Player Matchup

Cthulhu
Cthulhu
Lion-Magnus1794
Cthulhu
Level 101
God Stats
10W - 7L
1,667 SR
Queue Stats
397W - 408L
1,411 Elo+
Party 1
Odin
Odin
SKULLTAKER12455
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
Wikid Psycho
Janus
Level 146
God Stats
5W - 8L
1,549 SR
Queue Stats
421W - 470L
1,434 Elo+
Solo
Sol
Sol
nokigami-46
Sol
Level 63
God Stats
1W - 2L
1,701 SR
Queue Stats
108W - 110L
1,453 Elo+
Party 1
Hel
Hel
rin_61
Hel
Level 106
God Stats
8W - 7L
1,605 SR
Queue Stats
464W - 494L
1,435 Elo+
Party 1
Team Averages
Level 86
1,604 SR
1,447 Elo+

VS

Team Averages
Level 121
1,565 SR
1,432 Elo+
Medusa
Medusa
IsraelLoveAdan
Medusa
Level 109
God Stats
2W - 0L
1,662 SR
Queue Stats
78W - 57L
1,411 Elo+
Solo
Jing Wei
Jing Wei
KoBk TeSTaM3NT
Jing Wei
Level 126
God Stats
6W - 8L
1,735 SR
Queue Stats
419W - 429L
1,409 Elo+
Solo
Ra
Ra
PrJr25
Ra
Level 137
God Stats
8W - 3L
1,573 SR
Queue Stats
890W - 956L
1,443 Elo+
Solo
Tiamat
Tiamat
frescopowers
Tiamat
Level 125
God Stats
10W - 12L
1,326 SR
Queue Stats
871W - 953L
1,446 Elo+
Solo
Xing Tian
Xing Tian
zxiggy
Xing Tian
Level 110
God Stats
3W - 2L
1,529 SR
Queue Stats
232W - 206L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 8
9,759
751
12,731
23,742
18,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 8 / 7
8,774
675
2,339
13,167
7,793
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 6 / 8
9,356
720
12,679
11,692
4,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 2 / 10
9,735
749
10,717
9,062
3,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hel
rin_61
Hel
16
5 / 6 / 5
9,103
700
7,846
13,176
5,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 9
10,897
838
13,634
10,395
5,566
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
19
8 / 2 / 10
10,631
818
14,292
10,485
6,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
17
5 / 5 / 12
10,292
792
12,025
10,646
5,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
17
6 / 4 / 12
10,569
813
17,523
10,234
7,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
zxiggy
Xing Tian
18
2 / 2 / 20
10,189
784
7,341
16,399
18,470
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
92
16
Kills
29
29
Deaths
17
38
Assists
63
Player
Kills
Deaths
Assists
KDA
W
8
4
9
3.13
W
Jing Wei
8
2
10
6.5
L
3
7
8
1
W
Ra
5
5
12
2.2
L
2
8
7
0.69
L
3
6
8
1.17
W
Tiamat
6
4
12
3
L
3
2
10
4
L
Hel
rin_61
Hel
5
6
5
1.25
W
Xing Tian
zxiggy
Xing Tian
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,312
Damage
64,815
70,839
Taken
58,159
40,077
Mitigated
43,646
21,857
Healing
24,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,634
6,878
1,950
1,719
10,395
5,566
1,800
8,180
2,215
0
27,297
W
Jing Wei
14,292
12,627
852
2,559
10,485
6,000
2,267
9,240
1,245
0
24,451
L
12,731
239
1,428
3,988
23,742
18,550
0
11,962
11,780
23,366
0
W
Ra
12,025
362
5,822
3,253
10,646
5,975
245
9,318
1,328
32,623
0
L
2,339
908
135
78
13,167
7,793
0
8,590
4,577
0
5,032
L
12,679
255
862
1,200
11,692
4,576
0
5,325
6,367
28,896
0
W
Tiamat
17,523
1,054
835
2,425
10,234
7,635
215
7,584
2,650
22,928
0
L
10,717
1,430
681
2,963
9,062
3,163
0
5,000
4,062
24,824
0
L
Hel
rin_61
Hel
7,846
450
6,618
3,904
13,176
5,995
220
6,012
7,164
20,026
0
W
Xing Tian
zxiggy
Xing Tian
7,341
818
1,870
3,478
16,399
18,470
624
9,651
6,748
18,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,727
Gold Earned
52,578
130
Minions Killed
139
0
Camps Cleared
0
1,030,997
Distance Traveled
1,103,499
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,897
838
36
3
0
250,074
1
W
Jing Wei
10,631
818
28
2
0
183,467
0
L
Cthulhu
9,759
751
30
2
0
187,476
0
W
Ra
10,292
792
37
3
0
205,263
0
L
Odin
8,774
675
9
1
0
157,203
0
L
Janus
9,356
720
30
2
0
197,559
0
W
Tiamat
10,569
813
23
2
0
227,612
3
L
Sol
9,735
749
37
3
0
256,104
1
L
Hel
9,103
700
24
2
0
232,655
2
W
Xing Tian
10,189
784
15
1
0
237,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role