Player Matchup

Medusa
Medusa
Avddeim
Medusa
Level 15
God Stats
2W - 8L
1,455 SR
Queue Stats
2W - 10L
1,256 Elo+
Party 1
Cthulhu
Cthulhu
AvikLmosst
Cthulhu
Level 16
God Stats
0W - 5L
1,324 SR
Queue Stats
2W - 7L
1,256 Elo+
Party 1
Erlang Shen
Erlang Shen
SeñorF
Erlang Shen
Level 22
God Stats
39W - 47L
1,425 SR
Queue Stats
61W - 73L
1,412 Elo+
Solo
Ymir
Ymir
drochun69
Ymir
Level 4
God Stats
2W - 5L
1,282 SR
Queue Stats
3W - 10L
1,401 Elo+
Party 1
Artemis
Artemis
СлаваБэброу
Artemis
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 8L
1,401 Elo+
Party 1
Team Averages
Level 12
1,397 SR
1,345 Elo+

VS

Team Averages
Level 20
1,525 SR
1,421 Elo+
Ymir
Ymir
Crackchaval1
Ymir
Level 25
God Stats
7W - 1L
1,547 SR
Queue Stats
45W - 28L
1,446 Elo+
Party 2
Scylla
Scylla
Kazamoto
Scylla
Level 22
God Stats
3W - 1L
1,556 SR
Queue Stats
39W - 35L
1,537 Elo+
Solo
Da Ji
Da Ji
danivid98
Da Ji
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,370 Elo+
Party 2
Cernunnos
Cernunnos
elRoorroo
Cernunnos
Level 14
God Stats
11W - 4L
1,524 SR
Queue Stats
17W - 15L
1,350 Elo+
Party 2
Achilles
Achilles
r0berson
Achilles
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Avddeim
Medusa
11
4 / 7 / 2
7,499
500
9,165
10,194
3,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
AvikLmosst
Cthulhu
11
0 / 2 / 0
6,815
454
3,973
9,883
5,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
SeñorF
Erlang Shen
11
1 / 5 / 2
6,974
465
4,668
10,910
4,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
12
3 / 8 / 0
8,448
563
4,348
15,824
5,000
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 10 / 0
5,914
394
2,778
9,752
2,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 13
9,609
641
9,413
8,420
7,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
Kazamoto
Scylla
14
4 / 3 / 8
8,533
569
6,015
8,422
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
danivid98
Da Ji
15
12 / 2 / 8
9,724
648
11,004
10,040
4,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
elRoorroo
Cernunnos
14
8 / 1 / 13
8,989
599
10,525
5,936
2,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
r0berson
Achilles
14
1 / 2 / 2
8,249
550
7,881
10,905
8,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
76
8
Kills
32
32
Deaths
8
4
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Medusa
Avddeim
Medusa
4
7
2
0.71
L
Cthulhu
AvikLmosst
Cthulhu
0
2
0
0
W
7
0
13
13.5
W
Scylla
Kazamoto
Scylla
4
3
8
2.67
L
Erlang Shen
SeñorF
Erlang Shen
1
5
2
0.4
W
Da Ji
danivid98
Da Ji
12
2
8
8
L
Ymir
3
8
0
0.38
W
Cernunnos
elRoorroo
Cernunnos
8
1
13
14.5
W
Achilles
r0berson
Achilles
1
2
2
1
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,932
Damage
44,838
56,563
Taken
43,723
21,141
Mitigated
25,168
6,654
Healing
11,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Avddeim
Medusa
9,165
3,464
0
850
10,194
3,084
1,550
3,182
6,686
0
33,231
L
Cthulhu
AvikLmosst
Cthulhu
3,973
312
0
1,987
9,883
5,845
385
1,449
8,434
30,087
0
W
9,413
1,953
217
2,744
8,420
7,838
588
1,773
6,647
40,152
0
W
Scylla
Kazamoto
Scylla
6,015
1,240
0
2,064
8,422
2,513
966
290
8,132
43,557
0
L
Erlang Shen
SeñorF
Erlang Shen
4,668
1,801
0
2,236
10,910
4,743
0
1,267
9,593
0
36,111
W
Da Ji
danivid98
Da Ji
11,004
3,559
306
380
10,040
4,152
648
1,149
8,861
0
45,971
L
Ymir
4,348
1,462
0
1,281
15,824
5,000
328
6,423
9,301
27,695
0
W
Cernunnos
elRoorroo
Cernunnos
10,525
6,132
414
3,392
5,936
2,117
4,636
1,659
4,217
0
43,174
W
Achilles
r0berson
Achilles
7,881
1,967
0
1,520
10,905
8,548
618
2,945
7,545
0
48,775
L
2,778
1,298
0
300
9,752
2,469
0
2,631
7,121
0
21,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,650
Gold Earned
45,104
285
Minions Killed
405
0
Camps Cleared
0
1,322,755
Distance Traveled
1,418,798
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,499
500
55
4
0
265,623
0
L
Cthulhu
6,815
454
60
4
0
296,382
0
W
Ymir
9,609
641
78
5
0
280,488
1
W
Scylla
8,533
569
84
6
0
265,327
5
L
Erlang Shen
6,974
465
73
5
0
279,209
0
W
Da Ji
9,724
648
78
5
0
309,904
0
L
Ymir
8,448
563
54
4
0
248,832
3
W
Cernunnos
8,989
599
77
5
0
277,216
0
W
Achilles
8,249
550
88
6
0
285,863
1
L
Artemis
5,914
394
43
3
0
232,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role