503
0
2,082
5,662
5,377
604
0
5,662
0
30,499
W
3,256
685
0
1,372
5,529
2,722
662
1,328
4,201
17,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,136
Gold Earned
24,892
325
Minions Killed
226
0
Camps Cleared
0
981,678
Distance Traveled
895,412
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,790
479
36
4
0
200,735
0
L
Bellona
5,297
530
62
6
0
161,690
1
L
Ah Puch
5,339
534
67
7
0
183,836
2
W
Pele
7,248
725
83
8
0
211,447
2
L
Cerberus
4,624
462
17
2
0
188,670
0
L
Heimdallr
4,842
484
44
4
0
160,481
3
W
Ra
7,141
714
97
10
0
209,969
1
W
Chernobog
5,091
509
54
5
0
189,488
1
W
Chaac
6,114
611
61
6
0
191,394
1
W
Ymir
5,542
554
30
3
0
179,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role