Player Matchup

Raijin
Raijin
BronksBombers
Raijin
Level 28
God Stats
0W - 4L
1,180 SR
Queue Stats
115W - 113L
1,524 Elo+
Party 1
Hun Batz
Hun Batz
CuervoBandido
Hun Batz
Level 7
God Stats
1W - 1L
1,713 SR
Queue Stats
3W - 1L
1,752 Elo+
Solo
Fenrir
Fenrir
LyricalMite7787
Fenrir
Level 29
God Stats
1W - 2L
1,683 SR
Queue Stats
134W - 144L
1,401 Elo+
Solo
Jormungandr
Jormungandr
Ragnarok ACR
Jormungandr
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 18L
1,748 Elo+
Solo
Danzaburou
Danzaburou
peachiepunch
Danzaburou
Level 17
God Stats
15W - 13L
1,415 SR
Queue Stats
48W - 63L
1,505 Elo+
Party 1
Team Averages
Level 21
1,498 SR
1,586 Elo+

VS

Team Averages
Level 21
1,740 SR
1,632 Elo+
Cthulhu
Cthulhu
MattsAsmurf
Cthulhu
Level 22
God Stats
4W - 2L
1,736 SR
Queue Stats
108W - 84L
1,611 Elo+
Solo
Athena
Athena
MortyTownLoko
Athena
Level 8
God Stats
2W - 0L
1,848 SR
Queue Stats
7W - 1L
1,755 Elo+
Solo
Bellona
Bellona
Timbuk204
Bellona
Level 29
God Stats
9W - 7L
1,605 SR
Queue Stats
333W - 289L
1,630 Elo+
Solo
Ullr
Ullr
Xan Bennett
Ullr
Level 25
God Stats
55W - 35L
1,689 SR
Queue Stats
78W - 64L
1,578 Elo+
Party 2
Anubis
Anubis
aD DangleZ
Anubis
Level 21
God Stats
9W - 4L
1,820 SR
Queue Stats
97W - 88L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,350
613
3,862
6,375
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
CuervoBandido
Hun Batz
5
0 / 1 / 0
4,751
396
288
3,825
865
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 7 / 0
5,224
435
3,030
10,206
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Ragnarok ACR
Jormungandr
9
0 / 4 / 3
6,012
501
11,284
11,112
5,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
peachiepunch
Danzaburou
9
0 / 9 / 0
5,562
464
3,331
10,091
2,365
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MattsAsmurf
Cthulhu
11
3 / 0 / 12
7,535
628
5,726
8,156
4,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
9 / 0 / 4
7,933
661
7,282
10,451
5,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Timbuk204
Bellona
12
3 / 1 / 6
7,377
615
5,840
8,263
5,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
7 / 1 / 4
7,609
634
4,857
5,235
1,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
aD DangleZ
Anubis
14
3 / 2 / 6
7,865
655
4,561
6,466
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
4
Kills
25
25
Deaths
4
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
Hun Batz
CuervoBandido
Hun Batz
0
1
0
0
L
1
7
0
0.14
W
Cthulhu
MattsAsmurf
Cthulhu
3
0
12
9
W
9
0
4
11
L
Jormungandr
Ragnarok ACR
Jormungandr
0
4
3
0.38
W
Bellona
Timbuk204
Bellona
3
1
6
6
W
7
1
4
9
W
Anubis
aD DangleZ
Anubis
3
2
6
3
L
Danzaburou
peachiepunch
Danzaburou
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,795
Damage
28,266
41,609
Taken
38,571
13,707
Mitigated
20,462
7,361
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,862
515
0
995
6,375
1,952
0
4,216
2,005
39,841
0
L
Hun Batz
CuervoBandido
Hun Batz
288
29
0
388
3,825
865
0
399
3,388
0
12,927
L
3,030
519
0
1,732
10,206
3,290
299
2,940
7,254
0
14,921
W
Cthulhu
MattsAsmurf
Cthulhu
5,726
515
329
631
8,156
4,441
0
2,255
5,901
19,123
0
W
7,282
1,984
0
4,110
10,451
5,767
0
4,878
5,573
38,742
0
L
Jormungandr
Ragnarok ACR
Jormungandr
11,284
3,895
0
3,224
11,112
5,235
546
6,230
4,818
36,922
0
W
Bellona
Timbuk204
Bellona
5,840
1,087
0
3,034
8,263
5,127
0
3,467
4,796
0
29,260
W
4,857
1,950
0
375
5,235
1,887
1,326
1,165
4,070
0
42,037
W
Anubis
aD DangleZ
Anubis
4,561
53
0
3,245
6,466
3,240
432
3,381
3,085
48,800
0
L
Danzaburou
peachiepunch
Danzaburou
3,331
1,694
0
1,022
10,091
2,365
0
3,478
6,575
0
25,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,899
Gold Earned
38,319
258
Minions Killed
363
0
Camps Cleared
0
963,180
Distance Traveled
1,194,421
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,350
613
88
7
0
222,895
0
L
Hun Batz
4,751
396
35
3
0
118,138
0
L
Fenrir
5,224
435
26
2
0
231,650
0
W
Cthulhu
7,535
628
37
3
0
240,749
2
W
Athena
7,933
661
77
6
0
278,978
1
L
Jormungandr
6,012
501
65
5
0
184,948
0
W
Bellona
7,377
615
52
4
0
253,389
0
W
Ullr
7,609
634
78
7
0
216,072
1
W
Anubis
7,865
655
119
10
0
205,233
3
L
Danzaburou
5,562
464
44
4
0
205,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role