Player Matchup

Cu Chulainn
Cu Chulainn
Gold IV
AckermanBCL13
Cu Chulainn
Gold IV
Level 109
God Stats
48W - 54L
1,566 SR
Queue Stats
535W - 535L
1,432 MMR
Solo
Tiamat
Tiamat
Gold IV
GutsyBoy
Tiamat
Gold IV
Level 66
God Stats
12W - 23L
1,445 SR
Queue Stats
194W - 203L
1,444 MMR
Solo
Horus
Horus
Gold II
MMAspartacus83
Horus
Gold II
Level 143
God Stats
22W - 17L
1,505 SR
Queue Stats
346W - 360L
1,429 MMR
Solo
Sol
Sol
Gold IV
Thom_Rosco
Sol
Gold IV
Level 131
God Stats
3W - 1L
1,619 SR
Queue Stats
91W - 86L
1,372 MMR
Solo
Awilix
Awilix
Gold III
Y-Meister
Awilix
Gold III
Level 120
God Stats
64W - 69L
1,433 SR
Queue Stats
576W - 596L
1,477 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,514 SR
1,431 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 85
1,599 SR
1,426 MMR
Jormungandr
Jormungandr
Bronze III
BrebisduTurfue
Jormungandr
Bronze III
Level 40
God Stats
0W - 1L
1,510 SR
Queue Stats
0W - 3L
1,424 MMR
Party 2
Cupid
Cupid
Bronze III
Eagle_tana
Cupid
Bronze III
Level 31
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Hel
Hel
Silver III
Quinton44magnum
Hel
Silver III
Level 123
God Stats
4W - 5L
1,579 SR
Queue Stats
43W - 57L
1,180 MMR
Party 1
Pele
Pele
Bronze III
Shadow-_-Man246
Pele
Bronze III
Level 100
God Stats
2W - 5L
1,556 SR
Queue Stats
6W - 12L
1,541 MMR
Party 1
Achilles
Achilles
Gold IV
ThirstyWhiteKid
Achilles
Gold IV
Level 129
God Stats
9W - 7L
1,622 SR
Queue Stats
420W - 412L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AckermanBCL13
Cu Chulainn
19
10 / 3 / 14
12,682
576
20,384
24,775
28,373
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
GutsyBoy
Tiamat
20
3 / 0 / 14
12,398
564
15,063
13,331
11,042
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 19
10,438
474
8,521
17,949
13,889
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 1 / 3
12,291
559
9,824
14,971
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Y-Meister
Awilix
20
12 / 2 / 8
13,109
596
19,113
13,594
7,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AthenaAnubisGilgameshLokiTsukuyomi

VS

Bans
CthulhuApolloSun WukongCerberusTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BrebisduTurfue
Jormungandr
14
2 / 4 / 1
8,825
401
10,716
18,508
12,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
15
2 / 5 / 2
10,168
462
3,627
9,967
3,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 7 / 1
9,391
427
6,697
14,745
4,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 8 / 1
9,282
422
7,981
18,671
5,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
15
1 / 10 / 3
9,536
433
8,324
27,718
22,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
16
34
Kills
8
9
Deaths
34
58
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AckermanBCL13
Cu Chulainn
10
3
14
5.67
L
Jormungandr
BrebisduTurfue
Jormungandr
2
4
1
0.63
L
Cupid
2
5
2
0.6
W
Tiamat
GutsyBoy
Tiamat
3
0
14
10
W
5
3
19
4.83
L
1
7
1
0.21
L
2
8
1
0.31
L
Achilles
1
10
3
0.25
W
4
1
3
5.5
W
Awilix
Y-Meister
Awilix
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,905
Damage
37,345
84,620
Taken
89,609
66,456
Mitigated
48,857
30,532
Healing
18,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AckermanBCL13
Cu Chulainn
20,384
3,231
0
4,281
24,775
28,373
593
3,460
21,269
9,272
75,051
L
Jormungandr
BrebisduTurfue
Jormungandr
10,716
2,621
482
1,159
18,508
12,874
216
9,207
9,301
36,174
0
L
Cupid
3,627
1,774
123
1,979
9,967
3,037
966
3,750
6,217
0
45,223
W
Tiamat
GutsyBoy
Tiamat
15,063
2,106
194
7,502
13,331
11,042
1,039
4,544
8,510
97,858
0
W
8,521
3,749
1,528
5,815
17,949
13,889
1,024
3,849
14,000
0
23,275
L
6,697
717
2,891
4,370
14,745
4,671
0
5,115
9,630
50,823
0
L
7,981
1,484
0
1,588
18,671
5,803
0
4,594
14,077
0
50,755
L
Achilles
8,324
2,414
0
6,373
27,718
22,472
538
4,619
23,099
0
46,587
W
9,824
2,822
0
9,738
14,971
5,440
6,644
1,108
13,863
107,556
0
W
Awilix
Y-Meister
Awilix
19,113
9,030
0
1,474
13,594
7,712
2,468
3,869
9,565
0
109,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,918
Gold Earned
47,202
665
Minions Killed
428
0
Camps Cleared
0
2,053,020
Distance Traveled
1,982,333
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,682
576
145
7
0
407,870
6
L
Jormungandr
8,825
401
44
2
0
401,094
0
L
Cupid
10,168
462
100
5
0
400,400
7
W
Tiamat
12,398
564
173
8
0
414,582
2
W
Horus
10,438
474
25
1
0
399,372
10
L
Hel
9,391
427
115
5
0
393,781
4
L
Pele
9,282
422
95
4
0
429,230
2
L
Achilles
9,536
433
74
3
0
357,828
6
W
Sol
12,291
559
167
8
0
385,726
6
W
Awilix
13,109
596
155
7
0
445,470
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role