Player Matchup

Tiamat
Tiamat
Gold III
 
Tiamat
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Gold V
Eviary
Da Ji
Gold V
Level 158
God Stats
39W - 30L
1,564 SR
Queue Stats
55W - 58L
1,295 MMR
Solo
Hel
Hel
Gold V
GloRupt
Hel
Gold V
Level 125
God Stats
6W - 2L
1,280 SR
Queue Stats
301W - 309L
1,145 MMR
Party 1
Bellona
Bellona
Silver I
toilet123
Bellona
Silver I
Level 80
God Stats
3W - 2L
1,494 SR
Queue Stats
14W - 16L
1,285 MMR
Solo
Cupid
Cupid
Gold IV
ŁASUCH
Cupid
Gold IV
Level 124
God Stats
4W - 3L
1,510 SR
Queue Stats
1,289W - 1,306L
1,282 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,469 SR
1,301 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,472 SR
1,273 MMR
Thor
Thor
Silver III
DNoMite
Thor
Silver III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,298 MMR
Solo
Nu Wa
Nu Wa
Silver I
PrivetInternet
Nu Wa
Silver I
Level 146
God Stats
0W - 1L
1,373 SR
Queue Stats
65W - 82L
1,270 MMR
Solo
Hachiman
Hachiman
Gold V
Rasengan7
Hachiman
Gold V
Level 107
God Stats
15W - 12L
1,645 SR
Queue Stats
677W - 681L
1,299 MMR
Solo
Ymir
Ymir
Silver II
VAMASUKA
Ymir
Silver II
Level 105
God Stats
1W - 2L
1,414 SR
Queue Stats
128W - 135L
1,254 MMR
Solo
Guan Yu
Guan Yu
Gold V
ckart
Guan Yu
Gold V
Level 104
God Stats
7W - 11L
1,429 SR
Queue Stats
308W - 322L
1,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
6 / 1 / 4
9,293
620
12,688
6,084
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Eviary
Da Ji
14
10 / 1 / 4
9,301
620
11,143
9,538
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
13
1 / 2 / 6
7,530
502
2,557
7,595
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
toilet123
Bellona
16
2 / 0 / 5
9,576
638
9,593
9,591
7,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
ŁASUCH
Cupid
15
1 / 0 / 3
8,557
570
3,620
7,907
2,610
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
GilgameshAthenaSetNemesisPersephone

VS

Bans
TsukuyomiAchillesKhepriAresSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DNoMite
Thor
12
0 / 3 / 4
6,950
463
3,477
10,009
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 5 / 1
7,831
522
8,471
8,539
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Rasengan7
Hachiman
12
0 / 5 / 0
6,977
465
3,650
10,910
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
10
1 / 3 / 1
5,876
392
2,126
11,742
6,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guan Yu
ckart
Guan Yu
13
0 / 4 / 0
7,009
467
3,463
14,440
7,676
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
20
Kills
4
4
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
1
4
8
L
Thor
DNoMite
Thor
0
3
4
0.67
W
Da Ji
Eviary
Da Ji
10
1
4
12
W
Hel
1
2
6
2
L
3
5
1
0.7
L
Hachiman
Rasengan7
Hachiman
0
5
0
0
L
Ymir
1
3
1
0.5
L
Guan Yu
ckart
Guan Yu
0
4
0
0
W
Bellona
toilet123
Bellona
2
0
5
4.5
W
Cupid
ŁASUCH
Cupid
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,601
Damage
21,187
40,715
Taken
55,640
20,071
Mitigated
22,770
21,787
Healing
14,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,688
766
0
2,584
6,084
4,066
16
3,330
2,754
62,282
0
L
Thor
DNoMite
Thor
3,477
1,201
0
3,752
10,009
3,329
0
1,162
8,847
0
40,190
W
Da Ji
Eviary
Da Ji
11,143
4,059
0
4,057
9,538
3,349
0
2,103
7,435
0
51,135
W
Hel
2,557
200
835
3,856
7,595
2,648
306
3,928
3,667
35,244
0
L
8,471
2,051
0
1,676
8,539
2,625
0
5,678
2,861
54,592
0
L
Hachiman
Rasengan7
Hachiman
3,650
2,102
0
3,081
10,910
2,946
0
2,129
8,781
0
43,536
L
Ymir
2,126
202
0
2,240
11,742
6,194
0
5,720
6,022
18,984
0
L
Guan Yu
ckart
Guan Yu
3,463
943
164
3,762
14,440
7,676
0
556
13,884
0
43,472
W
Bellona
toilet123
Bellona
9,593
3,705
0
4,190
9,591
7,398
68
471
9,120
0
66,629
W
Cupid
ŁASUCH
Cupid
3,620
1,673
0
6,265
7,907
2,610
614
765
7,142
0
61,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,257
Gold Earned
34,643
524
Minions Killed
416
0
Camps Cleared
0
1,376,544
Distance Traveled
1,339,464
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,293
620
109
7
0
298,128
8
L
Thor
6,950
463
90
6
0
292,201
0
W
Da Ji
9,301
620
85
6
0
282,737
5
W
Hel
7,530
502
68
5
0
269,801
2
L
Nu Wa
7,831
522
102
7
0
257,331
5
L
Hachiman
6,977
465
90
6
0
247,962
3
L
Ymir
5,876
392
34
2
0
260,929
2
L
Guan Yu
7,009
467
100
7
0
281,041
7
W
Bellona
9,576
638
148
10
0
276,849
1
W
Cupid
8,557
570
114
8
0
249,029
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role