Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Dinous
Thanatos
Level 96
God Stats
13W - 4L
1,843 SR
Queue Stats
49W - 39L
1,495 Elo+
Solo
Anubis
Anubis
Sylvas
Anubis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 74L
1,440 Elo+
Solo
Hades
Hades
kuso95
Hades
Level 146
God Stats
1W - 0L
1,755 SR
Queue Stats
101W - 115L
1,470 Elo+
Solo
Heimdallr
Heimdallr
skull king2097
Heimdallr
Level 29
God Stats
13W - 13L
1,509 SR
Queue Stats
28W - 39L
1,160 Elo+
Party 2
Team Averages
Level 88
1,621 SR
1,413 Elo+

VS

Team Averages
Level 74
1,551 SR
1,480 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AleVidal23
Jormungandr
Level 42
God Stats
13W - 9L
1,592 SR
Queue Stats
128W - 125L
1,419 Elo+
Party 1
Tyr
Tyr
Greensp
Tyr
Level 48
God Stats
40W - 22L
1,662 SR
Queue Stats
271W - 256L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 0 / 2
5,057
506
2,534
7,160
2,723
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Dinous
Thanatos
10
6 / 0 / 0
6,278
628
3,567
4,048
1,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
Sylvas
Anubis
9
4 / 0 / 4
5,834
583
3,780
1,838
679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
kuso95
Hades
10
0 / 0 / 1
5,661
566
2,288
5,192
2,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
skull king2097
Heimdallr
8
0 / 1 / 4
4,914
491
2,278
4,861
1,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 2 / 0
5,408
541
1,699
6,782
1,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
 
Hera
7
0 / 2 / 0
4,791
479
2,530
3,795
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Neith
 
Neith
7
1 / 1 / 0
4,752
475
2,928
2,981
619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Jormungandr
AleVidal23
Jormungandr
6
0 / 4 / 1
4,644
464
2,331
6,578
3,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tyr
11
0 / 1 / 0
5,985
599
3,041
5,369
1,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
10
Kills
1
1
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
2
1
L
Erlang Shen
 
Erlang Shen
0
2
0
0
L
Hera
 
Hera
0
2
0
0
L
Neith
 
Neith
1
1
0
1
L
Jormungandr
AleVidal23
Jormungandr
0
4
1
0.13
W
Thanatos
Dinous
Thanatos
6
0
0
6
L
Tyr
0
1
0
0
W
Anubis
Sylvas
Anubis
4
0
4
6
W
Hades
kuso95
Hades
0
0
1
0.5
W
Heimdallr
skull king2097
Heimdallr
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,447
Damage
12,529
23,099
Taken
25,505
8,790
Mitigated
8,318
14,186
Healing
6,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,534
217
0
3,498
7,160
2,723
198
1,779
5,381
0
23,702
L
Erlang Shen
 
Erlang Shen
1,699
847
0
548
6,782
1,805
0
897
5,885
0
35,292
L
Hera
 
Hera
2,530
640
0
1,039
3,795
628
0
1,201
2,594
21,047
0
L
Neith
 
Neith
2,928
1,560
0
1,253
2,981
619
0
234
2,747
0
15,551
L
Jormungandr
AleVidal23
Jormungandr
2,331
417
0
1,400
6,578
3,454
0
1,448
5,130
18,356
0
W
Thanatos
Dinous
Thanatos
3,567
858
0
4,342
4,048
1,539
420
853
3,195
0
26,149
L
Tyr
3,041
424
0
2,662
5,369
1,812
0
2,288
3,081
0
34,762
W
Anubis
Sylvas
Anubis
3,780
203
0
1,093
1,838
679
1,015
551
1,287
21,027
0
W
Hades
kuso95
Hades
2,288
345
108
3,533
5,192
2,428
0
102
5,090
25,469
0
W
Heimdallr
skull king2097
Heimdallr
2,278
782
0
1,612
4,861
1,421
339
1,576
3,285
0
19,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,744
Gold Earned
25,580
248
Minions Killed
268
0
Camps Cleared
0
920,594
Distance Traveled
952,508
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,057
506
54
5
0
215,241
2
L
Erlang Shen
5,408
541
77
8
0
254,378
1
L
Hera
4,791
479
42
4
0
175,018
2
L
Neith
4,752
475
35
4
0
147,372
2
L
Jormungandr
4,644
464
30
3
0
164,643
2
W
Thanatos
6,278
628
54
5
0
200,255
0
L
Tyr
5,985
599
84
8
0
211,097
3
W
Anubis
5,834
583
37
4
0
164,998
4
W
Hades
5,661
566
70
7
0
163,971
2
W
Heimdallr
4,914
491
33
3
0
176,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role