Player Matchup

Osiris
Osiris
GO-M-EZ
Osiris
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,409 Elo+
Party 1
Nu Wa
Nu Wa
Ligmaronge
Nu Wa
Level 20
God Stats
33W - 33L
1,473 SR
Queue Stats
51W - 58L
1,438 Elo+
Solo
Neith
Neith
NachtJäger
Neith
Level 11
God Stats
3W - 0L
1,743 SR
Queue Stats
22W - 12L
1,678 Elo+
Solo
Loki
Loki
TenebraLM
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 153L
1,421 Elo+
Solo
Anhur
Anhur
silent_huncho223
Anhur
Level 11
God Stats
1W - 0L
1,302 SR
Queue Stats
14W - 19L
1,405 Elo+
Party 1
Team Averages
Level 23
1,504 SR
1,470 Elo+

VS

Team Averages
Level 21
1,532 SR
1,622 Elo+
Artio
Artio
ChibiSann
Artio
Level 29
God Stats
3W - 9L
1,500 SR
Queue Stats
345W - 334L
1,577 Elo+
Solo
Anhur
Anhur
FeedwitAnhur
Anhur
Level 17
God Stats
7W - 1L
1,661 SR
Queue Stats
8W - 1L
1,887 Elo+
Solo
Da Ji
Da Ji
Master_Roshi_247
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 93L
1,400 Elo+
Solo
Sol
Sol
MaximusCheezus
Sol
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
24W - 29L
1,500 Elo+
Solo
Thoth
Thoth
dunk_214
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GO-M-EZ
Osiris
16
4 / 3 / 8
10,119
1,012
7,609
10,086
7,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
17
1 / 2 / 14
10,189
1,019
15,484
3,485
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
15 / 2 / 5
12,541
1,254
30,312
11,544
3,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
16
2 / 1 / 10
9,896
990
5,557
5,942
2,048
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 0 / 11
10,652
1,065
8,869
6,868
2,145
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

322

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ChibiSann
Artio
15
2 / 4 / 4
9,761
976
4,138
20,024
25,753
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 8 / 5
10,860
1,086
14,591
24,174
8,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 0
8,339
834
4,373
10,779
3,523
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 3 / 3
9,447
945
7,382
15,222
5,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
dunk_214
Thoth
13
0 / 4 / 1
8,010
801
42
4,615
1,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
26
Kills
8
8
Deaths
26
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artio
ChibiSann
Artio
2
4
4
1
L
3
8
5
0.69
W
Osiris
GO-M-EZ
Osiris
4
3
8
2.67
W
Nu Wa
1
2
14
4
L
1
7
0
0.14
L
2
3
3
1.17
W
15
2
5
8.75
W
Loki
2
1
10
7
L
Thoth
dunk_214
Thoth
0
4
1
0.13
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,831
Damage
30,526
37,925
Taken
74,814
16,962
Mitigated
44,700
5,867
Healing
6,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
ChibiSann
Artio
4,138
623
0
1,622
20,024
25,753
0
3,850
15,880
17,068
0
L
14,591
6,561
0
2,381
24,174
8,925
0
4,658
19,274
0
43,094
W
Osiris
GO-M-EZ
Osiris
7,609
2,879
0
842
10,086
7,736
0
3,160
6,926
123
15,100
W
Nu Wa
15,484
4,450
108
214
3,485
1,154
0
1,634
1,851
43,331
0
L
4,373
1,159
0
105
10,779
3,523
0
1,719
8,974
0
8,546
L
7,382
1,409
0
2,162
15,222
5,335
0
2,976
12,110
22,970
0
W
30,312
18,795
0
4,297
11,544
3,879
0
3,107
8,437
0
46,322
W
Loki
5,557
699
0
0
5,942
2,048
0
2,427
3,515
0
18,262
L
Thoth
dunk_214
Thoth
42
42
0
0
4,615
1,164
0
1,572
2,969
136
0
W
8,869
4,252
0
406
6,868
2,145
0
1,234
5,634
0
27,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,397
Gold Earned
46,417
195
Minions Killed
142
11
Camps Cleared
2
841,423
Distance Traveled
573,855
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,761
976
27
3
0
134,232
0
L
Anhur
10,860
1,086
62
6
0
155,756
0
W
Osiris
10,119
1,012
17
2
1
176,862
1
W
Nu Wa
10,189
1,019
78
8
1
154,240
0
L
Da Ji
8,339
834
10
1
2
80,607
0
L
Sol
9,447
945
43
4
0
145,443
0
W
Neith
12,541
1,254
39
4
1
147,560
2
W
Loki
9,896
990
15
2
3
194,637
0
L
Thoth
8,010
801
0
0
0
57,817
1
W
Anhur
10,652
1,065
46
5
5
168,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role