Player Matchup

Fenrir
Fenrir
HuntaShinigami
Fenrir
Level 48
God Stats
16W - 6L
1,676 SR
Queue Stats
240W - 230L
1,370 Elo+
Party 2
Heimdallr
Heimdallr
JeremyCV
Heimdallr
Level 59
God Stats
3W - 2L
1,591 SR
Queue Stats
48W - 64L
1,372 Elo+
Solo
Nike
Nike
Josh_Bruins79
Nike
Level 26
God Stats
175W - 131L
1,464 SR
Queue Stats
318W - 302L
1,358 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Reign1503
Morgan Le Fay
Level 36
God Stats
8W - 7L
1,426 SR
Queue Stats
63W - 47L
1,550 Elo+
Solo
Ymir
Ymir
Tamashi2051
Ymir
Level 45
God Stats
5W - 3L
1,184 SR
Queue Stats
327W - 300L
1,351 Elo+
Party 2
Team Averages
Level 43
1,468 SR
1,400 Elo+

VS

Team Averages
Level 80
1,406 SR
1,439 Elo+
Fenrir
Fenrir
FlukeThighwalker
Fenrir
Level 84
God Stats
1W - 3L
1,398 SR
Queue Stats
439W - 446L
1,447 Elo+
Solo
Hades
Hades
Krazee Kong
Hades
Level 69
God Stats
1W - 4L
1,418 SR
Queue Stats
46W - 56L
1,373 Elo+
Party 1
Odin
Odin
NickTheSticc
Odin
Level 80
God Stats
1W - 5L
1,290 SR
Queue Stats
163W - 158L
1,433 Elo+
Solo
Danzaburou
Danzaburou
Pan de trig0
Danzaburou
Level 40
God Stats
6W - 3L
1,500 SR
Queue Stats
76W - 92L
1,426 Elo+
Solo
Kukulkan
Kukulkan
SSm1ley
Kukulkan
Level 125
God Stats
2W - 3L
1,423 SR
Queue Stats
66W - 65L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
8,135
581
2,705
9,086
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
JeremyCV
Heimdallr
11
2 / 2 / 0
6,360
454
5,210
6,425
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 1
7,775
555
6,471
8,419
5,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Reign1503
Morgan Le Fay
14
2 / 1 / 1
8,311
594
3,669
4,186
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 0 / 2
6,547
468
2,820
8,943
4,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,618
473
2,694
7,670
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 3
5,669
405
2,481
8,585
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
2 / 3 / 0
6,783
485
3,987
8,787
7,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Pan de trig0
Danzaburou
10
0 / 0 / 3
6,226
445
5,866
5,535
1,670
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
SSm1ley
Kukulkan
15
4 / 2 / 0
8,528
609
5,734
4,906
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
9
Kills
7
7
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
4
2
2
2.5
W
Heimdallr
JeremyCV
Heimdallr
2
2
0
1
W
1
2
1
0.75
L
0
3
3
0.5
L
2
3
0
0.67
L
Danzaburou
Pan de trig0
Danzaburou
0
0
3
1.5
W
Morgan Le Fay
Reign1503
Morgan Le Fay
2
1
1
2.5
L
Kukulkan
SSm1ley
Kukulkan
4
2
0
2
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,875
Damage
20,762
37,059
Taken
35,483
17,856
Mitigated
18,487
13,000
Healing
7,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,694
887
0
1,977
7,670
3,309
0
83
7,507
0
40,580
W
2,705
689
414
4,436
9,086
3,574
0
1,569
7,431
0
50,203
W
Heimdallr
JeremyCV
Heimdallr
5,210
1,902
0
1,269
6,425
2,371
546
1,892
4,485
0
27,890
W
6,471
1,406
0
2,648
8,419
5,841
327
0
7,909
0
44,617
L
2,481
288
70
873
8,585
4,395
0
2,142
6,401
14,526
0
L
3,987
1,385
0
1,630
8,787
7,330
0
0
8,037
0
32,584
L
Danzaburou
Pan de trig0
Danzaburou
5,866
2,705
0
2,910
5,535
1,670
270
2,161
3,354
0
33,166
W
Morgan Le Fay
Reign1503
Morgan Le Fay
3,669
157
0
1,270
4,186
1,570
690
2,199
1,785
46,713
0
L
Kukulkan
SSm1ley
Kukulkan
5,734
100
0
170
4,906
1,783
0
1,817
2,885
54,128
0
W
2,820
749
0
2,963
8,943
4,500
0
2,223
6,664
22,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,128
Gold Earned
33,824
403
Minions Killed
344
0
Camps Cleared
0
1,316,873
Distance Traveled
1,234,111
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,618
473
76
5
0
258,382
0
W
Fenrir
8,135
581
106
8
0
275,381
0
W
Heimdallr
6,360
454
69
5
0
256,217
0
W
Nike
7,775
555
86
6
0
236,976
1
L
Hades
5,669
405
21
2
0
257,255
0
L
Odin
6,783
485
60
4
0
211,401
2
L
Danzaburou
6,226
445
63
5
0
236,935
1
W
Morgan Le Fay
8,311
594
109
8
0
267,897
4
L
Kukulkan
8,528
609
124
9
0
270,138
6
W
Ymir
6,547
468
33
2
0
280,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role