Player Matchup

Mercury
Mercury
Fellul
Mercury
Level 100
God Stats
2W - 2L
1,791 SR
Queue Stats
45W - 28L
1,590 Elo+
Solo
Janus
Janus
JamminQjaf
Janus
Level 100
God Stats
1W - 7L
1,250 SR
Queue Stats
291W - 241L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
Silversiphon
Cu Chulainn
Level 159
God Stats
28W - 21L
1,542 SR
Queue Stats
282W - 300L
1,523 Elo+
Solo
Sylvanus
Sylvanus
reyalsnik
Sylvanus
Level 159
God Stats
209W - 203L
1,589 SR
Queue Stats
1,404W - 1,457L
1,523 Elo+
Solo
Heimdallr
Heimdallr
thunderdragonsla
Heimdallr
Level 49
God Stats
4W - 4L
1,510 SR
Queue Stats
28W - 33L
1,506 Elo+
Solo
Team Averages
Level 113
1,537 SR
1,519 Elo+

VS

Team Averages
Level 82
1,588 SR
1,482 Elo+
Raijin
Raijin
DEGE_games
Raijin
Level 107
God Stats
11W - 7L
1,691 SR
Queue Stats
380W - 375L
1,512 Elo+
Solo
Anhur
Anhur
I_Milk_Gorillas
Anhur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,411 Elo+
Solo
Cabrakan
Cabrakan
JCWW4
Cabrakan
Level 66
God Stats
9W - 11L
1,579 SR
Queue Stats
559W - 567L
1,473 Elo+
Solo
Bellona
Bellona
Sazabi0314
Bellona
Level 69
God Stats
14W - 9L
1,609 SR
Queue Stats
288W - 326L
1,508 Elo+
Solo
Da Ji
Da Ji
Willwgp
Da Ji
Level 89
God Stats
25W - 21L
1,559 SR
Queue Stats
129W - 104L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fellul
Mercury
20
19 / 4 / 9
17,513
1,168
39,325
19,385
9,088
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
20
4 / 3 / 18
14,844
990
26,101
16,074
7,042
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Silversiphon
Cu Chulainn
20
7 / 3 / 14
14,523
968
15,632
16,141
15,310
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
reyalsnik
Sylvanus
20
2 / 4 / 17
15,145
1,010
18,831
19,569
17,624
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
20
1 / 3 / 12
13,429
895
8,475
16,132
15,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

103

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DEGE_games
Raijin
20
4 / 6 / 10
14,300
953
22,971
19,691
10,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 6 / 10
14,940
996
14,110
20,928
11,009
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
JCWW4
Cabrakan
19
1 / 4 / 11
14,138
943
12,707
24,247
42,320
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Sazabi0314
Bellona
20
0 / 9 / 15
13,168
878
10,566
25,695
22,655
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
Willwgp
Da Ji
20
6 / 8 / 8
14,470
965
20,474
25,209
17,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
71
33
Kills
17
17
Deaths
33
70
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Raijin
DEGE_games
Raijin
4
6
10
1.5
W
Mercury
Fellul
Mercury
19
4
9
5.88
L
6
6
10
1.83
L
Cabrakan
JCWW4
Cabrakan
1
4
11
1.63
W
Janus
4
3
18
4.33
L
Bellona
Sazabi0314
Bellona
0
9
15
0.83
W
Cu Chulainn
Silversiphon
Cu Chulainn
7
3
14
4.67
L
Da Ji
Willwgp
Da Ji
6
8
8
1.25
W
Sylvanus
reyalsnik
Sylvanus
2
4
17
2.63
W
Heimdallr
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,364
Damage
80,828
87,301
Taken
115,770
64,386
Mitigated
103,627
23,560
Healing
6,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
DEGE_games
Raijin
22,971
1,282
198
1,940
19,691
10,311
0
4,892
14,799
61,599
0
W
Mercury
Fellul
Mercury
39,325
29,997
0
2,844
19,385
9,088
0
7,136
11,927
0
62,359
L
14,110
8,434
0
250
20,928
11,009
0
8,181
12,667
0
42,554
L
Cabrakan
JCWW4
Cabrakan
12,707
601
0
1,128
24,247
42,320
0
9,999
14,172
29,460
0
W
Janus
26,101
1,877
0
1,162
16,074
7,042
0
4,794
11,058
60,892
0
L
Bellona
Sazabi0314
Bellona
10,566
2,292
743
1,361
25,695
22,655
0
11,935
13,680
0
21,661
W
Cu Chulainn
Silversiphon
Cu Chulainn
15,632
1,551
0
1,305
16,141
15,310
0
8,093
7,764
10,731
31,620
L
Da Ji
Willwgp
Da Ji
20,474
6,436
0
686
25,209
17,332
0
12,706
12,503
0
43,255
W
Sylvanus
reyalsnik
Sylvanus
18,831
2,104
7,802
9,027
19,569
17,624
0
9,238
10,023
34,640
0
W
Heimdallr
8,475
3,393
0
1,420
16,132
15,322
0
5,005
10,851
0
36,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,454
Gold Earned
71,016
293
Minions Killed
301
10
Camps Cleared
8
1,375,183
Distance Traveled
1,409,526
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
14,300
953
104
7
2
236,802
3
W
Mercury
17,513
1,168
48
3
4
344,446
2
L
Anhur
14,940
996
81
5
2
293,943
0
L
Cabrakan
14,138
943
55
4
0
314,049
0
W
Janus
14,844
990
92
6
1
295,313
1
L
Bellona
13,168
878
18
1
0
258,597
1
W
Cu Chulainn
14,523
968
55
4
5
276,755
0
L
Da Ji
14,470
965
43
3
4
306,135
0
W
Sylvanus
15,145
1,010
29
2
0
248,279
0
W
Heimdallr
13,429
895
69
5
0
210,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role