Player Matchup

King Arthur
King Arthur
AgentOrangeXIV
King Arthur
Level 28
God Stats
14W - 23L
1,373 SR
Queue Stats
578W - 685L
1,465 Elo+
Party 1
Sobek
Sobek
Cooler_Webos
Sobek
Level 18
God Stats
14W - 22L
1,260 SR
Queue Stats
445W - 549L
1,415 Elo+
Party 1
Pele
Pele
KuzunohaXIV
Pele
Level 17
God Stats
82W - 74L
1,608 SR
Queue Stats
512W - 652L
1,475 Elo+
Party 1
Izanami
Izanami
WαlfixOficiαl
Izanami
Level 19
God Stats
30W - 27L
1,376 SR
Queue Stats
344W - 421L
1,492 Elo+
Party 1
He Bo
He Bo
XxBurger-BladexX
He Bo
Level 27
God Stats
5W - 7L
1,500 SR
Queue Stats
464W - 561L
1,470 Elo+
Party 1
Team Averages
Level 22
1,424 SR
1,463 Elo+

VS

Team Averages
Level 14
1,365 SR
1,396 Elo+
Osiris
Osiris
GDK_BOI_GRAVEY
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,500 Elo+
Party 3
Ganesha
Ganesha
GDK_BOI_WEEZLE
Ganesha
Level 13
God Stats
17W - 17L
1,322 SR
Queue Stats
21W - 24L
1,262 Elo+
Party 3
Kukulkan
Kukulkan
Largecap-Z
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
WayBlack_68
Thanatos
Level 28
God Stats
19W - 19L
1,342 SR
Queue Stats
212W - 237L
1,345 Elo+
Party 2
Danzaburou
Danzaburou
temp-749017
Danzaburou
Level 24
God Stats
6W - 9L
1,163 SR
Queue Stats
87W - 80L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AgentOrangeXIV
King Arthur
17
7 / 3 / 8
11,291
538
15,137
21,456
17,532
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 2 / 7
10,079
480
3,360
11,236
9,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 2 / 6
11,189
533
9,727
14,383
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 2 / 4
11,078
528
12,545
11,795
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 3 / 5
11,132
530
11,613
10,169
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
8,415
401
5,097
12,769
7,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 4 / 6
9,128
435
6,311
14,180
12,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Largecap-Z
Kukulkan
10
1 / 2 / 0
7,116
339
3,329
4,076
1,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
WayBlack_68
Thanatos
16
4 / 9 / 3
10,251
488
10,996
22,269
9,027
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
temp-749017
Danzaburou
16
4 / 4 / 3
10,429
497
11,911
14,602
7,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
25
Kills
12
12
Deaths
25
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AgentOrangeXIV
King Arthur
7
3
8
3.67
W
1
2
7
2.25
L
3
6
1
0.58
L
0
4
6
0.75
W
5
2
6
4
L
Kukulkan
Largecap-Z
Kukulkan
1
2
0
0.5
L
Thanatos
WayBlack_68
Thanatos
4
9
3
0.61
W
6
2
4
4
W
6
3
5
2.83
L
Danzaburou
temp-749017
Danzaburou
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,382
Damage
37,644
69,039
Taken
67,896
40,001
Mitigated
37,990
25,213
Healing
24,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AgentOrangeXIV
King Arthur
15,137
885
0
6,493
21,456
17,532
1,070
350
21,106
0
56,499
W
3,360
209
0
3,509
11,236
9,825
1,122
1,053
10,183
27,963
0
L
5,097
2,370
0
972
12,769
7,721
0
3,337
9,413
0
22,652
L
6,311
410
0
3,461
14,180
12,236
0
2,477
11,602
35,431
0
W
9,727
1,522
0
5,031
14,383
4,755
1,294
1,067
13,316
0
75,317
L
Kukulkan
Largecap-Z
Kukulkan
3,329
929
0
395
4,076
1,199
0
2,197
1,767
18,482
0
L
Thanatos
WayBlack_68
Thanatos
10,996
4,148
905
13,891
22,269
9,027
999
2,892
19,222
0
66,779
W
12,545
8,987
0
5,911
11,795
4,276
4,799
4,207
7,588
0
85,411
W
11,613
488
0
4,269
10,169
3,613
1,473
2,963
7,206
56,415
0
L
Danzaburou
temp-749017
Danzaburou
11,911
4,107
0
5,086
14,602
7,807
1,359
3,527
10,919
0
47,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,769
Gold Earned
45,339
531
Minions Killed
296
0
Camps Cleared
0
1,973,916
Distance Traveled
1,626,278
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,291
538
95
5
0
373,109
0
W
Sobek
10,079
480
55
3
0
441,681
5
L
Osiris
8,415
401
83
4
0
373,418
0
L
Ganesha
9,128
435
8
0
0
385,529
1
W
Pele
11,189
533
133
6
0
405,069
1
L
Kukulkan
7,116
339
34
2
0
182,094
0
L
Thanatos
10,251
488
107
5
0
323,907
0
W
Izanami
11,078
528
150
7
0
354,501
0
W
He Bo
11,132
530
98
5
0
399,556
0
L
Danzaburou
10,429
497
64
3
0
361,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role