Player Matchup

Sylvanus
Sylvanus
IsisNotEset
Sylvanus
Level 28
God Stats
4W - 2L
1,759 SR
Queue Stats
242W - 95L
1,711 Elo+
Party 1
Ullr
Ullr
VFaker23
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 74L
1,724 Elo+
Party 1
Neith
Neith
agaleaa
Neith
Level 26
God Stats
10W - 7L
1,640 SR
Queue Stats
22W - 18L
1,532 Elo+
Party 2
King Arthur
King Arthur
gewoonrowan
King Arthur
Level 28
God Stats
6W - 11L
1,576 SR
Queue Stats
22W - 23L
1,441 Elo+
Party 2
Anhur
Anhur
marcwollah
Anhur
Level 34
God Stats
2W - 2L
1,533 SR
Queue Stats
94W - 102L
1,512 Elo+
Party 2
Team Averages
Level 29
1,601 SR
1,584 Elo+

VS

Team Averages
Level 22
1,621 SR
1,554 Elo+
Neith
Neith
AmightyStorm124
Neith
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
141W - 105L
1,606 Elo+
Solo
Nemesis
Nemesis
Ence888
Nemesis
Level 28
God Stats
2W - 4L
1,286 SR
Queue Stats
77W - 73L
1,625 Elo+
Solo
Guan Yu
Guan Yu
Shrumster
Guan Yu
Level 27
God Stats
4W - 1L
1,735 SR
Queue Stats
124W - 109L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
ems8589
Baron Samedi
Level 26
God Stats
10W - 5L
2,006 SR
Queue Stats
152W - 128L
1,621 Elo+
Solo
Bastet
Bastet
oO_BUGAHUGA_Oo
Bastet
Level 24
God Stats
19W - 24L
1,580 SR
Queue Stats
44W - 50L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IsisNotEset
Sylvanus
10
1 / 0 / 3
5,745
575
3,592
5,691
2,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
9
2 / 1 / 1
5,114
511
4,314
6,240
1,833
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
agaleaa
Neith
6
1 / 3 / 0
4,399
440
1,254
3,120
469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
gewoonrowan
King Arthur
9
0 / 1 / 0
4,671
467
673
4,440
1,350
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
5
0 / 7 / 0
3,838
384
976
6,553
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 6
6,522
652
3,917
3,762
1,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Ence888
Nemesis
9
1 / 0 / 2
5,243
524
2,640
6,262
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
Shrumster
Guan Yu
11
2 / 0 / 0
6,053
605
3,036
4,871
2,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
ems8589
Baron Samedi
9
0 / 3 / 2
5,115
512
2,796
3,888
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
6 / 0 / 0
5,730
573
5,303
5,392
1,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
12
12
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Nemesis
Ence888
Nemesis
1
0
2
2
L
Sylvanus
IsisNotEset
Sylvanus
1
0
3
2.5
W
Guan Yu
Shrumster
Guan Yu
2
0
0
2
L
Ullr
2
1
1
2.5
L
Neith
agaleaa
Neith
1
3
0
0.33
W
Baron Samedi
ems8589
Baron Samedi
0
3
2
0.33
L
King Arthur
gewoonrowan
King Arthur
0
1
0
0
L
Anhur
0
7
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,809
Damage
17,692
26,044
Taken
24,175
8,664
Mitigated
8,084
4,623
Healing
9,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,917
886
0
481
3,762
1,112
1,395
620
3,142
0
39,482
W
Nemesis
Ence888
Nemesis
2,640
1,097
0
3,351
6,262
1,785
0
1,088
5,174
0
27,086
L
Sylvanus
IsisNotEset
Sylvanus
3,592
1,140
875
2,219
5,691
2,898
0
632
4,963
23,672
7,174
W
Guan Yu
Shrumster
Guan Yu
3,036
408
170
1,755
4,871
2,446
0
705
4,166
0
30,805
L
Ullr
4,314
2,530
0
505
6,240
1,833
0
1,605
4,451
0
25,224
L
Neith
agaleaa
Neith
1,254
845
0
67
3,120
469
0
0
3,120
0
5,007
W
Baron Samedi
ems8589
Baron Samedi
2,796
152
408
1,296
3,888
1,337
327
888
3,000
27,866
0
L
King Arthur
gewoonrowan
King Arthur
673
170
0
510
4,440
1,350
0
0
4,440
0
18,209
L
Anhur
976
509
87
360
6,553
2,114
0
243
6,274
0
9,966
W
5,303
1,188
111
2,341
5,392
1,404
17
87
5,305
0
19,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,767
Gold Earned
28,663
184
Minions Killed
309
0
Camps Cleared
0
816,456
Distance Traveled
955,341
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,522
652
74
7
0
161,638
3
W
Nemesis
5,243
524
65
7
0
210,276
0
L
Sylvanus
5,745
575
56
6
0
180,660
0
W
Guan Yu
6,053
605
82
8
0
182,057
0
L
Ullr
5,114
511
56
6
0
177,955
3
L
Neith
4,399
440
15
2
0
140,885
1
W
Baron Samedi
5,115
512
51
5
0
187,192
2
L
King Arthur
4,671
467
41
4
0
174,326
3
L
Anhur
3,838
384
16
2
0
142,630
4
W
Bastet
5,730
573
37
4
0
214,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role