Player Matchup

King Arthur
King Arthur
Jr-yddnar
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,199 Elo+
Party 1
Artemis
Artemis
Memblur
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Mr Bedlem
Ymir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 192L
1,465 Elo+
Solo
Olorun
Olorun
Tandublack
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo
Yemoja
Yemoja
iiiRA
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,746 Elo+
Party 1
Team Averages
Level 13
1,500 SR
1,437 Elo+

VS

Team Averages
Level 18
1,487 SR
1,451 Elo+
Hera
Hera
Gilmarmec
Hera
Level 25
God Stats
3W - 4L
1,305 SR
Queue Stats
91W - 152L
1,357 Elo+
Party 2
Ymir
Ymir
Makkuz214
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,310 Elo+
Solo
Chaac
Chaac
Mazinooo
Chaac
Level 14
God Stats
7W - 5L
1,425 SR
Queue Stats
10W - 8L
1,457 Elo+
Solo
Ne Zha
Ne Zha
lolo200703
Ne Zha
Level 19
God Stats
8W - 2L
1,893 SR
Queue Stats
19W - 14L
1,633 Elo+
Solo
Neith
Neith
thebaratavoadora
Neith
Level 26
God Stats
3W - 0L
1,310 SR
Queue Stats
57W - 55L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jr-yddnar
King Arthur
7
1 / 4 / 3
4,843
440
2,103
8,574
2,950
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
Memblur
Artemis
11
4 / 1 / 1
6,126
557
6,677
5,633
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
7
0 / 5 / 2
4,742
431
1,961
7,498
3,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Tandublack
Olorun
7
0 / 4 / 0
4,534
412
986
6,229
1,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
iiiRA
Yemoja
6
0 / 1 / 2
4,600
418
1,192
4,238
1,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
2 / 1 / 2
6,331
576
6,301
3,850
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
9
5 / 2 / 3
6,288
572
4,263
8,059
3,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Mazinooo
Chaac
9
2 / 1 / 1
5,401
491
2,954
5,061
2,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
lolo200703
Ne Zha
9
1 / 2 / 3
5,626
511
2,599
5,851
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
5 / 0 / 6
6,675
607
6,114
3,794
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
15
15
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hera
2
1
2
3
L
King Arthur
Jr-yddnar
King Arthur
1
4
3
0.63
W
Ymir
5
2
3
3.25
W
Chaac
Mazinooo
Chaac
2
1
1
2.5
L
Artemis
Memblur
Artemis
4
1
1
4.5
L
Ymir
0
5
2
0.2
L
Olorun
Tandublack
Olorun
0
4
0
0
L
Yemoja
iiiRA
Yemoja
0
1
2
1
W
Ne Zha
lolo200703
Ne Zha
1
2
3
1.25
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,919
Damage
22,231
32,172
Taken
26,615
11,298
Mitigated
9,881
5,343
Healing
10,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
6,301
1,485
0
1,987
3,850
1,142
512
616
3,234
36,843
0
L
King Arthur
Jr-yddnar
King Arthur
2,103
665
0
1,697
8,574
2,950
0
2,737
5,837
46
12,866
W
Ymir
4,263
1,266
0
3,163
8,059
3,479
415
1,956
6,103
19,545
0
W
Chaac
Mazinooo
Chaac
2,954
226
0
1,602
5,061
2,359
708
362
4,699
0
16,529
L
Artemis
Memblur
Artemis
6,677
3,380
0
1,968
5,633
1,685
672
1,120
4,513
0
31,749
L
Ymir
1,961
562
0
86
7,498
3,095
0
3,829
3,669
17,958
0
L
Olorun
Tandublack
Olorun
986
197
0
863
6,229
1,738
0
1,791
4,438
16,394
0
L
Yemoja
iiiRA
Yemoja
1,192
238
237
492
4,238
1,830
0
1,087
3,151
9,530
0
W
Ne Zha
lolo200703
Ne Zha
2,599
640
0
1,650
5,851
1,644
526
102
5,749
0
20,542
W
6,114
2,947
195
1,810
3,794
1,257
1,353
1,139
2,655
0
23,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,845
Gold Earned
30,321
165
Minions Killed
232
0
Camps Cleared
0
943,899
Distance Traveled
1,000,710
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,331
576
71
6
0
210,207
2
L
King Arthur
4,843
440
27
2
0
220,054
0
W
Ymir
6,288
572
28
3
0
193,005
3
W
Chaac
5,401
491
22
2
0
203,444
0
L
Artemis
6,126
557
57
5
0
170,091
1
L
Ymir
4,742
431
33
3
0
194,792
1
L
Olorun
4,534
412
37
3
0
156,501
0
L
Yemoja
4,600
418
11
1
0
202,461
0
W
Ne Zha
5,626
511
59
5
0
230,316
0
W
Neith
6,675
607
52
5
0
163,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role