Player Matchup

Mulan
Mulan
FontanaRS
Mulan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,417 Elo+
Solo
Yemoja
Yemoja
Gabrielllsp12
Yemoja
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 78L
1,384 Elo+
Solo
Sol
Sol
JoeOkis
Sol
Level 17
God Stats
5W - 1L
1,596 SR
Queue Stats
30W - 28L
1,562 Elo+
Solo
Da Ji
Da Ji
Monitoviolento
Da Ji
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 88L
1,422 Elo+
Solo
Jing Wei
Jing Wei
feber06
Jing Wei
Level 18
God Stats
40W - 51L
1,340 SR
Queue Stats
110W - 153L
1,282 Elo+
Solo
Team Averages
Level 20
1,487 SR
1,414 Elo+

VS

Team Averages
Level 22
1,500 SR
1,566 Elo+
Athena
Athena
RemolachaDeRuta
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,829 Elo+
Party 1
Osiris
Osiris
lilpablox
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,404 Elo+
Solo
Nemesis
Nemesis
nice-tusk4
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ymir
Ymir
ritmo-huron
Ymir
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 12L
1,573 Elo+
Party 1
Tiamat
Tiamat
tryus21
Tiamat
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 108L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FontanaRS
Mulan
14
7 / 1 / 8
8,487
499
11,281
8,329
6,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 2 / 2
6,317
372
1,730
5,808
1,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
15
5 / 2 / 3
8,651
509
14,693
10,629
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 1 / 3
8,517
501
6,715
11,161
4,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
feber06
Jing Wei
13
1 / 2 / 4
7,953
468
6,722
9,229
3,260
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 0
8,803
518
7,921
14,212
6,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
lilpablox
Osiris
10
0 / 3 / 2
6,624
390
4,827
10,438
6,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
nice-tusk4
Nemesis
8
1 / 10 / 3
6,049
356
1,644
9,629
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
1 / 3 / 2
8,102
477
4,367
14,085
8,949
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
tryus21
Tiamat
15
1 / 4 / 5
8,831
519
6,614
9,969
6,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
19
Kills
8
8
Deaths
22
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
FontanaRS
Mulan
7
1
8
11
W
0
2
2
0.5
W
Sol
5
2
3
3.25
W
6
1
3
7.5
L
5
2
0
2.5
W
Jing Wei
feber06
Jing Wei
1
2
4
1.5
L
Osiris
lilpablox
Osiris
0
3
2
0.33
L
Nemesis
nice-tusk4
Nemesis
1
10
3
0.25
L
1
3
2
0.67
L
Tiamat
tryus21
Tiamat
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,141
Damage
25,373
45,156
Taken
58,333
20,164
Mitigated
31,845
20,173
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
FontanaRS
Mulan
11,281
2,602
0
3,100
8,329
6,971
0
4,664
3,585
204
33,759
W
1,730
538
398
66
5,808
1,991
45
2,487
3,261
18,472
0
W
Sol
14,693
4,555
0
5,960
10,629
3,652
145
4,699
5,626
68,492
0
W
6,715
2,081
0
6,341
11,161
4,290
0
2,777
8,338
0
49,227
L
7,921
1,880
0
3,437
14,212
6,513
0
3,206
10,728
47,751
0
W
Jing Wei
feber06
Jing Wei
6,722
4,549
301
4,007
9,229
3,260
1,106
3,719
5,444
0
40,600
L
Osiris
lilpablox
Osiris
4,827
1,390
0
2,595
10,438
6,931
0
1,880
8,432
0
25,087
L
Nemesis
nice-tusk4
Nemesis
1,644
430
0
409
9,629
3,442
99
724
8,786
0
10,181
L
4,367
329
0
2,410
14,085
8,949
120
5,136
8,471
29,867
0
L
Tiamat
tryus21
Tiamat
6,614
387
0
1,624
9,969
6,010
0
4,937
4,589
53,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,925
Gold Earned
38,409
392
Minions Killed
329
0
Camps Cleared
0
1,428,745
Distance Traveled
1,547,451
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,487
499
65
4
0
313,508
0
W
Yemoja
6,317
372
30
2
0
235,937
1
W
Sol
8,651
509
112
7
0
307,210
4
W
Da Ji
8,517
501
97
6
0
296,882
0
L
Athena
8,803
518
102
6
0
321,892
2
W
Jing Wei
7,953
468
88
5
0
275,208
1
L
Osiris
6,624
390
41
2
0
337,356
1
L
Nemesis
6,049
356
21
1
0
291,606
0
L
Ymir
8,102
477
41
2
0
309,975
2
L
Tiamat
8,831
519
124
7
0
286,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role