Player Matchup

Heimdallr
Heimdallr
Arc Beerus
Heimdallr
Level 15
God Stats
6W - 2L
1,454 SR
Queue Stats
10W - 6L
1,665 Elo+
Solo
Fenrir
Fenrir
Shockz RH
Fenrir
Level 21
God Stats
245W - 201L
1,547 SR
Queue Stats
278W - 265L
1,467 Elo+
Solo
Ra
Ra
Yelsew_0Z
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Apollo
Apollo
feroz363coronel
Apollo
Level 29
God Stats
5W - 9L
1,419 SR
Queue Stats
163W - 199L
1,450 Elo+
Solo
Vulcan
Vulcan
killercub1423
Vulcan
Level 111
God Stats
0W - 1L
1,562 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 36
1,497 SR
1,516 Elo+

VS

Team Averages
Level 22
1,592 SR
1,497 Elo+
Discordia
Discordia
Anabesz
Discordia
Level 39
God Stats
3W - 2L
1,829 SR
Queue Stats
22W - 21L
1,535 Elo+
Party 1
Olorun
Olorun
Angel56432
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,636 Elo+
Solo
Chang'e
Chang'e
Irispop_rd24
Chang'e
Level 20
God Stats
60W - 45L
1,669 SR
Queue Stats
106W - 98L
1,518 Elo+
Party 1
Thor
Thor
Joust109
Thor
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
67W - 47L
1,417 Elo+
Solo
Bellona
Bellona
paltry_sand847
Bellona
Level 25
God Stats
259W - 266L
1,460 SR
Queue Stats
347W - 377L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arc Beerus
Heimdallr
20
2 / 15 / 15
15,650
978
25,376
30,929
14,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Shockz RH
Fenrir
20
9 / 1 / 9
16,586
1,037
16,708
20,422
16,221
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 16 / 9
12,691
793
10,916
22,859
9,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 2 / 10
17,158
1,072
27,615
12,771
5,580
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
1 / 6 / 11
13,886
868
25,855
14,207
5,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Anabesz
Discordia
20
17 / 3 / 19
17,145
1,072
37,659
21,936
9,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
Angel56432
Olorun
18
0 / 2 / 4
12,068
754
707
5,193
2,065
Chang'e
Irispop_rd24
Chang'e
20
14 / 2 / 20
16,971
1,061
20,963
24,529
19,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thor
20
7 / 10 / 22
15,112
945
22,325
32,351
17,353
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
2 / 6 / 26
14,772
923
11,312
29,650
31,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
131
23
Kills
40
40
Deaths
23
54
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Discordia
Anabesz
Discordia
17
3
19
8.83
W
Olorun
Angel56432
Olorun
0
2
4
1
L
Heimdallr
Arc Beerus
Heimdallr
2
15
15
0.63
W
Chang'e
Irispop_rd24
Chang'e
14
2
20
12
W
Thor
7
10
22
1.8
L
Fenrir
Shockz RH
Fenrir
9
1
9
13.5
L
0
16
9
0.28
L
11
2
10
8
L
1
6
11
1.08
W
2
6
26
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,470
Damage
92,966
101,188
Taken
113,659
51,508
Mitigated
80,267
12,792
Healing
22,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Anabesz
Discordia
37,659
4,265
0
1,075
21,936
9,716
0
5,617
16,319
77,568
0
W
Olorun
Angel56432
Olorun
707
228
189
273
5,193
2,065
0
3,021
2,172
1,569
0
L
Heimdallr
Arc Beerus
Heimdallr
25,376
11,786
0
2,206
30,929
14,087
0
17,727
13,202
0
82,336
W
Chang'e
Irispop_rd24
Chang'e
20,963
3,047
8,645
9,259
24,529
19,574
0
8,372
16,157
72,891
0
W
Thor
22,325
4,517
0
0
32,351
17,353
0
7,285
25,066
0
43,805
L
Fenrir
Shockz RH
Fenrir
16,708
2,863
555
6,896
20,422
16,221
0
11,781
8,641
0
25,928
L
10,916
1,046
491
552
22,859
9,941
0
16,082
6,777
20,629
0
L
27,615
15,300
0
0
12,771
5,580
0
7,373
5,398
0
67,529
L
25,855
12,702
391
1,701
14,207
5,679
0
6,366
7,841
61,996
0
W
11,312
5,288
147
2,469
29,650
31,559
0
12,476
17,174
0
26,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,971
Gold Earned
76,068
332
Minions Killed
296
15
Camps Cleared
5
1,338,064
Distance Traveled
1,289,154
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
17,145
1,072
104
7
2
338,341
0
W
Olorun
12,068
754
1
0
0
46,308
0
L
Heimdallr
15,650
978
121
8
1
258,985
0
W
Chang'e
16,971
1,061
122
8
0
333,204
0
W
Thor
15,112
945
34
2
2
269,422
0
L
Fenrir
16,586
1,037
14
1
6
316,950
0
L
Ra
12,691
793
15
1
0
212,909
0
L
Apollo
17,158
1,072
78
5
7
266,245
0
L
Vulcan
13,886
868
104
7
1
282,975
0
W
Bellona
14,772
923
35
2
1
301,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role