Player Matchup

Ullr
Ullr
 
Ullr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CrazyAvo
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,600 Elo+
Party 2
Ra
Ra
DontBuyMedcloack
Ra
Level 3
God Stats
5W - 6L
1,500 SR
Queue Stats
30W - 44L
1,658 Elo+
Solo
Ymir
Ymir
Kamishev
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
zMilky7
Tsukuyomi
Level 24
God Stats
0W - 2L
1,381 SR
Queue Stats
85W - 83L
1,588 Elo+
Party 2
Team Averages
Level 13
1,476 SR
1,569 Elo+

VS

Team Averages
Level 26
1,504 SR
1,557 Elo+
Medusa
Medusa
Byadri73
Medusa
Level 29
God Stats
4W - 1L
1,661 SR
Queue Stats
60W - 56L
1,493 Elo+
Party 1
Scylla
Scylla
Miderinho
Scylla
Level 29
God Stats
1W - 1L
1,258 SR
Queue Stats
69W - 44L
1,655 Elo+
Solo
Anhur
Anhur
Pelsoras
Anhur
Level 28
God Stats
3W - 1L
1,592 SR
Queue Stats
121W - 101L
1,589 Elo+
Solo
Cerberus
Cerberus
Vasksheep
Cerberus
Level 27
God Stats
3W - 1L
1,533 SR
Queue Stats
53W - 52L
1,480 Elo+
Party 1
Loki
Loki
grxygods
Loki
Level 16
God Stats
8W - 7L
1,478 SR
Queue Stats
20W - 15L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
6 / 3 / 1
6,420
642
4,669
5,832
1,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
CrazyAvo
Sun Wukong
7
0 / 3 / 0
4,445
445
1,189
4,031
1,373
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 3 / 0
4,904
490
481
3,564
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
7
1 / 3 / 1
4,494
449
823
5,159
2,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
zMilky7
Tsukuyomi
9
1 / 4 / 1
5,125
513
3,333
7,396
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Byadri73
Medusa
8
3 / 3 / 1
5,367
537
2,351
3,747
943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Miderinho
Scylla
11
4 / 1 / 4
6,700
670
5,013
3,776
1,029
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Pelsoras
Anhur
11
6 / 0 / 4
6,649
665
3,523
4,680
1,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Vasksheep
Cerberus
8
0 / 4 / 4
5,043
504
2,295
6,861
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
11
3 / 0 / 0
6,311
631
3,124
3,734
945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
8
Kills
16
16
Deaths
8
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
6
3
1
2.17
W
Medusa
Byadri73
Medusa
3
3
1
1.17
L
Sun Wukong
CrazyAvo
Sun Wukong
0
3
0
0
L
0
3
0
0
L
Ymir
1
3
1
0.5
W
Scylla
Miderinho
Scylla
4
1
4
6
W
Anhur
Pelsoras
Anhur
6
0
4
8
W
Cerberus
Vasksheep
Cerberus
0
4
4
0.5
W
Loki
3
0
0
3
L
Tsukuyomi
zMilky7
Tsukuyomi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,495
Damage
16,306
25,982
Taken
22,798
8,330
Mitigated
7,624
4,845
Healing
6,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,669
1,690
0
978
5,832
1,531
796
1,342
4,490
0
29,566
W
Medusa
Byadri73
Medusa
2,351
1,184
0
250
3,747
943
273
165
3,582
0
18,238
L
Sun Wukong
CrazyAvo
Sun Wukong
1,189
366
0
434
4,031
1,373
0
0
4,031
0
13,425
L
481
45
0
836
3,564
1,082
0
1,964
1,600
19,820
0
L
Ymir
823
129
0
278
5,159
2,383
0
2,519
2,640
6,591
0
W
Scylla
Miderinho
Scylla
5,013
1,173
0
1,112
3,776
1,029
126
168
3,604
39,551
0
W
Anhur
Pelsoras
Anhur
3,523
982
0
1,784
4,680
1,303
0
243
4,397
0
28,654
W
Cerberus
Vasksheep
Cerberus
2,295
286
0
1,670
6,861
3,404
0
578
6,241
11,875
0
W
Loki
3,124
795
0
1,500
3,734
945
734
24
3,670
0
33,729
L
Tsukuyomi
zMilky7
Tsukuyomi
3,333
914
0
2,319
7,396
1,961
0
1,483
5,913
0
23,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,388
Gold Earned
30,070
193
Minions Killed
279
0
Camps Cleared
0
831,621
Distance Traveled
925,159
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,420
642
58
6
0
184,499
3
W
Medusa
5,367
537
40
4
0
194,194
3
L
Sun Wukong
4,445
445
27
3
0
160,025
0
L
Ra
4,904
490
45
5
0
126,239
4
L
Ymir
4,494
449
10
1
0
179,189
0
W
Scylla
6,700
670
76
8
0
166,735
2
W
Anhur
6,649
665
68
7
0
198,804
2
W
Cerberus
5,043
504
26
3
0
182,676
2
W
Loki
6,311
631
69
7
0
182,750
3
L
Tsukuyomi
5,125
513
53
5
0
181,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role