Player Matchup

Merlin
Merlin
LevenJay
Merlin
Level 6
God Stats
0W - 2L
1,232 SR
Queue Stats
3W - 4L
1,576 Elo+
Party 1
Neith
Neith
Oscar2304
Neith
Level 22
God Stats
8W - 5L
1,513 SR
Queue Stats
33W - 40L
1,417 Elo+
Solo
Bakasura
Bakasura
RuinBool
Bakasura
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 10L
1,620 Elo+
Party 1
Khepri
Khepri
Scarlackan
Khepri
Level 27
God Stats
1W - 5L
1,394 SR
Queue Stats
117W - 121L
1,468 Elo+
Solo
Odin
Odin
无敌的我又回来了
Odin
Level 16
God Stats
2W - 1L
1,756 SR
Queue Stats
19W - 27L
1,499 Elo+
Solo
Team Averages
Level 16
1,479 SR
1,516 Elo+

VS

Team Averages
Level 23
1,633 SR
1,464 Elo+
Achilles
Achilles
Bloodmender
Achilles
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 44L
1,350 Elo+
Solo
Discordia
Discordia
Leg_In_69
Discordia
Level 27
God Stats
6W - 5L
1,472 SR
Queue Stats
81W - 91L
1,391 Elo+
Solo
Medusa
Medusa
NoraelMast
Medusa
Level 14
God Stats
3W - 3L
1,530 SR
Queue Stats
8W - 7L
1,513 Elo+
Party 2
Nu Wa
Nu Wa
isemsnow
Nu Wa
Level 29
God Stats
4W - 0L
1,836 SR
Queue Stats
17W - 15L
1,400 Elo+
Party 2
Ratatoskr
Ratatoskr
xKingzND
Ratatoskr
Level 27
God Stats
3W - 2L
1,825 SR
Queue Stats
244W - 111L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LevenJay
Merlin
19
2 / 5 / 8
12,708
908
15,595
13,576
7,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Oscar2304
Neith
16
0 / 5 / 7
10,931
781
4,415
9,235
3,374
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bakasura
RuinBool
Bakasura
19
8 / 13 / 2
14,509
1,036
15,906
25,126
13,689
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Scarlackan
Khepri
19
2 / 7 / 8
12,676
905
6,422
21,334
26,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
0 / 7 / 9
11,892
849
11,726
25,194
27,823
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bloodmender
Achilles
19
2 / 4 / 21
12,384
885
4,746
15,404
20,631
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Leg_In_69
Discordia
20
5 / 2 / 24
13,469
962
15,867
10,780
3,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
NoraelMast
Medusa
20
13 / 3 / 17
15,380
1,099
27,020
15,477
8,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
isemsnow
Nu Wa
20
4 / 0 / 26
13,272
948
21,727
6,989
2,833
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
xKingzND
Ratatoskr
20
13 / 3 / 14
15,750
1,125
19,526
10,182
4,297
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
139
12
Kills
37
37
Deaths
12
34
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bloodmender
Achilles
2
4
21
3.13
W
Discordia
Leg_In_69
Discordia
5
2
24
8.5
L
Merlin
LevenJay
Merlin
2
5
8
1.2
W
Medusa
NoraelMast
Medusa
13
3
17
7.17
L
Neith
Oscar2304
Neith
0
5
7
0.7
L
Bakasura
RuinBool
Bakasura
8
13
2
0.69
L
Khepri
Scarlackan
Khepri
2
7
8
0.86
W
Nu Wa
isemsnow
Nu Wa
4
0
26
17
W
Ratatoskr
xKingzND
Ratatoskr
13
3
14
6.67
L
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,064
Damage
88,886
94,465
Taken
58,832
78,712
Mitigated
40,544
3,107
Healing
10,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bloodmender
Achilles
4,746
1,469
1,187
1,676
15,404
20,631
0
7,752
7,322
0
12,633
W
Discordia
Leg_In_69
Discordia
15,867
2,175
0
2,579
10,780
3,789
0
3,842
6,465
40,094
0
L
Merlin
LevenJay
Merlin
15,595
784
0
451
13,576
7,267
0
3,845
9,731
73,368
0
W
Medusa
NoraelMast
Medusa
27,020
17,889
0
3,520
15,477
8,994
0
5,714
8,320
0
46,049
L
Neith
Oscar2304
Neith
4,415
2,037
0
581
9,235
3,374
0
4,456
4,779
0
15,686
L
Bakasura
RuinBool
Bakasura
15,906
10,414
0
2,075
25,126
13,689
0
7,495
17,631
0
23,734
L
Khepri
Scarlackan
Khepri
6,422
657
0
0
21,334
26,559
0
9,108
12,226
14,155
0
W
Nu Wa
isemsnow
Nu Wa
21,727
5,225
0
792
6,989
2,833
0
1,764
4,994
52,223
0
W
Ratatoskr
xKingzND
Ratatoskr
19,526
5,672
0
408
10,182
4,297
0
2,945
6,262
0
53,326
L
11,726
1,386
0
0
25,194
27,823
0
12,690
12,504
0
34,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,716
Gold Earned
70,255
234
Minions Killed
273
4
Camps Cleared
15
1,142,197
Distance Traveled
1,177,926
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,384
885
22
2
1
225,912
0
W
Discordia
13,469
962
54
4
0
240,086
0
L
Merlin
12,708
908
120
9
0
232,333
0
W
Medusa
15,380
1,099
54
4
3
208,558
0
L
Neith
10,931
781
15
1
0
134,446
0
L
Bakasura
14,509
1,036
41
3
3
266,928
0
L
Khepri
12,676
905
10
1
0
245,507
0
W
Nu Wa
13,272
948
69
5
0
238,837
0
W
Ratatoskr
15,750
1,125
74
5
11
264,533
0
L
Odin
11,892
849
48
3
1
262,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role