Player Matchup

Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
IkonSkif
Janus
Level 28
God Stats
17W - 22L
1,427 SR
Queue Stats
100W - 129L
1,375 Elo+
Party 1
Artemis
Artemis
NotcheatingUare
Artemis
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 10L
1,357 Elo+
Solo
Discordia
Discordia
Rebecca2010
Discordia
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
929 Elo+
Solo
Nike
Nike
ThroatPimpin97
Nike
Level 29
God Stats
13W - 18L
1,725 SR
Queue Stats
290W - 299L
1,369 Elo+
Solo
Team Averages
Level 24
1,531 SR
1,306 Elo+

VS

Team Averages
Level 23
1,537 SR
1,230 Elo+
Gilgamesh
Gilgamesh
Shtonedd1
Gilgamesh
Level 29
God Stats
43W - 46L
1,408 SR
Queue Stats
113W - 142L
1,294 Elo+
Solo
Izanami
Izanami
TheLastSmok
Izanami
Level 16
God Stats
0W - 3L
1,596 SR
Queue Stats
1W - 9L
1,215 Elo+
Solo
Ares
Ares
kezrock212
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,299 Elo+
Solo
Cthulhu
Cthulhu
mateote0987_
Cthulhu
Level 16
God Stats
8W - 13L
1,707 SR
Queue Stats
12W - 25L
1,030 Elo+
Solo
Medusa
Medusa
mocciamanu
Medusa
Level 29
God Stats
40W - 58L
1,475 SR
Queue Stats
140W - 188L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
13 / 4 / 8
13,195
550
11,887
20,142
9,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
IkonSkif
Janus
17
3 / 4 / 20
11,832
493
11,371
9,557
3,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
21 / 0 / 7
15,635
651
28,444
17,113
7,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
Rebecca2010
Discordia
15
2 / 10 / 4
10,947
456
5,152
13,067
4,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 2 / 18
12,561
523
10,680
16,305
17,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Shtonedd1
Gilgamesh
18
6 / 9 / 2
11,721
488
13,263
19,954
13,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
TheLastSmok
Izanami
14
5 / 8 / 0
9,593
400
6,941
12,669
4,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 2
7,810
325
2,857
10,585
4,566
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
mateote0987_
Cthulhu
15
3 / 12 / 4
10,052
419
9,541
25,754
16,612
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
mocciamanu
Medusa
16
3 / 14 / 6
10,442
435
8,177
19,994
7,831
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
32
47
Kills
18
20
Deaths
48
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
13
4
8
4.25
W
Janus
IkonSkif
Janus
3
4
20
3.25
W
21
0
7
24.5
W
Discordia
Rebecca2010
Discordia
2
10
4
0.4
L
Gilgamesh
Shtonedd1
Gilgamesh
6
9
2
0.78
L
Izanami
TheLastSmok
Izanami
5
8
0
0.63
W
8
2
18
8.5
L
1
5
2
0.4
L
Cthulhu
mateote0987_
Cthulhu
3
12
4
0.42
L
Medusa
mocciamanu
Medusa
3
14
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,534
Damage
40,779
76,184
Taken
88,956
42,100
Mitigated
46,187
21,444
Healing
9,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,887
8,718
0
9,144
20,142
9,274
1,540
3,677
16,465
0
71,319
W
Janus
IkonSkif
Janus
11,371
685
0
261
9,557
3,075
2,445
2,382
7,175
46,859
0
W
28,444
16,746
0
7,154
17,113
7,447
10,138
5,412
11,647
0
130,491
W
Discordia
Rebecca2010
Discordia
5,152
1,247
0
1,364
13,067
4,711
881
2,043
11,024
35,801
0
L
Gilgamesh
Shtonedd1
Gilgamesh
13,263
3,995
0
2,698
19,954
13,093
794
2,634
16,810
0
64,535
L
Izanami
TheLastSmok
Izanami
6,941
4,904
0
46
12,669
4,085
0
1,983
10,380
0
55,962
W
10,680
1,744
0
3,521
16,305
17,593
1,302
3,597
12,708
0
52,593
L
2,857
149
0
1,069
10,585
4,566
0
1,761
8,550
16,815
0
L
Cthulhu
mateote0987_
Cthulhu
9,541
627
368
4,221
25,754
16,612
119
4,803
20,259
43,787
0
L
Medusa
mocciamanu
Medusa
8,177
3,638
354
516
19,994
7,831
514
3,890
15,496
0
60,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,170
Gold Earned
49,618
455
Minions Killed
408
0
Camps Cleared
0
2,101,995
Distance Traveled
1,757,150
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,195
550
75
3
0
469,333
0
W
Janus
11,832
493
90
4
0
444,244
3
W
Artemis
15,635
651
150
6
0
424,946
2
W
Discordia
10,947
456
62
3
0
262,125
5
L
Gilgamesh
11,721
488
106
4
0
388,928
3
L
Izanami
9,593
400
95
4
0
420,162
0
W
Nike
12,561
523
78
3
0
501,347
1
L
Ares
7,810
325
29
1
0
292,818
1
L
Cthulhu
10,052
419
68
3
0
353,261
4
L
Medusa
10,442
435
110
5
0
301,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role