Player Matchup

Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
HΕLLHOUND
Zeus
Level 160
God Stats
2W - 0L
1,794 SR
Queue Stats
89W - 65L
1,562 Elo+
Party 1
Xing Tian
Xing Tian
OhhFerPo
Xing Tian
Level 160
God Stats
5W - 3L
1,569 SR
Queue Stats
181W - 165L
1,652 Elo+
Solo
Tiamat
Tiamat
RΕAPER
Tiamat
Level 128
God Stats
2W - 0L
1,368 SR
Queue Stats
63W - 44L
1,558 Elo+
Party 1
Horus
Horus
VVGatwaz
Horus
Level 127
God Stats
2W - 1L
1,507 SR
Queue Stats
119W - 102L
1,628 Elo+
Solo
Team Averages
Level 147
1,548 SR
1,580 Elo+

VS

Team Averages
Level 146
1,521 SR
1,521 Elo+
Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Onornu
Cupid
Level 135
God Stats
9W - 8L
1,485 SR
Queue Stats
396W - 420L
1,545 Elo+
Solo
Terra
Terra
RubyRose5785
Terra
Level 159
God Stats
2W - 3L
1,619 SR
Queue Stats
200W - 215L
1,585 Elo+
Solo
Ymir
Ymir
centrino345
Ymir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 94L
1,586 Elo+
Solo
Poseidon
Poseidon
iSpyral
Poseidon
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
5 / 3 / 6
8,070
897
8,832
5,999
2,253
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
9 / 3 / 8
9,414
1,046
23,122
6,306
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
OhhFerPo
Xing Tian
12
0 / 3 / 8
7,648
850
4,799
13,167
9,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
RΕAPER
Tiamat
15
3 / 1 / 13
8,516
946
13,631
7,364
5,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
VVGatwaz
Horus
14
1 / 2 / 13
7,714
857
6,662
10,651
10,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 3 / 6
7,636
848
6,550
22,146
12,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
Onornu
Cupid
12
2 / 5 / 7
7,341
816
8,158
10,204
4,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 7
7,537
837
5,964
12,140
12,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 3 / 9
7,478
831
4,640
11,149
9,981
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poseidon
iSpyral
Poseidon
11
3 / 5 / 2
6,833
759
5,234
6,456
2,940
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
43
18
Kills
12
12
Deaths
18
48
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
3
6
2.67
L
Hercules
 
Hercules
4
3
6
2.33
W
9
3
8
4.33
W
Xing Tian
OhhFerPo
Xing Tian
0
3
8
1.33
L
Cupid
Onornu
Cupid
2
5
7
1.1
L
3
2
7
3.25
W
Tiamat
RΕAPER
Tiamat
3
1
13
9.5
W
Horus
VVGatwaz
Horus
1
2
13
3.75
L
0
3
9
1.5
L
Poseidon
iSpyral
Poseidon
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,046
Damage
30,546
43,487
Taken
62,095
30,248
Mitigated
42,339
19,435
Healing
31,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,832
2,465
295
1,533
5,999
2,253
1,360
2,705
3,294
0
15,582
L
Hercules
 
Hercules
6,550
1,788
2,184
10,086
22,146
12,173
229
14,497
7,245
0
10,923
W
23,122
1,825
1,274
614
6,306
2,387
563
2,051
4,255
42,267
0
W
Xing Tian
OhhFerPo
Xing Tian
4,799
363
695
2,691
13,167
9,373
0
4,974
8,193
6,933
0
L
Cupid
Onornu
Cupid
8,158
4,104
1,023
1,944
10,204
4,617
295
7,208
2,884
0
14,617
L
5,964
943
7,091
5,594
12,140
12,628
0
8,073
3,692
13,561
0
W
Tiamat
RΕAPER
Tiamat
13,631
606
1,324
2,440
7,364
5,891
971
2,048
5,316
21,046
0
W
Horus
VVGatwaz
Horus
6,662
3,482
4,614
3,955
10,651
10,344
82
4,060
6,591
0
9,319
L
4,640
568
1,645
969
11,149
9,981
0
6,439
4,491
11,708
0
L
Poseidon
iSpyral
Poseidon
5,234
737
493
169
6,456
2,940
0
4,131
2,231
13,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,362
Gold Earned
36,825
91
Minions Killed
77
0
Camps Cleared
0
784,909
Distance Traveled
732,604
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,070
897
23
3
0
110,238
2
L
Hercules
7,636
848
10
1
0
154,315
1
W
Zeus
9,414
1,046
46
5
0
154,691
0
W
Xing Tian
7,648
850
4
0
0
154,981
1
L
Cupid
7,341
816
16
2
0
146,642
2
L
Terra
7,537
837
20
2
0
177,575
0
W
Tiamat
8,516
946
14
2
0
183,224
0
W
Horus
7,714
857
4
0
0
181,775
2
L
Ymir
7,478
831
19
2
0
155,721
1
L
Poseidon
6,833
759
12
1
0
98,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role